Code Name: S.T.E.A.M.
|Code Name: S.T.E.A.M.|
Also known as: Code Name: S.T.E.A.M.: Lincoln VS Alien (JP)
In Code Name: S.T.E.A.M., Abraham Lincoln takes a break from hunting vampires to fight some aliens with the help of various folktale characters.
Three placeholder textures left over, embedded within environment textures.
A test texture found in various models.
A template for building environment textures.
Faces for a dummy model named ch00_dummy.bch. This character is meant for testing events.
The text for each face translates to the following:
|00||口閉(通常)||Mouth closed (normal)|
|05||※HP0, ダメージ ダメージ||※0 HP, Injured|
|08-15||イベント用||For an event|
There exist two unused tracks found within the game files in the "snd/stream" folder, their names are "bgm_pacth01_title_Amiibo.dspadpcm" which seems to be an early or alternate version "Code Name F.E." and "bgm_pacth01_title_theme.dspadpcm" which is an instrumental/piano with Abe dialogue scattered throughout version of "Code Name T.H.E.M.E" despite "title" being in the names, having the Fire Emblem characters on the title screen still plays the used "Code Name F.E." track, and while having Henry on the title screen still plays the used "Code Name T.H.E.M.E" track.
A title screen logo for the demo version of the game.
A patch was made available on the Nintendo eShop on April 8 which updated the game to Version 1.1.0. This update added a feature to fast-forward enemy turns, up to twice the speed on regular 3DS and 2DS systems and three times the speed on New 3DS systems.