This is a sub-page of Dark Cloud 2.
| To do:
- Check/add translations.
- Map selection by number needs to be documented.
- Check menu debug menus for differences.
- Various menu debug menu options need to be documented.
- Save Editor/Converter needs documentation.
- Expand on event debug.
- Reorganize some more. Remove redundant information and add more input explanations instead.
|
The debug menu can be accessed by entering the following codes into CodeBreaker or other cheating device.
Version |
Code
|
US v1.00/v2.00 |
20376FB8 00000001
|
EU |
2037D140 00000001
|
JP v1.01 |
2036D730 00000001
|
JP v2.01 |
2036DEB0 00000001
|
Debug Navigation
The following table explains how to navigate the debug menu. These controls are the same regardless of the current language.
Input |
Notes
|
O |
Select
|
X |
Cancel
|
D-Pad Up |
Move cursor up.
|
D-Pad Down |
Move cursor down.
|
D-Pad Right |
Increment number by 1 / Next.
|
D-Pad Left |
Decrement number by 1 / Previous.
|
R1 |
Increment number by 10 / Next Page.
|
L1 |
Decrement number by 10 / Previous Page.
|
R2 |
Increment number by 100.
|
L2 |
Decrement number by 100.
|
Select |
Changes debug mode in Main Debug Menu.
|
Main Debug Menu
The main debug menu can be accessed by pressing Select+Start.
Numbers do not have an upper limit so selections can be invalid (load a map that doesn't exist etc.) which can do anything from load a blue void to crashing the game. Additionally -1 is also an option and usually loads special sub-menus.
Display Text |
Notes
|
game start
|
Opens game start menu.
|
map
|
See Maps.
|
dungeon
|
Load Dungeon by ID. Valid options are 0-6.
|
title
|
Loads the title screen regardless of value.
|
chrview
|
Disabled
|
texview
|
Disabled
|
mapview
|
Disabled
|
sound view
|
Disabled
|
movie view
|
See Movies.
|
Language
|
See Language Select.
|
Item
|
Loads inventory and sets current character.
|
Save Data
|
Edit save data. Can be used to set various in-game flags and progress.
|
Load cfg (EU/US)
|
Loads dbg/game{num}.cfg.
|
Convert Save Data (EU/US)
|
The game start menu is in Japanese in both US and JP versions of the game. Parts of the menu were translated for the EU release.
Display Text |
English |
Notes
|
最初から始める
|
New Game
|
Loads the title screen.
|
各章から(通常)
|
From chapters (Normal)
|
Use right and left to select a chapter.
|
各章から(デバッグ)
|
From chapters (Debug)
|
Same as above but for debugging.
|
サブゲーム
|
Sub Games
|
Right and left to select a sub game.
|
スフィーダ |
Spheda |
|
ギョレース |
Finny Frenzy |
|
釣り |
Fishing |
|
パームブリンクス
|
Palm Brinks
|
Loads Palm Brinks
|
イベント
|
Events
|
See Events.
|
ボスバトル
|
Boss Battles
|
Loads the event menu starting at the boss battles.
|
未来マップ
|
Future Maps
|
○ is enabled and × is disabled. Select the map name to start.
|
ジオラママップ
|
Georama Maps
|
|
HDD
|
|
See HDD Debug Menu.
|
おまけ
|
Extra
|
スフィーダ |
Spheda |
|
ギョレース |
Finny Frenzy |
|
The HDD debug menu is fully functional in the Japanese version. It requires you have an HDD installed with the HDD utility disk.
Option Name |
Meaning
|
Uninstall |
Removes the game from the HDD.
|
Install |
Installs the game to HDD.
|
HDD Mount |
Mounting the HDD will load game assets from it.
|
Movies
Display Text |
English |
Notes
|
ラッシュ |
Rush |
|
オープニング |
Opening |
|
エンディング1 |
Ending 1 |
|
エンディング2 |
Ending 2 |
|
e54001 |
|
e54002 |
|
e54003 |
|
e54004 |
|
体験版A |
Demo A |
PSS file doesn't exist. Soft locks the game. JP and US only.
|
体験版B |
Demo B |
Same as above.
|
TGS用5分 |
For TGS 5 Minutes |
Same as above.
|
TGS用1分 |
For TGS 1 Minute |
Same as above.
|
体験版USA_A |
Demo USA_A |
Same as above.
|
体験版USA_B |
Demo USA_B |
Same as above.
|
TEST_EURO |
EU version only. Soft locks the game.
|
チュートリアル1 |
Tutorial 1 |
In-game tutorials. Rest are omitted for redundancy sake.
|
Language Select
Switches the language. Current language in parentheses. Controller input configuration is swapped accordingly but in-game audio/video remains the same. It is possible to have the save file name in the console's memory card manager become Japanese. All versions have options for Japanese and English. The EU version has additional languages.
Press R3 when controlling the character and not in a dungeon.
Input |
Action
|
Select |
Cycle menus.
|
✕ |
Exit
|
○ |
Confirm/enable.
|
D-Pad Up/Down |
Move selection up/down.
|
D-Pad Right/Left |
Increase/decrease by 1.
|
R1/L1 |
Increase/decrease by 10.
|
R2/L2 |
Increase/decrease by 100.
|
Option Name |
Values |
Notes
|
Debug Camera |
Bool
|
Turns on camera debugging allowing the camera to be controlled with the D-Pad.
Start to change zoom.
|
RunEvent |
Number |
Runs an event.
|
Georama Debug |
Bool |
Turns on positional information in Georama mode.
|
CharaMove |
Number (limit 2)
|
Changes the character movement speed when holding L2 and jump when pressing ✕.
Geoerama mode becomes available anywhere.
|
SubGame |
Number |
Loads a sub game (fishing, etc).
|
ParamOff |
Bool |
|
InventDebug |
Bool |
Places red boxes around items you can photograph.
|
Option Name |
Values |
Notes
|
All Clear |
n/a |
Clears all georama parts.
|
Save File |
Number |
Saves georama data to host.
|
Load File |
Number |
Loads georama data from host.
|
Con |
n/a |
Set georama conditions.
|
Map Flag |
n/a |
Set flags.
|
Option Name |
Values |
Notes
|
Map Jump |
Number |
Jump to another map.
|
Load Gryorace |
n/a |
Loads host:gyorace.cfg.
|
Press R3 when on a dungeon floor.
Option Name |
Values |
Notes
|
RunEvent |
Number |
Runs an event.
|
EnemyLoader |
Number |
Loads an enemy. Name of enemy displayed below.
|
DebugCamera |
Number |
Enables camera debugging.
|
CharaMove |
Number |
Enables movement debugging. 1 allows L2 for speed. 2 allows Square to jump.
|
EnemyReset |
Number |
Clears all enemies in the room.
|
LockOnMode |
Number |
Allows lock-on mode to have wall hacks.
|
Information |
Number |
Displays positional and memory information.
|
SkipFloor |
Number |
Shows the map and all enemies.
|
Sound Flag |
Number |
Setting to 0 disables battle music.
|
Press L3 while viewing an event.
Camera Move
Input |
Action
|
Select |
Next menu
|
◻ |
Hold to perform on reference object.
|
✕ |
Hold to increase speed.
|
R1/L1 |
Rotate camera (fast).
|
L-Stick Up/Down |
Forward/Backward.
|
L-Stick Left/Right |
Left/Right.
|
R-Stick Up/Down |
Up/Down.
|
D-Pad Left/Right |
Projection up/down.
|
Character
Input |
Action
|
Select |
Next menu.
|
◻ |
Enable collision.
|
✕ |
Hold to increase speed.
|
R1/L1 |
Rotate character.
|
L-Stick |
Move character (X/Z).
|
R-Stick |
Move character (Y).
|
D-Pad Left/Right |
Switch character.
|
Camera PAS
Input |
Action
|
Select |
Next menu.
|
D-Pad Up/Down |
Change menu selection.
|
D-Pad Right/Left |
Change option.
|
Chara PAS
Input |
Action
|
Select |
Next menu.
|
Press R3 when in the game menu.
Input |
Action
|
○ |
Advance Day.
|
✕ |
Disable ???
|
△ |
Contest Start.
|
Character Select
Press R3 while the cursor is on any character but the party member in the character select.
Input |
Action
|
R1/L1 |
Select Party/Shift/Mask.
|
D-Pad Right/Left |
Same as R1/L1.
|
D-Pad Up/Down |
Select character.
|
✕ |
Enable
|
○ |
Disable
|
Party
Press R3 while the cursor is over the party member in the character select.
Input |
Action
|
○ |
Enable
|
D-Pad Right/Left |
Select between Party/Train.
|
D-Pad Up/Down |
Select character.
|
Option |
Meaning
|
Pa |
Party
|
Tr |
Train
|
Ge |
Georama (in a house).
|
Monster Select
Press R3 while viewing the monster select menu.
Input |
Action
|
○ |
Enable all level 99.
|
✕ |
Enable/disable.
|
D-Pad Up/Down |
Select monster.
|
Help
Press R3 when viewing the help menu.
Press R3 when using in the georama menu.
Input |
Action
|
◻ |
Enable all georama parts/flags.
|
△ |
Cancels geostone download.
|
Press R3 when selecting a dungeon floor.
Input |
Action
|
○ |
Disable/Decrease.
|
✕ |
Enable/Increase.
|
△ |
Increase visit number for all by 1.
|
Info |
Meaning
|
Room ID |
ID for the room. SUBMAP is a submap.
|
Normal |
If the room's root is normal, the normal position.
|
Sun |
|
Moon |
|
Star |
|
Root |
What sort of exits the room has.
|
Option Name |
Values |
Notes
|
VisitNum |
Any Number |
Sets the number of times the floor as been visited.
|
go enable |
ON or OFF |
Enables/disables "Next" text.
|
Clear |
ON or OFF |
Sets whether the floor as been cleared.
|
Mission Clr |
ON or OFF |
Sets whether the floor objective has been cleared.
|
FastestTime |
ON or OFF |
Sets whether the floor time objective has been cleared.
|
Fishing |
ON or OFF |
Sets whether the fishing objective has been cleared.
|
TalkMons |
ON or OFF |
|
Spheda |
ON or OFF |
Sets whether the spheda challenge has been cleared.
|
GeoStone |
ON or OFF |
Sets whether the geostone has been collected.
|
Inventory
Press R3 when using the inventory and the cursor is an inventory slot.
Display Text |
Meaning
|
Now GetNum |
The number of items to be added.
|
Get |
Adds the item to the inventory.
|
Display Model |
View the item in the debugger's model viewer.
|
Limmit(sic) |
The Max number of this item.
|
ModelName |
The name of the 3d model.
|
Remain |
How many more can be added.
|
Character Status
Press R3 when the cursor is over a character.
Display Text |
Meaning
|
HP control
|
Now |
Increase/decrease HP.
|
Max |
Increase/decrease max HP.
|
Money
|
Add +1000 |
Add 1000 Gil.
|
DefUp |
Increase character defense.
|
Remain |
Decrease character defense.
|
Weapon
Press R3 when inspecting a weapon.
Display Text |
Meaning
|
WHP control
|
Now |
Increase/decrease WHP.
|
Max |
Increase/decrease.
|
Change Abs |
Current and max abs.
|
Now |
Increase/decrease abs.
|
Max |
Increase/decrease max abs.
|
Level UP |
Level up the weapon.
|
Spectol Point(sic) |
Synthesis Point.
|
Up |
Increase by 1.
|
Down |
Decrease by 1.
|
Build Up |
Displays what the weapon can be built up to.
|
Ridepod
Press R3 when inspecting the Ridepod.
Display Text |
Meaning
|
Change Abs
|
up +1 |
Increase abs by 1.
|
down -1 |
Decrease abs by 1.
|
Voice Unit OnOff |
Turns on/off voice upgrade.
|
Make
Press R3 when in the make menu.
Aquarium
Press R3 when viewing the stats of a fish in the aquarium.
Notebook
Press R3 while viewing the notebook.
Save
Press R3 while using the save/load menu.
Regional Differences
Input
Not all but some of the debug menu had inputs swapped.
Language Select
This option's basic effects are still in the European version, but rendered unplayable by severe glitches/crashing.
Item Select
The left-most option under "Item" is named "(null)" in the US version, and "Korean" in the European version.
Its purpose here is unclear, but the game was released in South Korea with Korean text.
Translations
Parts of the debug menu that were left in Japanese in the US version were translated in the European version.
USA |
Europe
|
|
|
Additional Information
Events
Openings
|
ID |
Display Text |
English |
Notes
|
1 |
オープニングPART1 ○ |
Opening Part 1 |
Beginning of the game.
|
2 |
オープニングPART1.5 ○ |
Opening Part 1.5 |
Outside the circus.
|
3 |
オープニングPART2 ○ |
Opening Part 2 |
Inside the circus.
|
4 |
オープニングPART3 ○ |
Opening Part 3 |
Overhearing Flotsam and Need's conversation.
|
5 |
オープニングPART4 ○ |
Opening Part 4 |
Running from the clowns.
|
6 |
オープニングPART5 ○ |
Opening Part 5 |
Running from Halloween.
|
7 |
オープニングPART6 ○ |
Opening Part 6 |
Donny's hideout.
|
Prologue
|
ID |
Display Text |
English
|
50 |
プロローグ・モニカの戦い ○ |
Prologue: Monica's Battle
|
Chapter 1
|
ID |
Display Text |
English
|
100 |
ダンジョンでの最初の通信 ○ |
First Transmission In The Dungeon
|
101 |
回想・主人公とジラードの食事 ○ |
Recollection: Protagonist's Meal With Gerald
|
102 |
回想・母の思い出 ○ |
Recollection: Memories Of Mother
|
103 |
象登場 ○ |
Elephant Appears
|
104 |
ひとまず退却 ○ |
Retreat For Now
|
105A |
次の日の朝 ○ |
Morning Of The Next Day
|
105B |
スターブルのヒント ○ |
Cedric's Hint
|
105C |
発明完了! ○ |
Invention Complete!
|
106 |
スティーブ始動 ○ |
Steve Starts Up
|
107 |
象との再戦 ○ |
Rematch With The Elephant
|
108A |
象を倒して、ポルカス退却 ○ |
With The Elephant Defeated, Flotsam Retreats
|
108B |
象に負ける ○ |
Losing To The Elephant
|
108C |
象と3度目以降 ○ |
|
109A |
町長の隠し事 ○ |
Mayor's Secret
|
109B |
バース鉄道復活 ○ |
Blackstone Railroad Revived
|
110 |
ピエロロボ登場・ボス戦前 ○ |
Clown Robot Appears: Before Boss Battle
|
111 |
ピエロロボ破壊・ボス戦後 ○ |
Clown Robot Destroyed: After Boss Battle
|
Chapter 2
|
ID |
Display Text |
English
|
201 |
外へ出る ○ |
To The Outside
|
202 |
列車に乗り込む ○ |
Boarding The Train
|
203 |
列車の中での会話 ○ |
Conversation In The Train
|
204 |
ポルカス再び登場 ○ |
Flotsam Reappears
|
205 |
列車崩壊 ○ |
Train Destroyed
|
206 |
モニカ登場・ポルカス撃退 ○ |
Monica Appears: Flotsam Repelled
|
207 |
森へ到着・モニカの説明 ○ |
Arrival At The Forrest: Monica's Explanation
|
208 |
コビトたちとの出会い ○ |
Conversation With The Firbits
|
209 |
コビトたちの事情 ○ |
Circumstances Of The Firbits
|
215 |
小人たち発見・怪魚の沼の幸せボケ ○ |
|
220 |
ノームとの会話 ○ |
Conversation With Norm
|
230 |
具合が悪くなったマスターウータン ○ |
Master Utan In A Poor State
|
235 |
沼の前にて ○ |
In Front Of The Pond
|
240 |
エンペラマーダンを釣り上げる! ○ |
Reeling In Emperor Mardan
|
245 |
マーダン魔法解く ○ |
Mardan Dispells Magic
|
247 |
元に戻った3人、一時帰還 ○ |
Became Normal, Three Going Back
|
250 |
カーペントリオン発進! ○ |
Carpenterion Takes Off
|
253 |
岩をどかすマスターウータン ○ |
Master Utan Moves The Boulder
|
254A |
ジオラマやろう △ |
Do Georama
|
254B |
移住のさせ方 △ |
How To Immigrate
|
255A |
ラフレシア育つその1(種) △ |
Growing Lafrescia 1 (Seed)
|
255B |
ラフレシア育つその2(太陽のしずく) △ |
Growing Lafrescia 2 (Sundrop)
|
256 |
花の上へ △ |
To The Top Of The Flower
|
257 |
七色蝶登場 △ |
Rainbow Butterfly Appears
|
260 |
七色蝶を倒す・ホーリーとの別れ △ |
Rainbow Butterfly Defeated: Holly's Farewell
|
270 |
ジオラマ進行1・ジュラク復活 △ |
Georama Progress 1: Jurak Revived
|
272 |
ジュラクとの会話 △ |
Conversation With Jurak
|
275 |
ジオラマ進行2・ジュラクモール開店 △ |
Georama Progress 2: Jurak Mall Opens
|
277 |
モンスターへんげのこと △ |
About Monster Transformation
|
280 |
ジオラマ進行3・ジュラク大いに語る △ |
Georama Progress 3: Long Talk With Jurak
|
283 |
次のエリアへ→てんびん谷 △ |
To The Next Area -> Balance Valley
|
285 |
ジオラマ進行100%ボーナス △ |
Georama 100% Progress Bonus
|
290 |
太陽のしずくをくれるヒマーラ ×× |
Himara Gives Sundrop
|
Chapter 3
|
ID |
Display Text |
English
|
300 |
てんびん谷到着 ○ |
Arrival At Balance Valley
|
302 |
これがてんびん谷 ○ |
This Is Balance Valley
|
304 |
リンが危ない ○ |
Lin In Trouble
|
305 |
ダック先生を連れてくる ○ |
Dr. Dell Comes Along
|
306 |
ダンク先生到着・冒険の始まり ○ |
Dr. Dell Arrives: An Adventure Begins
|
307 |
回想・看病をしてくれる母さん ○ |
Recollection: Mother Nursing Me
|
308 |
ボスがいないボスの谷 ○ |
Barga Valley With No Barga
|
312 |
ボスの谷・困っているボス ○ |
Barga Valley: Troubled Barga
|
314 |
スフィーダやろう ×○ |
Do Spheda
|
315 |
モニカが入れる ×○ |
Monika In
|
316 |
ユリスが入れる ×× |
Yuris In
|
317 |
ボスの巣を救う、白き風の花ゲット ○ |
Barga's Nest Saved: White Wind Flower Acquired
|
320 |
ラオチャオに初めて会う ○ |
Meeting Lao Chao For The First Time
|
324 |
ラオチャオ調理 ○ |
Lao Chao Cooking
|
328 |
リンの家に戻る ○ |
Return To Lin's House
|
330 |
リン復活 ○ |
Lin Revived
|
332 |
ヨルダの木到着 ○ |
Arrival At The Yorda Tree
|
336 |
リンを連れて木の下へ・メムイータ登場 ○ |
Going Under Tree With Lin, Memo Eater Appears
|
340 |
メムイータを倒す ○ |
Memo Eater Defeated
|
344 |
ニード町長・釣り大会開催する ○ |
Mayor Need: Holding A Fishing Competition
|
348 |
灯台に初めて来ました ○ |
Coming To The Lighthouse For The First Time
|
352 |
星の砂時計を使う △ |
Using The Starglass
|
356 |
ギルトーニ撃退・クレストとの別れ △ |
Gaspard Repelled: Crest's Farewell
|
360 |
次のエリアへ出発 △ |
Departure To The Next Area
|
364 |
ジオラマ進行1・ラオチャオ飯店復活 ○ |
Georama Progress 1: Lao Chao's Restaurant Restored
|
368 |
ジオラマ進行2・アイテム屋「星の砂時計」 ○ |
Georama Progress 2: Item Shop (Starglass)
|
372 |
ジオラマ進行3・大賢者クレスト復活 ○ |
Georama Progress 3
|
376 |
ジオラマ進行100%ボーナス ○ |
Georama 100% Progress Bonus
|
Chapter 4
|
ID |
Display Text |
English
|
400 |
ベニーティオ到着 ○ |
|
402 |
はじめての海 ○ |
First Time Seeing Sea
|
404 |
出会い・パウとシグー ○ |
Conversation: Shingala and Pau
|
406 |
回想・海ってどんなところ? ○ |
Recollection: What Sort Of Place Is The Ocean?
|
408 |
操られるシグー ○ |
Shingala Manipulated
|
410 |
アイテムなしでシグーのところに来る ○ |
Going To Shingala's Location Without The Item
|
412 |
オズモンドとの出会い(E408後) ○ |
Meeting Osmond (After Event 408)
|
414 |
オズモンドとの出会い・寝ている(E408前) ○ |
Meeting Osmond (Before Event 408)
|
416 |
シグーへの挑戦 ○ |
Shingala Challenge
|
420 |
シグー正気に戻る ○ |
Shingala's Consciousness Returns
|
424 |
ニード町長・ギョレースカップ開催 △ |
Mayor Need: Opening Finny Frenzy
|
428 |
Dr・チャップとの出会い ○ |
Meeting Dr. Nobb
|
432 |
シーグラの村到着 ○ |
Arrival At Shigura Village
|
434 |
長老との会話 ×○ |
Conversation With The Elder
|
436 |
シーグラの村到着・ほんやく機なし ○ |
Arrival At Shigura Village: No Shell Talkie
|
438 |
シグー復活・その時、村が襲われる! ○ |
Shingala Revived: At The Same Time, Village Under Assault!
|
440 |
竜たちを操る男ドクタージャミング ○ |
The Man Manipulating The Shigura, Dr. Jamming
|
444 |
さよならシグー・南へ帰るシーグラたち ○ |
Goodbye Shingala: The Shigura Return South
|
448 |
開発開始!時を越える列車 △ |
Research Complete: The Train That Crosses Time
|
452 |
次のエリアへ出発・ガンドール火山へ △ |
Depart To The Next Area: To Mount Gundor
|
456 |
ジオラマ進行1ルナ研(オズモンド)復活 ○ |
Georama Progress 1 Luna Lab (Osmond) Restored
|
460 |
ジオラマ進行2・Dr.チャップ復活 ○ |
Georama Progress 2: Dr Nobb Revived
|
464 |
ジオラマ進行3・センターラボ復活 ○ |
Georama Progress 3: Central Lab Restored
|
468 |
ジオラマ進行100%ボーナス ○ |
Georama 100% Progress Bonus
|
Chapter 5
|
ID |
Display Text |
English
|
500 |
ヘイムラダ到着・降り注ぐ火炎雨 ○ |
|
504 |
上空の軍艦・急げユリス ○ |
|
508 |
工場長グイスコン・時限ばくだんをくれる ○ |
|
512 |
火口に初めて来ました ○ |
|
516 |
時限ばくだん使用・軍艦現る ○ |
|
520 |
落ちていく軍艦・モニカは!? ○ |
|
522 |
赤いアトラミリアが青く光る不思議 ×○ |
|
523 |
赤で過去へのタイムワープ ×○ |
|
524 |
反乱軍指導者ドナ・ホーンと出会う ○ |
|
526 |
溶岩の川・ふたつに割れる ○ |
|
528 |
ギルトーニとの最後の戦い ○ |
Last Battle With Gaspard
|
532 |
ギルトーニの告白 ○ |
Gaspard's Confession
|
536 |
ギルトーニの最期・回想 ○ |
Gaspard's Last and Recollection
|
540 |
反乱軍反撃開始 ○ |
Rebelion Army Begins Counter Attack
|
548 |
ジオラマ進行1大工房&グイスコン復活 ○ |
Georama Progress 1
|
552 |
ジオラマ進行2・OPルーム・ドナホーン ○ |
Georama Progress 2
|
556 |
ジオラマ進行3・パズノス要塞完成 ○ |
Georama Progress 3
|
560 |
ジオラマ進行100%・父の剣 ○ |
Georama 100%
|
Chapter 6
|
ID |
Display Text |
English
|
600 |
イクシオン発進・未来への旅立ち ○ |
Ixion Departs: Setting Off To The Future
|
604 |
月花宮殿に来ました ○ |
In Moon Flower Palace
|
608 |
月花宮殿にてグリフォンに出会う ○ |
Meet Griffon On Moon Flower Palace
|
610 |
グリフォンの言い分 ○ |
Griffon's saying
|
612 |
奪われたアトラミリア・宮殿浮上 ○ |
|
616 |
一時帰還・エイナの指令 △ |
|
624 |
土のラピス発見 × |
Found Ground Lapis
|
628 |
風のラピス発見 × |
Found Wind Lapis
|
632 |
水のラピス発見 × |
Found Water Lapis
|
636 |
火のラピス発見 × |
Found Fire Lapis
|
640 |
ラピスが揃う・クロノユニオン発動 ○ |
|
648 |
再び・宮殿へ乗り込む ○ |
|
Chapter 7
|
ID |
Display Text |
English
|
700 |
アンドレアの幻(ジオラマ説明) ○ |
|
702 |
ホールにかけられたヒントの絵 ○ |
|
704 |
栽培園の思い出 ○ |
|
708 |
思い出・花を摘んだ人 ○ |
|
712 |
太陽の間の入り口・主の名は? × |
|
716 |
グリフォン現る ○ |
Griffon Appears
|
720 |
戦闘中回想1 ○ |
Flashback On Battle 1
|
724 |
戦闘中回想2 ○ |
Flashback On Battle 2
|
728 |
思い出してサン・ダークエレメント登場 △ |
Remember Sinus; Dark Element Enters
|
732 |
エンディングPART1・星の転生 △ |
Ending Part 1: Rebirth of Stars
|
736 |
エンディングPART2・別れ △ |
Ending Part 2: Farewell
|
744 |
ジオラマ進行1花壇復活 ○ |
Georama Progress 1: Flower Bed Recovered
|
748 |
ジオラマ進行2・花の庭園完成 ○ |
Georama Progress 2: Flower Garden Completion
|
Chapter 8
|
ID |
Display Text |
English
|
800 |
ニード町長奮起!バース鉄道拡大計画 ○ |
|
804 |
モニカが来た ○ |
Monica Coming
|
808 |
メタルポルカス登場 ○ |
Flotsam Appears
|
812 |
メタルポルカス撃退 ○ |
Flotsam beaten
|
816 |
魔神登場 ○ |
Dark Genie Appears
|
820 |
魔神撃退 ○ |
Dark Genie Beaten
|
824 |
裏エンディング・新しい時代 × |
Hidden Ending: New Era
|
Battles And Challenges
|
Display Text |
English
|
VSリンダちゃん ○ |
Vs. Linda
|
VSハロウィーン ○ |
Vs. Halloween
|
VSバギーポルカス(まとあてサブゲーム) ○ |
Vs. Buggy Flotsam (Targeting Sub Game)
|
VSマーダンガラヤン(釣りチャレンジ) ○ |
Vs. Mardan Garayan (Fishing Challenge)
|
VS七色蝶 ○ |
Vs. Rainbow Butterfly
|
VSボス(おばさんコンドル)のスフィーダチャレンジ × |
Vs. Barga (Aunt Condor) Spheda Challenge
|
VSメムイータ ○ |
Vs. Memo Eater
|
VSギルトーニと炎(2キャラ切り替えボス戦) ○ |
Vs. Gaspard With The Flames (2 Character Switching Boss Battle)
|
VSシグー(まとあてサブゲーム) ○ |
Vs. Shingala (Targeting Sub Game)
|
VSジャミング&操られたシーグラ隊 ○ |
Vs. Jamming And The Manipulated Shigura
|
VS飛空軍艦デスアーク(ライドポッド専用ボス戦) × |
Vs. Flying Battleship Death Ark (Ridepod Exclusive Boss Battle)
|
VSギルトーニ(火山版) ○ |
Vs. Gaspard (Volcano Version)
|
VSモンスターギルトーニ ○ |
Vs. Monster Gaspard
|
VSラピス置き場森 ザコボス ○ |
Vs. Lapis Forrest Store Mini Boss
|
VSラピス置き場谷 ザコボス ○ |
Vs. Lapis Valley Store Mini Boss
|
VSラピス置き場海 ザコボス ○ |
Vs. Lapis Sea Store Mini Boss
|
VSラピス置き場山 ザコボス ○ |
Vs. Lapis Mountain Store Mini Boss
|
VSサン ○ |
Vs. Sirus
|
VSグリフォン大帝(第1形態~第3形態) ○ |
Vs. Emperor Griffon (Forms 1-3)
|
VS夢のらせん5大ボスその1 ○ |
Vs. Dream Spiral Great Boss 1
|
VS夢のらせん5大ボスその2 ○ |
Vs. Dream Spiral Great Boss 2
|
VS夢のらせん5大ボスその3 ○ |
Vs. Dream Spiral Great Boss 3
|
VS夢のらせん5大ボスその4 ○ |
Vs. Dream Spiral Great Boss 4
|
VS夢のらせん5大ボスその5 ○ |
Vs. Dream Spiral Great Boss 5
|
VSダークエレメント ○ |
Vs. Dark Element
|
VSフルメタルポルカス ○ |
Vs. Fullmetal Flotsam
|
VSゼルマイト魔神 ○ |
Vs. Zelmite Dark Genie
|
Maps
Either select a number or select -1 to open the following menu.
新規 |
New
|
ID |
Notes
|
d01f09 |
Empty void.
|
d02f09 |
Rainbow Butterfly Wood with exits on all sides.
|
d03b03 |
Death Ark. No Collision.
|
d03b04 |
Death Ark. Collision.
|
d03f01s |
Void with skybox.
|
d03f09 |
Same as above.
|
d04f09 |
Same as d02f09 but Ocean's Roar Cave.
|
d05b99 |
Mount Gundor Boss Room.
|
d05f09 |
Small section of a Mount Gundor floor.
|
d05f10 |
Small section of floor and lava from Mount Gundor.
|
d06f97 |
Small section of a Moon Flower Palace floor.
|
d06f98 |
Large section of a Moon Flower Palace floor.
|
d06f99 |
Small section of a Moon Flower Palace Floor.
|
f01_2 |
Part of Jurak Mall without a floor.
|
i03h06 |
Circular platform with floating Greek text.
|
i03h06 |
Same as above but with a rectangular platform.
|
z01 |
Empty void.
|
z99 |
Haunted Cedric's Shop with floating vacuums.
|
|
ジオラマ |
Georama
|
ID |
Display Text |
English
|
a01ia |
わらの家室内 |
Inner Straw House
|
a01ib |
わらの家室内 |
Inner Straw House
|
a01ic |
わらの家室内 |
Inner Straw House
|
a01id |
わらの家室内 |
Inner Straw House
|
a02ia |
木の家室内 |
Indoors (Wooden House)
|
a02ib |
木の家室内 |
Indoors (Wooden House)
|
a02ic |
木の家室内 |
Indoors (Wooden House)
|
a02id |
木の家室内 |
Indoors (Wooden House)
|
a04ia |
レンガの家室内 |
Indoors (Brick House)
|
a04ib |
レンガの家室内 |
Indoors (Brick House)
|
a04ic |
レンガの家室内 |
Indoors (Brick House)
|
a04id |
レンガの家室内 |
Indoors (Brick House)
|
a05ia |
鉄の家室内 |
Indoors (Steel House)
|
a05ib |
鉄の家室内 |
Indoors (Steel House)
|
a05ic |
鉄の家室内 |
Indoors (Steel House)
|
a05id |
鉄の家室内 |
Indoors (Steel House)
|
a20i01 |
教会室内 |
Church Interior
|
g01 |
シャーロット |
Sindain
|
g01i07 |
小人の家 |
Dwarves' House
|
g02 |
てんびん谷 |
Balance Valley
|
g02i02 |
リンの家 |
Lin's House
|
g03 |
ベニーティオ |
Veniccio
|
g04 |
ヘイム・ラダ |
Heim Rada
|
g05 |
月花宮殿庭園 |
Moon Flower Palace
|
|
パームブリンクス |
Palm Brinks
|
ID |
Display Text |
English
|
i01h01 |
メンテナンスショップ |
Cedric's Shop
|
i01h02 |
ポリーズブレッド |
Polly's Bakery
|
i01h04 |
武器屋 |
Weapon Shop
|
i01h05 |
アイテム屋 |
Morton's Sundries
|
i01h06 |
保安官オフィス |
Police Station
|
i01h07 |
教会 |
Church
|
i02h01 |
駅 |
Station
|
i02h03 |
バー |
Bar
|
i03h01 |
役場ロビー |
City Hall Lobby
|
i03h01a |
役場町長室 |
Mayor's Office
|
i03h02 |
サーカステント |
Circus Tent
|
i04h01 |
ユリスの部屋 |
Maximilian's Room
|
i04h01a |
ユリスの家 |
Maximilian's House
|
i04h01b |
食堂 |
Dining Room
|
i04h01c |
キッチン |
Kitchen
|
i04h01d |
ジラードの部屋 |
Gerald's Room
|
i04h01e |
使用人の部屋 |
Servant's Room
|
i04h01f |
通路部屋 |
Hallway Room
|
i04h01a |
ユリスの家 |
Maximilian's House
|
i01h02 |
ポリーズブレッド |
Polly's Bakery
|
i04h02 |
クレアの家 |
Claire's House
|
i04h02a |
クレアの部屋 |
Claire's Room
|
i04h02b |
クレアの父の部屋 |
Claire's Dad's Room
|
i04h03 |
パトリの家 |
Parn's Studio
|
i04h05 |
モートンの家 |
Morton's House
|
i05h01 |
ダック医院 |
Dell Clinic
|
m01 |
パームブリンクス |
Palm Brinks
|
m02 |
パームブリンクス駅前 |
Palm Brinks Station
|
m03 |
パームブリンクス広場 |
Palm Brinks Square
|
m04 |
パームブリンクス住居 |
Palm Brinks Residence
|
m05 |
パームブリンクス公園 |
Palm Brinks Park
|
i03h02 |
サーカステント |
Circus Tent
|
i03h02 |
サーカステント |
Circus Tent
|
|
サブマップ |
Sub-maps
|
ID |
Display Text |
English
|
s01 |
地下水道出口 |
Channel Reservoir
|
s02 |
シャーロット停車場 |
Sindain Station
|
s03 |
森のトンネル |
Forest Tunnel
|
s04 |
てんびん谷停車場 |
Balance Valley Station
|
s09 |
ベニーティオ停車場 |
Veniccio Station
|
s10 |
ヘイム・ラダ停車場 |
Heim Rada Stop
|
s11 |
カザロフストーンヘンジ |
Kazarov Stonehenge
|
s12 |
月花宮殿停車場 |
Moon Flower Palace Stop
|
s19 |
古代壁画の洞窟 |
Cave of Ancient Murals
|
s21 |
栽培園 |
Garden
|
s23 |
グリフォンの部屋前通路 |
Griffon's Chamber Door
|
s25 |
カーペントリオン(外観) |
Carpenterion (Inner)
|
s26 |
カーペントリオン(内観) |
Carpenterion (Outer)
|
s27 |
パウの家 |
Pau's House
|
s29 |
パズノス(展望台) |
Paznos (Observatory)
|
s30 |
パズノス(ブリッジ) |
Paznos (Bridge)
|
s31 |
月花宮殿停車場 |
Moon Flower Palace Stop
|
s33 |
月花宮殿 |
Moon Flower Palace
|
s34 |
月花宮殿停車場 |
Moon Flower Palace Stop
|
s35 |
月花宮殿浮上シーン |
Moon Flower Palace Surfacing
|
s36 |
イクシオン(外観)共有 |
Ixion (Outer)
|
s37 |
イクシオン(機関室) |
Ixion (Engine Room)
|
s40 |
ベニーティオ |
Veniccio
|
s50 |
アンドレアの部屋 |
Alexandra's Room
|
s58 |
亜空間 |
Subdimension
|
s65 |
月花宮殿 |
Moon Flower Palace
|
|
未来マップ |
Future Maps
|
ID |
Display Text |
English
|
f01 |
ジュラクモール |
Jurak Mall
|
f02 |
ステラ・ポト |
Starlight Temple
|
f02i06 |
スターアイテムズ |
Star Items
|
f02i07 |
ステラポト武器屋 |
Starlight Weapon Shop
|
i03h03 |
魚釣り大会会場 |
Lao Chao's Bistro
|
f03 |
ルナ研 |
Luna Lab
|
f03i0301 |
第1ラボ |
Lab 1
|
f03i0302 |
第2ラボ |
Lab 2
|
f03i0303 |
第3ラボ |
Lab 3
|
f03i0304 |
第4ラボ |
Lab 4
|
f03i04 |
センターラボ |
Central Lab
|
f04 |
ガンドラダ大工房 |
Gundorada Workshop
|
f04i03
|
G-WEAPONS
|
f04i04
|
G-PARTS
|
f04i05
|
G-TOOLS
|
s39 |
オペレーションルーム |
Operations Room
|
|
ダンジョン |
Dungeons
|
ID |
Display Text |
English
|
d01b01 |
地下水道貯水池 |
Channel Reservoir
|
d01e01 |
地下水道入り口 |
Channel Entrance
|
d01f01 |
地下水道 |
Underground Channel
|
d02b01 |
七色の滝 |
Rainbow Falls
|
d02b02 |
七色の滝 |
Rainbow Falls
|
d02b03 |
七色の滝 |
Rainbow Falls
|
d02f01 |
七色蝶の森 |
Rainbow Butterfly Wood
|
d02f01r |
七色蝶の森 |
Rainbow Butterfly Wood
|
d02f01s |
七色蝶の森 |
Rainbow Butterfly Wood
|
d02f01r |
七色蝶の森 |
Rainbow Butterfly Wood
|
d03b01 |
岬の灯台 |
Lighthouse on the Cape
|
d03b02 |
岬の灯台 |
Lighthouse on the Cape
|
d03f01 |
ステラ渓谷 |
Starlight Canyon
|
03f01r |
ステラ渓谷 |
Starlight Canyon
|
d03f02 |
ステラ渓谷 |
Starlight Canyon
|
d03f02r |
ステラ渓谷 |
Starlight Canyon
|
d03f02s |
ステラ渓谷 |
Starlight Canyon
|
d03f03 |
ステラ渓谷 |
Starlight Canyon
|
d03f03r |
ステラ渓谷 |
Starlight Canyon
|
d04b01 |
シーグラたちの村 |
Shigura Village
|
d04f00 |
潮騒の洞窟 |
Ocean's Roar Cave
|
d04f01 |
潮騒の洞窟 |
Ocean's Roar Cave
|
d04f01s |
潮騒の洞窟 |
Ocean's Roar Cave
|
d04f02 |
潮騒の洞窟 |
Ocean's Roar Cave
|
d04f02r |
潮騒の洞窟 |
Ocean's Roar Cave
|
d05b01 |
ガンドール火山 火口 |
Mount Gundor Mouth
|
d05f01 |
ガンドール火山 |
Mount Gundor
|
d05f01r |
ガンドール火山 |
Mount Gundor
|
d05f01s |
ガンドール火山 |
Mount Gundor
|
d05f02 |
ガンドール火山 |
Mount Gundor
|
d06b01 |
太陽の間 |
Sun Chamber
|
d06b02 |
夢のらせん |
Dream Spiral
|
d06b03 |
宮殿テラス |
Palace Terrace
|
d06e01 |
月花宮殿エントランス |
Flower Palace Foyer
|
d06f01 |
月花宮殿 |
Moon Flower Palace
|
d06f02 |
月花宮殿 |
Moon Flower Palace
|
d06f03 |
月花宮殿 |
Moon Flower Palace
|
d07b01 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
d07f01 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s05 |
怪魚の沼 |
Fish Monster Swamp
|
s06 |
地下水道・ポンプ室 |
Channel Pump Room
|
s13 |
大地に眠りし宝珠の間 |
Sleeping Earth Chamber
|
s14 |
風に守られし宝珠の間 |
Defending Wind Chamber
|
s15 |
海に眠りし宝珠の間 |
Sleeping Water Chamber
|
s16 |
炎につつまれし宝珠の間 |
Blazing Fire Chamber
|
s17 |
ボスの谷 |
Barga's Valley
|
s18 |
ヨルダの谷 |
Yorda's Valley
|
s20 |
ガンドール火山頂上 |
Mount Gundor Peak
|
s43 |
サーカステント |
Circus Tent
|
s52 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s54 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s56 |
壊れた灯台 |
Destroyed Lighthouse
|
s61 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s62 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s63 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
s69 |
ゼルマイト鉱山洞 |
Zelmite Mine
|
|
イベント専用 |
Event Use Only
|
ID |
Display Text |
English
|
m07 |
パームブリンクス |
Palm Brinks
|
m06 |
パームブリンクス |
Palm Brinks
|
m07 |
パームブリンクス |
Palm Brinks
|
m07 |
パームブリンクス |
Palm Brinks
|
m08 |
パームブリンクス |
Palm Brinks
|
s28 |
パズノス |
Paznos
|
s32 |
月花宮殿vsパズノス |
Moon Flower Palace vs Paznos
|
s41 |
ヘイムラダイベント |
Heim Rada Event
|
s42 |
メンテナンスショップ |
Repair Shop
|
s44 |
月花宮殿回想シーン |
Moon Flower Palace-Flashback
|
s46 |
回想用ユリスの部屋 |
Max's Room-Flashback
|
s47 |
シャーロット(イベント) |
Sindain (Event)
|
s48 |
パズノス(ロボット) |
Paznos (Robot)
|
s49 |
ギルトーニ回想シーン |
Gaspard Flashback Scene
|
s51 |
レイブラント城 |
Raybrandt Castle
|
s53 |
センターラボ(イベント) |
Central Lab (Event)
|
s55 |
パズノスイベント(戦闘) |
Paznos Event (Battle)
|
s59 |
ルナ研(イベント) |
Luna Lab
|
s60 |
パームブリンクス |
Palm Brinks
|
s64 |
月花宮殿回想シーン2 |
Moon Flower Palace
|
s66 |
カザロフストーンヘンジ |
Kazarov Stonehenge
|
s67 |
宮殿テラス |
Palace Terrace
|
s68 |
月花宮殿 |
Moon Flower Palace
|
s70 |
月花宮殿 |
Moon Flower Palace
|
s71 |
月花宮殿停車場 |
Moon Flower Palace Stop
|
s98 |
カザロフストーンヘンジ |
Kazarov Stonehenge
|
|
特殊マップ |
Special maps
|
ID |
Display Text |
English
|
d06f01 |
月花宮殿 |
Fishing Contest Grounds
|
i03h04 |
ギョレース会場 |
Finny Frenzy Races
|
i03h05 |
ギョレース会場 |
Finny Frenzy Races
|
s07 |
列車の中 |
Inside of Train
|
s08 |
機関車の中 |
Inside of Locomotive
|
s38 |
イクシオン(客室) |
Ixion (Guest Room)
|
s45 |
パームブリンクス広場 |
Palm Brinks Square
|