Image
|
Map ID
|
Address
|
Name
|
Description
|
|
114,466,598,b
|
GAME\FRONTEND\title.map
|
Default New Map
|
Enclosed forest area with a Dantini, Gobbo, two different trees and a tree stump. Although not seen here, the dark red rectangle in the lava is actually several lava flows running underneath the level.
|
|
580,367,424,b
|
GAME\FRONTEND\options.map
|
Default New Map
|
Enclosed underground area with two lava pits and a well in the center.
|
|
947,1222,1728,b
|
NATHAN\DESTEST.MAP
|
Default New Map
|
Enclosed underground desert area with platforms, a well (towards the left) and an inaccessible door (seen in the distance). Croc can't actually reach the door without hacking. Not that it really matters, since the door leads nowhere.
|
|
2646,764,1238,b
|
TONY\MAP1.MAP
|
NICE AND EASY
|
Enclosed forest area with a Jigsaw piece, 8 Crystals and a Mound... Thing. The code mentions a 'MultiJumpy' which should spawn in the pathway leading to the door, but it never loads.
|
|
2169,477,534,b
|
GAME\FOREST\LEVEL5\MAP6.MAP
|
Default New Map
|
Enclosed underground area with a well, and a pathway leading to another area filled with lava.
|
|
3410,672,1116,b
|
GAME\DESERT\LEVEL5\MAP8.MAP
|
Default New Map
|
Enclosed desert area with deadly acid, smash boxes containing Crystals and some water spouting from the walls.
|
|
4082,672,1116,b
|
GAME\FOREST\LEVEL5\MAP6.MAP
|
Default New Map
|
Underground area with four worms and hearts. Identical to Fight Night with Flibby's bonus area. Can also be loaded with 5874,1012,1264,b.
|
|
4754,1120,1504,b
|
DANL\MP001_00.MAP
|
Water Dantini Test
|
Dark, underwater area including a swimming Dantini, red fish, jellyfish, whelk enemy and Gobbo.
|
|
6886,1670,3616,b
|
GAME\CASTLE\LEVEL5\MAP7.MAP
|
Default New Map
|
Nearly identical to the bonus area of Swipe Swiftly's Wicked Ride, except that it lacks the Sparkling Stars. Also, the song that plays is the 3rd Baron Dante song as opposed to the Bonus level song.
|
|
8556,321,628,b
|
MAPS\TONY\BONUS.MAP
|
Bonus Texture Test
|
Grass square with one of each Crystal.
|
|
9677,785,1264,b
|
MAPS\LEWIS\MAP2.MAP
|
Oooh Dark
|
Underground area with lava, two fireflies, two fireballs and some platforms. The area appears to be almost mirrored from the center.
|
|
10462,598,746,b
|
MAPS\LEWIS\COLLMAP.MAP
|
Default Blank Map
|
Desert pit area with 3 platforms that lead up to an empty area.
|
|
15268,679,750,b
|
MAPS\LEWIS\COLLMAP8.MAP
|
Default Blank Map
|
Dungeon area with several rooms, all identical. The roof is only partially complete.
|
|
12037,1945,2564,b
|
MAPS\LEWIS\MAP4.MAP
|
Default New Map
|
Large desert area with many Crystals, a Ghost, two stretching platforms, a heart, a caged Gobbo and the key to unlock his cage placed right next to him.
|
|
13982,483,1078,b
|
MAPS\LEWIS\COLLMAP5.MAP
|
Big Cogs
|
Two large circular grass platforms with four cogs joining them. According to the internal data, some hearts should spawn somewhere, but they don't seem to do so.
|
|
14465,513,674,b
|
MAPS\LEWIS\COLLMAP6.MAP
|
Push Me
|
Enclosed forest area with 4 push blocks on top of each other. Despite the title, they cannot be moved.
|
|
16630,207,250,b
|
MAPS\LEWIS\COLLMAP7.MAP
|
Ice Imp Test
|
Empty enclosed ice area. According to the internal data, an Ice Imp should spawn somewhere, but it can't be seen anywhere.
|
|
15947,252,314,b
|
MAPS/LEWIS\COLLMAP8.MAP
|
Default Blank Map
|
Blank grass square (Croc must be moved up there).
|
|
16199,226,314,b
|
MAPS\LEWIS\COLLMAP9.MAP
|
Intro Test Map
|
Desert area with a 'climbable' wall. When Croc tries to climb it, he gets stuck and his model becomes a little corrupted.
|
|
16425,205,256,b
|
MAPS\TONY\WATTEST.MAP
|
Water Test Map
|
Empty enclosed water area (you can swim upwards to get out of it, though).
|
|
14978,290,386,b
|
MAPS\TONY\SNOWTEST.MAP
|
Snow Test
|
Empty enclosed snow area.
|
|
16837,320,370,b
|
MAPS\TONY\SPARKLE.MAP
|
Sparkle Test
|
Empty enclosed underground area. Camera goes haywire before settling, but will act strangely again when you hug certain parts of the walls.
|
|
17157,174,288,b
|
MAPS\TONY\MATTP.MAP
|
MattP Test Map
|
Small, blank grass square. It's supposed to load 'MattpStrat' and 'MattpStrat2' but fails to do so.
|
|
17331,623,750,b
|
MAPS\TONY\X.MAP
|
Go With The Flow
|
Ice area with two open doors (leading nowhere) and an alcove in the water. Should load BlueJumpy and BlueFly, but never does.
|
|
17954,283,432,b
|
MAPS\TONY\COLMAP.MAP
|
Default Blank Map
|
Grass square with a brown monkey.
|
|
18237,248,346,b
|
MAPS\RICHARD\RICKY.MAP
|
Music Dept.
|
Empty stone ground.
|
|
19087,451,768,b
|
MAPS\TONY\SEEDTEST.MAP
|
Seed And Waypoint Test
|
A blank white square with a heart, blue bag and yellow bag.
|
|
19538,529,654,b
|
MAPS\PAULM\MP004_00.MAP
|
Small Head's Gym
|
Large, empty castle ground square. Should load 'SmallHead' but never does.
|
|
20067,568,664,b
|
MAPS\PAULM\MP004_01.MAP
|
Swipe Swiftly's Dojo
|
A castle ground square with a Swipe Swiftly (which you can't interact with).
|
|
20635,535,732,b
|
MAPS\TONY\DESTEST.MAP
|
Water Spout Test
|
A desert area with small walls placed around the edges, open spaces in the corners and 2 Crystals. Although they never load, the coding shows FloatingMine, DesertMine and Red Crystal.
|
|
21170,429,556,b
|
MAPS\PAULM\MP004_03.MAP
|
Simon Says
|
Empty castle ground square. Tries to load 'SimonSays' but fails.
|
|
21599,539,696,b
|
MAPS\PAULM\MP004_04.MAP
|
Paul Test 4
|
A castle ground square with a ghost and a platform.
|
|
22138,579,722,b
|
MAPS\PAULM\MP004_06.MAP
|
Nat's Plat
|
A castle ground square with three platforms that move when Croc leaps onto them.
|
|
22717,517,654,b
|
MAPS\PAULM\MP004_05.MAP
|
Water test
|
A dark water area with four hammerhead sharks.
|
|
23234,387,560,b
|
MAPS\PAULM\MP004_07.MAP
|
Fan Test
|
An enclosed water space with a hammerhead shark and four vents. The vents will hurt Croc if he approaches them.
|
|
23621,464,538,b
|
PAULM\MP004_08.MAP
|
Field Test
|
Large, empty castle ground square.
|
|
24085,4189,4208,b
|
ICEJOIN\OUTPUT.MAP
|
Jump and Fall part 1
|
An ice slide. This level (or one of the sub levels) were seen in early screenshots, only Croc used a Snowboard back then (which is also in the data). Dark level.
|
|
28274,1692,1732,b
|
MAPS\CHRIS\CHRIS2.MAP
|
chris part 2
|
An ice slide that starts off with spikes (giant fangs?) at the sides.
|
|
29966,1609,1634,b
|
MAPS\CHRIS\CHRIS3.MAP
|
chris part 3
|
An ice slide with a house and some trees floating on mid-air platforms. At the end, there is a goal post.
|
|
31575,1692,1722,b
|
CHRIS\SLITEST1.MAP
|
bonus 2 part 1
|
An ice slide with hanging screens and multiple paths.
|
|
33267,1534,1558,b
|
MAPS\CHRIS\SLITEST2.MAP
|
bonus 2 part 2
|
An ice slide with multiple paths. Choosing the wrong path results in Croc falling to his death. Not that it matters, because the same thing happens when you reach the very end anyway.
|
|
34801,1720,1738,b
|
MAPS\CHRIS\SLITEST3.MAP
|
Bonus 2 part 3
|
An ice slide, notable for the igloos at the end.
|
|
36521,1453,1476,b
|
MAPS\CHRIS\TWIST&S1.MAP
|
Twist and shout part 1
|
An ice slide.
|
|
37974,240,330,b
|
MAPS\NATHAN\JUMPY.MAP
|
Default Blank Map
|
Grass square with a Jumpy.
|
|
38214,314,416,b
|
MAPS\NATHAN\JONNYBEE.MAP
|
Default New Map
|
Grass square with a 'Jonny' Bee.
|
|
38528,272,394,b
|
MAPS\ROGER\BIGMUNKI.MAP
|
big munki
|
Blank grass square. Tries to load 'BigMunki' but fails.
|
|
38800,272,400,b
|
MAPS\ROGER\BIGRAT.MAP
|
big rat
|
Grass square with a rat. A Big Rat, to be specific.
|
|
39072,229,322,b
|
MAPS\ROGER\BIGWORM.MAP
|
bigworm
|
Grass square with a Big Worm enemy. For a split second, the model appears flattened.
|
|
39301,269,386,b
|
MAPS\ROGER\BLOCKERK.MA
|
blockerknight
|
Grass square with a Blocker Knight.
|
|
39570,266,378,b
|
MAPS\ROGER\BOBOROBO.MAP
|
boborobo
|
Grass square with a robot Dantini.
|
|
39836,261,382,b
|
MAPS\ROGER\CATERPIL.MAP
|
caterpillar
|
Blank grass square. Tries to load 'Caterpillar' but fails. Caterpillar is seen in an early prototype.
|
|
40097,259,372,b
|
MAPS\ROGER\CHUMLY.MAP
|
chumly
|
Blank grass square. Tries to load 'Chumly' but fails.
|
|
40356,269,386,b
|
MAPS\ROGER\CLOUDMON.MAP
|
cloudmonster
|
Blank grass square. Tries to load 'CloudMonster' but fails.
|
|
40625,270,382,b
|
MAPS\ROGER\FIREJUMP.MAP
|
firejumper
|
Grass square with a Fire Jumper.
|
|
40895,260,382,b
|
MAPS\ROGER\FUNKYMON.MAP
|
funkymonkey
|
Grass square with a Funky Monkey.
|
|
41155,264,390,b
|
MAPS\ROGER\FUNKYWOR.MAP
|
funkyworm
|
Blank grass square. Tries to load 'FunkyWorm' but fails.
|
|
41679,261,378,b
|
MAPS\ROGER\GERONIMO.MAP
|
geronimo
|
Blank grass square. Tries to load 'Geronimo' but fails.
|
|
41940,262,380,b
|
MAPS\ROGER\GHOST.MAP
|
ghost
|
Grass square with a Ghost.
|
|
42202,255,372,b
|
MAPS\ROGER\GRIMMY.MAP
|
grimmy
|
Grass square with a Grimmy.
|
|
42457,249,366,b
|
MAPS\ROGER\HAMMY.MAP
|
hammy
|
Grass square with a hammerhead ("Hammy") shark.
|
|
42706,261,378
|
MAPS\ROGER\HUSKYDOO.MAP
|
huskydoo
|
Grass square with a Husky Doo.
|
|
42967,249,366,b
|
MAPS\ROGER\JUMPY.MAP
|
jumpy
|
Grass square with a Jumpy.
|
|
43216,263,380,b
|
MAPS\ROGER\MRFRBALL.MAP
|
mr fr ball
|
Grass square with a Fireball.
|
|
43479,256,380,b
|
MAPS\ROGER\MUMMY.MAP
|
mummy
|
Grass square with a Mummy.
|
|
43735,256,372,b
|
MAPS\ROGER\PELICAN.MAP
|
pelican
|
Blank grass square. Tries to load 'Pelicon' but fails. Changing the item to 'Pelican' does not work either. The pelican was an early enemy, seen in a prototype.
|
|
43991,255,372,b
|
MAPS\ROGER\PENGUIN.MAP
|
penguin
|
Grass square with a Penguin that leaps out of fire. He eventually vanishes off the edge of the board.
|
|
44246,266,394,b
|
MAPS\ROGER\PUFFY.MAP
|
puffy
|
Grass square with a Puffer fish.
|
|
44512,248,366,b
|
MAPS\ROGER\ROCKY.MAP
|
rocky
|
Blank grass square. Tries to load 'Rocky' but fails.
|
|
44760,263,378,b
|
MAPS\ROGER\SCORPION.MAP
|
scorpion
|
Blank grass square. Tries to load 'Scorpion' but fails. The Scorpion is an enemy in the game, but it's loaded from somewhere else.
|
|
45023,266,384,b
|
MAPS\ROGER\SMOKEBEAST.MAP
|
smokebeast
|
Blank grass square. Tries to load 'SmokeBeast' but fails.
|
|
45289,255,372,b
|
MAPS\ROGER\SMOKIE.MAP
|
smokie
|
Blank grass square. Tries to load 'Smokie' but fails.
|
|
45544,255,372,b
|
MAPS\ROGER\SNAPPY.MAP
|
snappy
|
Grass square with Snappy the crab.
|
|
45799,282,404,b
|
MAPS\ROGER\SPOOKYSPIDER.MAP
|
spookyspider
|
Grass square with a Spider.
|
|
46081,273,390,b
|
MAPS\ROGER\SWIPESWIFTLY.MAP
|
swipeswiftly
|
Grass square with a Swipe Swiftly who eventually vanishes off the edge of the board.
|
|
46354,387,532,b
|
MAPS\ROGER\TORNADO.MAP
|
tornado
|
Grass square with a raised mound in the center and a Tornado.
|
|
46741,264,384,b
|
MAPS\ROGER\VAMPIREFISH.MAP
|
vampirefish
|
Grass square with an Angler Fish. When Croc interacts with him, the game crashes.
|
|
47005,387,540,b
|
MAPS\ROGER\WHALE.MAP
|
whale
|
Grass square with a Whale. If you walk inside him at just the right point, you'll be transported to the third section of Trial on the Nile.
|
|
47392,253,372,b
|
MAPS\ROGER\ZOMBIE.MAP
|
Zombie
|
Grass square with some bars, a Zombie and two buttons. The lone button opens one of the bars, but the other doesn't seem to do anything.
|