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Call of Duty: Finest Hour (GameCube)

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Title Screen

Call of Duty: Finest Hour

Developers: Spark Unlimited, Exakt Entertainment
Publisher: Activision
Platform: GameCube
Released in US: November 17, 2004
Released in EU: December 3, 2004


GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
SoundIcon.png This game has unused sounds.


Call of Duty: Finest Hour marks the first time the Call of Duty series hit consoles, but without online multiplayer support.

Unused Graphics

Level Loading Screens

Six unused loading screens for levels assumed to be cut from the game.

Unused Video

While the PS2 and Xbox versions have a bunch of images of developers and their loved ones, the GameCube release has a video of an eating contest among the developers at SHELL\MOVIES\Eating.bik. Lovely.

Unused Sounds

Placeholders

ZZZ_Foley

Located in NGC_0060.awd.

Filename Sound
Bodyfall_Dirt_01
Bodyfall_Dirt_B02
Bodyfall_Dirt_B03
Bodyfall_Metal_01
Bodyfall_Metal_B02
Bodyfall_Metal_B03
Bodyfall_Snow_01
Bodyfall_Snow_02
Bodyfall_Snow_03
Bodyfall_Wood_01
Bodyfall_Wood_02
Bodyfall_Wood_03
Footstep_Dirt_01
Footstep_Dirt_02
Footstep_Dirt_03
Footstep_Wood_B01
Footstep_Wood_B02
Footstep_Wood_B03
Movement_Player_C01
Movement_Player_C02
Movement_Player_C03

ZZZ_Impacts

Located in NGC_0200.awd.

Filename Sound
Impact_Dirt_01
Impact_Dirt_03
Impact_Dirt_05
Impact_Dirt_09
Impact_Masonry_01
Impact_Masonry_03
Impact_Masonry_05
Impact_Masonry_10

ZZZ_TestingDeleteMe

Located in NGC_0213.awd.

Filename Sound
Impact_Dirt_01
Impact_Dirt_03
Impact_Dirt_05
Impact_Dirt_09
Impact_Dirt_13
Impact_Dirt_14
Impact_Dirt_21
Impact_Dirt_26
Impact_Dirt_27
Impact_Dirt_30
Impact_Dirt_31
Impact_Dirt_32
Impact_Dirt_38
Impact_Dirt_51
Impact_Dirt_54
Impact_Dirt_55
Impact_Dirt_58
Impact_Dirt_59
Impact_Dirt_62
Impact_Dirt_64

Multiplayer Leftovers

Leftover multiplayer sound effects from the PS2/Xbox releases.

MP_Weapons_Common

Located in NGC_0074.awd.

Filename Sound
BAR_Bipod_A
BAR_Bipod_B
BAR_Bipod_C
BAR_Fire_NPC
BAR_Reload_A
BAR_Reload_B
BAR_Reload_C
BAR_Reload_D
BAR_ShellEject
Bazooka_Fire_NPC
Bazooka_Pickup
Bazooka_Reload_01
Debris_Masonry_B01
Debris_Masonry_B02
Debris_Masonry_B03
Explo_B01
Explo_B02
Grenade_Bounce_01
Grenade_Bounce_02
Grenade_Bounce_03
LandMine_Pickup
LandMine_Select
Mark2Frag_Select
Melee_Hit
Melee_NPC
RGD_Select
Rifle_Reload_A
Rifle_Reload_B
Rifle_Reload_C
Rifle_Reload_E
SMG_Reload_A
SMG_Reload_B
SMG_Reload_C
SMG_Reload_D
Steilhandgrenate_Pickup
StickyBomb_Pickup
StickyBomb_Stick
WeaponDrop
Weapon_DryFire
Weapon_Pickup
Weapon_Pickup_Ammo

MP_Weapons_American

Located in NGC_0083.awd.

Filename Sound
Garand_Fire_Player
Garand_Ping
Garand_Reload_A
Garand_ShellEject
Springfield_Fire_NPC
Thompson_Fire_End_Player
Thompson_Fire_Start_Player
Thompson_Reload_A
Thompson_Reload_B
Thompson_Reload_C
Thompson_ShellEject
US30Cal_Bipod_A
US30Cal_Bipod_B
US30Cal_Bipod_C
US30Cal_Fire_NPC
US30Cal_Reload_A
US30Cal_Reload_B
US30Cal_Reload_C
US30Cal_Reload_D
US30Cal_Reload_E

MP_Weapons_British

Located in NGC_0085.awd.

Filename Sound
Bazooka_Fire_NPC
Bazooka_Pickup
Bazooka_Reload_01
Bren_Bipod_A
Bren_Bipod_B
Bren_Bipod_C
Bren_Fire_NPC
Bren_Reload_A
Bren_Reload_B
Bren_Reload_C
Bren_ShellEject
LeeEnfield_Fire_NPC
Springfield_MP
Sten_Fire_Player
Sten_ReloadA_Player
Sten_ReloadB_Player
Sten_ReloadC_Player
Sten_ReloadD_Player
Sten_ReloadE_Player
Sten_ShellEject
US50Cal_Fire_Player
US50Cal_Reload_C
US50Cal_ShellEject

MP_Weapons_German

Located in NGC_0111.awd.

Filename Sound
Gewehr_Fire_NPC
Gewehr_ShellEject
Kar98_Fire_NPC
MG42_Bipod_A
MG42_Bipod_B
MG42_Bipod_C
MG42_Fire_End_Player
MG42_Fire_Start_NPC
MG42_Reload_A
MG42_Reload_B
MG42_Reload_C
MG42_Reload_D
MG42_Reload_E
MP40_Fire_Player
MP40_ReloadA_Player
MP40_ReloadB_Player
MP40_ReloadC_Player
MP40_ReloadD_Player
MP40_ShellEject
Panzerschreck_Fire_NPC
Panzerschreck_Pickup
Panzerschreck_Reload_01

MP_Weapons_Russian

Located in NGC_0132.awd.

Filename Sound
DPM_Bipod_A
DPM_Bipod_B
DPM_Bipod_C
DPM_Fire_NPC
DPM_ReloadA_Player
DPM_ReloadB_Player
DPM_ReloadC_Player
NagantSniper_Fire_NPC
Nagant_Fire_Player
Nagant_ShellEject
PPSH_Fire_End_Player
PPSH_Fire_Start_NPC
PPSH_ReloadA_Player
PPSH_ReloadB_Player
PPSH_ReloadC_Player
PPSH_ShellEject

MP_Foley_01

Located in NGC_0221.awd.

Filename Sound
Bodyfall_Dirt_B01
Bodyfall_Dirt_B02
Bodyfall_Dirt_B03
Bodyfall_Metal_B01
Bodyfall_Metal_B02
Bodyfall_Snow_01
Bodyfall_Snow_02
Bodyfall_Wood_01
Bodyfall_Wood_02
C4_Charge_Set
C4_Charge_Tick
C4_Charge_Tick_Stop
death_player_alexander
Explo_Interior
Fire_Loop_01
Flag_Drop
Flag_Pickup
Footstep_Dirt_11
Footstep_Dirt_12
Footstep_Dirt_13
Footstep_Dirt_14
Footstep_Grass_B11
Footstep_Grass_B12
Footstep_Grass_B13
Footstep_Grass_B14
Footstep_Gravel_06
Footstep_Gravel_07
Footstep_Gravel_08
Footstep_Gravel_09
Footstep_Metal_B11
Footstep_Metal_B12
Footstep_Metal_B13
Footstep_Metal_B14
Footstep_Mud_07
Footstep_Mud_08
Footstep_Mud_09
Footstep_Mud_10
Footstep_Mud_11
Footstep_Sand_01
Footstep_Sand_02
Footstep_Sand_03
Footstep_Sand_04
Footstep_Snow_07
Footstep_Snow_08
Footstep_Snow_10
Footstep_Snow_B09
Footstep_Stone_B21
Footstep_Stone_B22
Footstep_Stone_B23
Footstep_Stone_B24
Footstep_Wood_B11
Footstep_Wood_B12
Footstep_Wood_B13
Footstep_Wood_B14
Health_Pickup
Health_Pickup_Small
Health_Pickup_Use
Inventory_Scroll
L11_Aleksandr_Damage_01
L11_Aleksandr_Damage_02
L11_Aleksandr_Damage_03
L11_Aleksandr_Damage_04
L11_Aleksandr_Damage_05
L11_Alexander_Death_Explo
L11_Alexander_Death_Melee
L13_Nikolai_Death_Fall
L21_Edward_Death_Fire
LandMine_Disarm
Movement_Player_C06
Movement_Player_C07
Objectives_Type
shell_shock_alexander
Water_Drips_01

MP_Impacts_01

Located in NGC_0222.awd.

Filename Sound
Impact_Dirt_01
Impact_Dirt_03
Impact_Dirt_05
Impact_Dirt_09
Impact_Flesh_03
Impact_Flesh_08
Impact_Flesh_09
Impact_Flesh_10
Impact_Foliage_03
Impact_Foliage_04
Impact_Foliage_05
Impact_Foliage_08
Impact_Glass_07
Impact_Glass_08
Impact_Glass_09
Impact_Masonry_01
Impact_Masonry_03
Impact_Masonry_05
Impact_Masonry_10
Impact_Metal_A13
Impact_Metal_A14
Impact_Metal_B10
Impact_Metal_B11
Impact_Metal_C13
Impact_Metal_C14
Impact_Snow_02
Impact_Snow_05
Impact_Snow_07
Impact_Snow_14
Impact_Wood_02
Impact_Wood_05
Impact_Wood_08
Impact_Wood_10