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Croc: Legend of the Gobbos (Windows)/Unused Levels

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This is a sub-page of Croc: Legend of the Gobbos (Windows).

To access these levels, locate maps.idx and alter the line after Map, and replace the rest with the correct Map ID.

(Source: chrisdominoes)
Image Map ID Address Name Description
Croc-Map-1.png 114,466,598,b GAME\FRONTEND\title.map Default New Map Enclosed forest area with a Dantini, Gobbo, two different trees and a tree stump. Although not seen here, the dark red rectangle in the lava is actually several lava flows running underneath the level.
Croc-Map-2.png 580,367,424,b GAME\FRONTEND\options.map Default New Map Enclosed underground area with two lava pits and a well in the center.
Croc-Map-3.png 947,1222,1728,b NATHAN\DESTEST.MAP Default New Map Enclosed underground desert area with platforms, a well (towards the left) and an inaccessible door (seen in the distance). Croc can't actually reach the door without hacking. Not that it really matters, since the door leads nowhere.
Croc-Map-6.png 2646,764,1238,b TONY\MAP1.MAP NICE AND EASY Enclosed forest area with a Jigsaw piece, 8 Crystals and a Mound... Thing. The code mentions a 'MultiJumpy' which should spawn in the pathway leading to the door, but it never loads.
Croc-Map-4.png 2169,477,534,b GAME\FOREST\LEVEL5\MAP6.MAP Default New Map Enclosed underground area with a well, and a pathway leading to another area filled with lava.
Croc-Map-5.png 3410,672,1116,b GAME\DESERT\LEVEL5\MAP8.MAP Default New Map Enclosed desert area with deadly acid, smash boxes containing Crystals and some water spouting from the walls.
Croc-Map-7.png 4082,672,1116,b GAME\FOREST\LEVEL5\MAP6.MAP Default New Map Underground area with four worms and hearts. Identical to Fight Night with Flibby's bonus area. Can also be loaded with 5874,1012,1264,b.
Croc-Map-8.png 4754,1120,1504,b DANL\MP001_00.MAP Water Dantini Test Dark, underwater area including a swimming Dantini, red fish, jellyfish, whelk enemy and Gobbo.
Croc-Map-9.png 6886,1670,3616,b GAME\CASTLE\LEVEL5\MAP7.MAP Default New Map Nearly identical to the bonus area of Swipe Swiftly's Wicked Ride, except that it lacks the Sparkling Stars. Also, the song that plays is the 3rd Baron Dante song as opposed to the Bonus level song.
Croc-Map-10.png 8556,321,628,b MAPS\TONY\BONUS.MAP Bonus Texture Test Grass square with one of each Crystal.
Croc-Map-11.png 9677,785,1264,b MAPS\LEWIS\MAP2.MAP Oooh Dark Underground area with lava, two fireflies, two fireballs and some platforms. The area appears to be almost mirrored from the center.
Croc-Map-12.png 10462,598,746,b MAPS\LEWIS\COLLMAP.MAP Default Blank Map Desert pit area with 3 platforms that lead up to an empty area.
Croc-Map-13.png 15268,679,750,b MAPS\LEWIS\COLLMAP8.MAP Default Blank Map Dungeon area with several rooms, all identical. The roof is only partially complete.
Croc-Map-14.png 12037,1945,2564,b MAPS\LEWIS\MAP4.MAP Default New Map Large desert area with many Crystals, a Ghost, two stretching platforms, a heart, a caged Gobbo and the key to unlock his cage placed right next to him.
Croc-Map-15.png 13982,483,1078,b MAPS\LEWIS\COLLMAP5.MAP Big Cogs Two large circular grass platforms with four cogs joining them. According to the internal data, some hearts should spawn somewhere, but they don't seem to do so.
Croc-Map-16.png 14465,513,674,b MAPS\LEWIS\COLLMAP6.MAP Push Me Enclosed forest area with 4 push blocks on top of each other. Despite the title, they cannot be moved.
Croc-Map-17.png 16630,207,250,b MAPS\LEWIS\COLLMAP7.MAP Ice Imp Test Empty enclosed ice area. According to the internal data, an Ice Imp should spawn somewhere, but it can't be seen anywhere.
Croc-Map-18.png 15947,252,314,b MAPS/LEWIS\COLLMAP8.MAP Default Blank Map Blank grass square (Croc must be moved up there).
Croc-Map-19.png 16199,226,314,b MAPS\LEWIS\COLLMAP9.MAP Intro Test Map Desert area with a 'climbable' wall. When Croc tries to climb it, he gets stuck and his model becomes a little corrupted.
Croc-Map-21.png 16425,205,256,b MAPS\TONY\WATTEST.MAP Water Test Map Empty enclosed water area (you can swim upwards to get out of it, though).
Croc-Map-22.png 14978,290,386,b MAPS\TONY\SNOWTEST.MAP Snow Test Empty enclosed snow area.
Croc-Map-23.png 16837,320,370,b MAPS\TONY\SPARKLE.MAP Sparkle Test Empty enclosed underground area. Camera goes haywire before settling, but will act strangely again when you hug certain parts of the walls.
Croc-Map-24.png 17157,174,288,b MAPS\TONY\MATTP.MAP MattP Test Map Small, blank grass square. It's supposed to load 'MattpStrat' and 'MattpStrat2' but fails to do so.
Croc-Map-25.png 17331,623,750,b MAPS\TONY\X.MAP Go With The Flow Ice area with two open doors (leading nowhere) and an alcove in the water. Should load BlueJumpy and BlueFly, but never does.
Croc-Map-26.png 17954,283,432,b MAPS\TONY\COLMAP.MAP Default Blank Map Grass square with a brown monkey.
Croc-Map-27.png 18237,248,346,b MAPS\RICHARD\RICKY.MAP Music Dept. Empty stone ground.
Croc-Map-28.png 19087,451,768,b MAPS\TONY\SEEDTEST.MAP Seed And Waypoint Test A blank white square with a heart, blue bag and yellow bag.
Croc-Map-31.png 19538,529,654,b MAPS\PAULM\MP004_00.MAP Small Head's Gym Large, empty castle ground square. Should load 'SmallHead' but never does.
Croc-Map-32.png 20067,568,664,b MAPS\PAULM\MP004_01.MAP Swipe Swiftly's Dojo A castle ground square with a Swipe Swiftly (which you can't interact with).
Croc-Map-33.png 20635,535,732,b MAPS\TONY\DESTEST.MAP Water Spout Test A desert area with small walls placed around the edges, open spaces in the corners and 2 Crystals. Although they never load, the coding shows FloatingMine, DesertMine and Red Crystal.
Croc-Map-34.png 21170,429,556,b MAPS\PAULM\MP004_03.MAP Simon Says Empty castle ground square. Tries to load 'SimonSays' but fails.
Croc-Map-36.png 21599,539,696,b MAPS\PAULM\MP004_04.MAP Paul Test 4 A castle ground square with a ghost and a platform.
Croc-Map-37.png 22138,579,722,b MAPS\PAULM\MP004_06.MAP Nat's Plat A castle ground square with three platforms that move when Croc leaps onto them.
Croc-Map-38.png 22717,517,654,b MAPS\PAULM\MP004_05.MAP Water test A dark water area with four hammerhead sharks.
Croc-Map-39.png 23234,387,560,b MAPS\PAULM\MP004_07.MAP Fan Test An enclosed water space with a hammerhead shark and four vents. The vents will hurt Croc if he approaches them.
Croc-Map-40.png 23621,464,538,b PAULM\MP004_08.MAP Field Test Large, empty castle ground square.
Croc-Map-41.png 24085,4189,4208,b ICEJOIN\OUTPUT.MAP Jump and Fall part 1 An ice slide. This level (or one of the sub levels) were seen in early screenshots, only Croc used a Snowboard back then (which is also in the data). Dark level.
Croc-Map-42.png 28274,1692,1732,b MAPS\CHRIS\CHRIS2.MAP chris part 2 An ice slide that starts off with spikes (giant fangs?) at the sides.
Croc-Map-43.png 29966,1609,1634,b MAPS\CHRIS\CHRIS3.MAP chris part 3 An ice slide with a house and some trees floating on mid-air platforms. At the end, there is a goal post.
Croc-Map-44.png 31575,1692,1722,b CHRIS\SLITEST1.MAP bonus 2 part 1 An ice slide with hanging screens and multiple paths.
Croc-Map-45.png 33267,1534,1558,b MAPS\CHRIS\SLITEST2.MAP bonus 2 part 2 An ice slide with multiple paths. Choosing the wrong path results in Croc falling to his death. Not that it matters, because the same thing happens when you reach the very end anyway.
Croc-Map-46.png 34801,1720,1738,b MAPS\CHRIS\SLITEST3.MAP Bonus 2 part 3 An ice slide, notable for the igloos at the end.
Croc-Map-47.png 36521,1453,1476,b MAPS\CHRIS\TWIST&S1.MAP Twist and shout part 1 An ice slide.
Croc-Map-49.png 37974,240,330,b MAPS\NATHAN\JUMPY.MAP Default Blank Map Grass square with a Jumpy.
Croc-Map-50.png 38214,314,416,b MAPS\NATHAN\JONNYBEE.MAP Default New Map Grass square with a 'Jonny' Bee.
Croc-Map-51.png 38528,272,394,b MAPS\ROGER\BIGMUNKI.MAP big munki Blank grass square. Tries to load 'BigMunki' but fails.
Croc-Map-52.png 38800,272,400,b MAPS\ROGER\BIGRAT.MAP big rat Grass square with a rat. A Big Rat, to be specific.
Croc-Map-82.png 39072,229,322,b MAPS\ROGER\BIGWORM.MAP bigworm Grass square with a Big Worm enemy. For a split second, the model appears flattened.
Croc-Map-53.png 39301,269,386,b MAPS\ROGER\BLOCKERK.MA blockerknight Grass square with a Blocker Knight.
Croc-Map-55.png 39570,266,378,b MAPS\ROGER\BOBOROBO.MAP boborobo Grass square with a robot Dantini.
Croc-Map-54.png 39836,261,382,b MAPS\ROGER\CATERPIL.MAP caterpillar Blank grass square. Tries to load 'Caterpillar' but fails. Caterpillar is seen in an early prototype.
Croc-Map-56.png 40097,259,372,b MAPS\ROGER\CHUMLY.MAP chumly Blank grass square. Tries to load 'Chumly' but fails.
Croc-Map-57.png 40356,269,386,b MAPS\ROGER\CLOUDMON.MAP cloudmonster Blank grass square. Tries to load 'CloudMonster' but fails.
Croc-Map-58.png 40625,270,382,b MAPS\ROGER\FIREJUMP.MAP firejumper Grass square with a Fire Jumper.
Croc-Map-59.png 40895,260,382,b MAPS\ROGER\FUNKYMON.MAP funkymonkey Grass square with a Funky Monkey.
Croc-Map-60.png 41155,264,390,b MAPS\ROGER\FUNKYWOR.MAP funkyworm Blank grass square. Tries to load 'FunkyWorm' but fails.
Croc-Map-61.png 41679,261,378,b MAPS\ROGER\GERONIMO.MAP geronimo Blank grass square. Tries to load 'Geronimo' but fails.
Croc-Map-62.png 41940,262,380,b MAPS\ROGER\GHOST.MAP ghost Grass square with a Ghost.
Croc-Map-63.png 42202,255,372,b MAPS\ROGER\GRIMMY.MAP grimmy Grass square with a Grimmy.
Croc-Map-64.png 42457,249,366,b MAPS\ROGER\HAMMY.MAP hammy Grass square with a hammerhead ("Hammy") shark.
Croc-Map-65.png 42706,261,378 MAPS\ROGER\HUSKYDOO.MAP huskydoo Grass square with a Husky Doo.
Croc-Map-66.png 42967,249,366,b MAPS\ROGER\JUMPY.MAP jumpy Grass square with a Jumpy.
Croc-Map-67.png 43216,263,380,b MAPS\ROGER\MRFRBALL.MAP mr fr ball Grass square with a Fireball.
Croc-Map-68.png 43479,256,380,b MAPS\ROGER\MUMMY.MAP mummy Grass square with a Mummy.
Croc-Map-69.png 43735,256,372,b MAPS\ROGER\PELICAN.MAP pelican Blank grass square. Tries to load 'Pelicon' but fails. Changing the item to 'Pelican' does not work either. The pelican was an early enemy, seen in a prototype.
Croc-Map-70.png 43991,255,372,b MAPS\ROGER\PENGUIN.MAP penguin Grass square with a Penguin that leaps out of fire. He eventually vanishes off the edge of the board.
Croc-Map-71.png 44246,266,394,b MAPS\ROGER\PUFFY.MAP puffy Grass square with a Puffer fish.
Croc-Map-72.png 44512,248,366,b MAPS\ROGER\ROCKY.MAP rocky Blank grass square. Tries to load 'Rocky' but fails.
Croc-Map-73.png 44760,263,378,b MAPS\ROGER\SCORPION.MAP scorpion Blank grass square. Tries to load 'Scorpion' but fails. The Scorpion is an enemy in the game, but it's loaded from somewhere else.
Croc-Map-74.png 45023,266,384,b MAPS\ROGER\SMOKEBEAST.MAP smokebeast Blank grass square. Tries to load 'SmokeBeast' but fails.
Croc-Map-75.png 45289,255,372,b MAPS\ROGER\SMOKIE.MAP smokie Blank grass square. Tries to load 'Smokie' but fails.
Croc-Map-83.png 45544,255,372,b MAPS\ROGER\SNAPPY.MAP snappy Grass square with Snappy the crab.
Croc-Map-76.png 45799,282,404,b MAPS\ROGER\SPOOKYSPIDER.MAP spookyspider Grass square with a Spider.
Croc-Map-77.png 46081,273,390,b MAPS\ROGER\SWIPESWIFTLY.MAP swipeswiftly Grass square with a Swipe Swiftly who eventually vanishes off the edge of the board.
Croc-Map-78.png 46354,387,532,b MAPS\ROGER\TORNADO.MAP tornado Grass square with a raised mound in the center and a Tornado.
Croc-Map-79.png 46741,264,384,b MAPS\ROGER\VAMPIREFISH.MAP vampirefish Grass square with an Angler Fish. When Croc interacts with him, the game crashes.
Croc-Map-80.png 47005,387,540,b MAPS\ROGER\WHALE.MAP whale Grass square with a Whale. If you walk inside him at just the right point, you'll be transported to the third section of Trial on the Nile.
Croc-Map-81.png 47392,253,372,b MAPS\ROGER\ZOMBIE.MAP Zombie Grass square with some bars, a Zombie and two buttons. The lone button opens one of the bars, but the other doesn't seem to do anything.