We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Death or Glory (ZX Spectrum)
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| Death or Glory |
|---|
|
Developer:
Wise Owl Software
|
Source Code Fragment
Some sections of the code are left in the game. The code seen below can be seen with a hex editor at the addresses listed below in the .tap dump of the game.
766F:
ADD A,A ;*8
LD L,A
LD HL,(xpos)
LD DE,=0
ADD HL,DE
LD (xpost),HL
LD HL,(ypos)
LD DE,=1
ADD HL,DE
LD (ypost),HL
CALL pcal
7B0F:
ORG 25000 CALL INIT LD BC,START RET START EXX PUSH HL CALL TEST POP HL EXX LD BC,(xpos) RET ;=================================================== ; ;DEATH OR GLORY ; ;=================================================== ;SYSTEM: ZX Spectrum 48k/128k ;ASSEMBLER: Hisoft DevPac ;JOB FOR: C.R.L. & Wise Owl ;PROGRAMMER: Brian Pollock ; ;___________________________________________________ ; ;Version DOG01may ; ; ; ;___________________________________________________ ; ; ;Put udg on pseudo screen using HL' as cursor ;Vertically putv MAC EXX LD C,A LD B,udgs/256 LD DE,32 ;DEFBs= lda(bc) ld(hl)a inc b addhlde DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 JP NC,$+7 LD DE,-4096 ADD HL,DE EXX ENDM ;Put horizontally puth MAC EXX PUSH HL LD C,A LD B,udgs/256 LD DE,32 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 POP HL INC L EXX ENDM ;PUT TEXT (HORIZONTAL+LF) ;subroutine putt EXX PUSH HL LD C,A LD B,udgs/256 LD DE,32 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 DEFB 10,119,4,25 POP HL INC L JR NZ,putt1 INC H putt1 EXX RET ;*** Tester Control Code *** slowas EQU 0 ;1=assemble long forms.0=short forms TEST CALL input CALL explode LD A,0 OUT (254),A CALL movedozer CALL m_aliens CALL p_alien CALL p_spdz CALL co_exb ;Uncolour last explosion CALL onstars CALL dups1 CALL ofstars CALL co_exp ;Colour Explosion CALL e
890F:
co_xy DEFW 0
un_col DEFB 0
exp_ad DEFW 0
co_add DEFW 0
ytab
*L-
*F 1:DOGYTAB
*F 1:input
*F 1:MoveDozer
*F 1:Stars
;Dump pseudo screen to display file
;No input/output params
;Pseudo Screen begins at 'page0
;
dups1 DI
;SOUND TESTER
EX AF,AF
LD A,0
EX AF,AF
EXX
LD A,(direction)
INC A
LD B,A
LD C,A
EXX
;END OF SOUND TESTER
LD HL,page0+1
LD DE,(top_ptr)
ADD HL,DE
LD (m_stk),SP
LD SP,ytab
LD A,(top_nl)
CP 112
JP NC,dups1b
dups1a POP DE
IF slowasm
*F 1:Move_30
ELSE
LD BC,30
LDIR
END
;CONSTANT SOUND RTN
EXX
DJNZ SND1
LD B,C
EX AF,AF
XOR 16
OUT (254),A
EX AF,AF
SND1 EXX
INC HL
INC HL
DEC A
JP NZ,dups1a
LD HL,page0+1
LD A,(bot_nl)
˜
dups1b POP DE
IF slowasm
*F 1:Move_30
ELSE
LD BC,30
LDIR
END
;other part of sound
EXX
DJNZ SN
