Cruelty Squad
Cruelty Squad |
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Developer: Consumer Softproducts
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This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do:
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Cruelty Squad is a first-person shooter developed by Consumer Softproducts.
Contents
Unused Test Levels
Alongside the regular levels, there exists multiple unused test levels. Attempting to load any of these in place of a regular level will crash the game. However, they can still be loaded and viewed in the Godot editor.
Test_Level
A very large, flat plane with a large sphere and large cylinder in the distance. A singular, undefined enemy is in front of the player start.
Test_Level2
Once again, a large, flat plane with undefined enemies in front of the player start. This level seems to be a test of Godot's geometry tools. Notably, the three enemies are named "Soul", "Soul2", and "Soul3".
A duplicate of this file can also be found as Test_Level3.tscn.
Real_Test_Level
The most up-to-date, real test level. It features a singular floating fish(?), defined lighting, and multiple generic security grunts behind a wall not too far from the player spawn.
Unused Graphics
Unused Weapon Graphics
Within Textures/Menu/Weapons_Profile exists unused outlines for a few of the weapons in the game. According to the folder name, it may have been for a customizable weapons profile system that was later scrapped in favor of the two weapon slot system.
minecraft.png
The Minecraft logo is hidden in the Textures folder, and was used as a joke placeholder when the game's UI was being worked on.
logo.png
Found in Textures/Menu is a strange green mockup of the game's main character. Purpose is unknown.
Unused Music
Mall_Ambient_Music.ogg
According to the name, this stock music may have been a placeholder for the music in Mall Madness. The actual song is Kevin MacLeod - Glitter Blast.
song1.ogg
Ambient track with extremely similar instrumentation to the music used in Bog Business.
Unused Text
Unused Weapon Ammo Types
Every weapon has a unique ammo type when you pick it up. Some weapons, however, are unable to be picked up in normal gameplay and thus have unused ammo types. These are found in Scripts/weapon.gd.
Animal Tranquilizer, 12 Gauge Shockforce
These ammo types are for the SNOOZFEST Animal Control Pistol and the Raymond Shocktroop Tactical, respectively.
While not technically unused, some ammo types are not easily accessible as said weapons only appear once.
.22 LR, DNA Scrambler, Fuel, Thrngnrngnrxnon
These ammo types are for the Zippy 3000, DNA Scrambler, Flamethrower, and Abscess Ironwork Lux, respectively.
- Pages missing developer references
- Games developed by Consumer Softproducts
- Pages missing publisher references
- Games published by Consumer Softproducts
- Windows games
- Pages missing date references
- Games released in 2021
- Games released in June
- Games released on June 16
- Games with unused areas
- Games with unused graphics
- Games with unused music
- Games with unused text
- Works In Progress
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Consumer Softproducts
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Consumer Softproducts
Games > Games by release date > Games released in 2021
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 16