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Data:Star Fox
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This page contains info on data for the game Star Fox.
Region Map
The following map applies to Star Fox version 1.0.
| To do: 3D Objects span approximately 3 banks. Need to remember which ones. |
| Address | Size (bytes) | Description |
|---|---|---|
| 01:8000 | Approx half of bank | Super FX code |
| 02:8000 | 22977 | Routines copied to RAM (7E:B193). Includes IRQ Vector.* |
| 03:8000 | At least 5000 bytes | Main game control |
| 04:8000 | To approx Bank 9 | Auxilary routines |
| 0D:8000 | Data bank used to populate RAM linked lists used by Super FX | |
| 12:8000 | 65536 | Textures |
| 18:8000 | 243685 | SPC700 code and data (driver at 18:8020, 10239 bytes) |
| 1F:B7E5 | 17634 | Init Control |
- Star Fox only uses IRQ Vector.
(Source: cr1901)