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Demon's Souls (2009)/Unused Enemies
This is a sub-page of Demon's Souls (2009).
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Contents
Monsters
Serpent Soldiers
# | Model |
---|---|
c1000 | Serpent Soldier (Sword) |
c1001 | Serpent Soldier (Archer) |
Models of a Serpent Soldier and an Archer can be found within the game files. Although they don't appear in the final version, their designs were somewhat reused in FromSoftware's later successor Dark Souls. A video demonstration of their animations can be found here (at 4:35:45).
Wolf Warrior
# | Model | Translation |
---|---|---|
c2040 | Wolf Warrior | Model name translates to "wolf barbarian warrior beast" |
An unused werewolf warrior. Video demonstration of its model and animations here (at 0:46:13).
Wounded Wolf
# | Model |
---|---|
c3020 | Wolf |
A grey wolf with several arrows shot into its body. Video demonstration of its model and animations here (at 1:25:24).
Bear Warrior
# | Model | Translation |
---|---|---|
c2050 | Bear Warrior | Model name translates to "bear barbarian warrior beast" |
A giant half-beast monster wielding a spiked club. Video demonstration of its model and animations here (at 0:51:31).
Hyena Barbarian
# | Model | Translation |
---|---|---|
c2060 | Hyena Warrior | Model name translates to "hyena barbarian warrior beast" |
A werehyena-type enemy armed with a small blade. Video demonstration of its model and animations here (at 0:54:30).
Giant Yeti
# | Model |
---|---|
c4060 | Yeti Monster |
A big Yeti with no face that has a mouth for a stomach, which would have been capable of eating the player. It appears in the first area of the unused Broken Archstone map.
Video demonstration of its model and animations here (at 2:12:40).
Owl Mage
# | Model | Translation |
---|---|---|
c2140 | Owl Warrior | Model name translates to "owl barbarian warrior beast" |
An unused owl mage or sorcerer. Video demonstration of its model and animations here (at 1:20:00).
Planarians
# | Model | Translation |
---|---|---|
c3170 | Chomper | Model name translates to "march planarian (berserk version)" |
Planarians are mimic-like creatures that take the shape of a humanoid bust. Much like the Yeti, they appear in the first area of the unused Broken Archstone map. Leftover comments in the game's code describe them as being able to resurrect themselves "so long as a corpse exists", an ability likely inspired by their real-life namesake's regenerative qualities, and various respawn points presumably intended for this still exist on the map.
Video demonstration of its model and animations here (at 1:48:30).
Shadow Bird
# | Model | Translation |
---|---|---|
c3140 | Shadow Bird | Model name translates to "shadow full bird" |
A crow-like demon bird. Video demonstration of its model and animations here (at 1:48:30).
Animals
# | Model |
---|---|
c1040 | Crocodile |
c1070 | Deer (Male) |
There are two unused models of a crocodile and a deer located within the files. Their purpose in the game is unknown, though it's possible that they would roam around the environment like any other enemy and attack the player if aggroed. Interestingly enough, concept art of a forest area with a deer and a human suggests that there was a planned location outside the Nexus that could take place somewhere around Boletaria.
No animations exist for these animals, but there is a video demonstration of their models here (at 4:38:49).