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Daytona USA 2: Battle on the Edge

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Title Screen

Daytona USA 2: Battle on the Edge

Developer: Sega AM2
Publisher: Sega
Platform: Arcade (Sega Model 3 Step 2.1)
Released in JP: May 1998
Released in US: September 1998
Released in EU: October 1998


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.


Daytona USA 2: Battle on the Edge is the follow up to the massively successful Daytona USA. The game got a minor update shortly after known as Daytona USA 2: Power Edition. It unfortunately never received any home ports, but the Power Edition courses were later included in the Xbox version of OutRun 2.

"Sega Uniparsal Studios"

Sega-Uniparsal-BOTE.png

A hidden texture loaded when booting up the game. The image shows a picture of Sega AM2's founder Yu Suzuki with the words "Sega Uniparsal Studios" (an Engrish misspelling of "Universal Studios") and Japanese text below saying "Coming Soon". This texture is referencing Sega and Universal Studios' partnership creating the Gameworks chain and restaurants in 1996. This texture was removed in Power Edition.

Sonic the Hedgehog Texture

DaytonaUSA2Sonic.png

For some reason, what appear to be textures for Sonic the Hedgehog appear in the texture cache at just about any point in the game, alongside the HUD textures. They do not seem to be used at any point. Also present in Power Edition.

Prototype Car Select

Prototype (in Texture) Final
DaytonaUSA2ProtoCarSelect.png Daytona2FinalCarSelect.png

A texture showing a prototype car select screen is loaded into the texture cache during the setup screens. It differs considerably from the final game - the header "Car Selection" being used when selecting a transmission may also suggest originally the Normal level car was the only one planned to be usable (as in the final game, selecting a transmission is given its own header, "AT/MT SELECT"). This is also present in Power Edition.

Hidden Hornet Car

Present in Battle on the Edge is a hidden "Specialist Only" Hornet car with modifiable performance. This car was originally thought to have been unused, but it has since been revealed that it can be accessed via a code on the course selection screen. Multiplayer colors are also available for the car.

Daytona 2 hornet.png

To unlock the Hornet, perform the following steps when starting a new game:

  • Before starting the game, move the gear stick into first gear.
  • At the course selection screen, move the stick into fourth gear.
  • Finally, before selecting a course, press the view select buttons in the following order: 1, 4, 2, 4, 1, 2, 2+3 (together), and 1.

If done correctly, you'll get the Hornet in place of the usual selection of cars. The car's stats can be modified using the view buttons and the steering wheel.

(Source: Original TCRF research)

The Hornet would later be accessible without a code in the Power Edition update with a slightly different bonnet and the ability to adjust the car's performance removed. However, the vehicle is given gameplay and new intro sequences akin to the previous game.