Demon's Souls (2009)
Demon's Souls |
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Developer: FromSoftware This game has unused animations. |
Demon's Souls is the spiritual predecessor to the Dark Souls series.
A PlayStation 5 remake was released for the system's launch in 2020.
To do: Quite a few things.
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Unused Enemies Beware of demons ahead. |
Unused Areas Quite a handfull of them. |
Unused Audio Looks like there's unused audio laying around. |
Contents
Weapons
There are icons for three unidentified weapons that can be found in the weapons & armor texture sheets:
Image | Name |
---|---|
Unknown Dagger Unknown Hand Axe Unknown Spear |
A demonstration of their models can been seen here.
- Timestamps: (0:06:30, 0:13:50, 0:17:10)
Upgrade Materials
Several unused upgrade materials can be found. Some of them are clearly for testing purposes while others include "large" versions of existing ores that do not have that size normally. They also have corresponding text for item descriptions but they aren't much more descriptive than the item names:
Item Name | Item Description |
---|---|
Large Clearstone Shard | Large shard of Clearstone |
Large Greystone Shard | Large shard of Greystone |
Large Bladestone Shard | Large shard of Bladestone |
Shard of Bronze_test1 | Weapon Material_test |
Shard of Steel_test2 | Weapon Material_test |
Material_test3 | Material_test3 |
Material_test4 | Material_test4 |
Material_test5 | Material_test5 |
There are also icons for unused upgrade materials, but they can't be easily paired to the above titles since there are more images. The Large x Shards do not fit well with their own upgrade paths in that they appear larger than Chunks. However, it is clear that they share the same design of those ore-types.
Unknown Spell
This icon isn't associated with any particular spell.
Change into Black Ghost (Ghosts N/A)
While the icon above may not be directly tied to this text, the texts for the spells has this unused string in it and it's possible the icon was used for this cut spell at some point. Its name does not survive in the final game.
Unused NPCs
Unknown Woman
# | Model | Translation |
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c4040 | Filthy One | Model name translates to "wandering daemon (unclean)" |
An unidentified character called "Filthy One" who is set to load in the first and second areas of the Broken Archstone map. She wears a red dress, wields a serpent staff and has insects crawling on her. She is the most "complete" of the unused NPCs in the game in terms of programming with many of her animations intact.
Video demonstration of model and animations here. (at 2:03:53)
Unknown Man
# | Model |
---|---|
c7090 | Unknown NPC with Monocle |
An unidentified character, who is set to load in the second area of the Broken Archstone map. He has a sophisticated look to his appearance, and wears a monocle. He also has only 1 animation.
Video demonstration of model and animations here. (at 3:01:20)
Unknown Child
# | Model |
---|---|
c7120 | Child |
An unused model of a child, who is speculated to be the son of the Filthy Woman vendor from World 5 (Valley Of Defilement). It is unknown why he was cut from the game. He doesn't have any animations.
Video demonstration of model here. (at 3:06:00)
True Death Mode
According to a text dump and some unused dialogue from the Crestfallen Warrior in the Nexus, there was a planned "true death" mode for the game. It is unclear if it is just an optional mode akin to "hardcore mode" in other games or if it was previously planned to be a part of the regular game.
Essentially, dying in soul form would cause something like a perma-death, but instead of deleting your character and starting the game over entirely, the character would automatically re-spawn with all or certain progress lost. Due to how it is worded, it is not clear if everything would have been lost, or if obtained gear would remain but simply got de-leveled. The player would also be bound to a "Stone Monolith" after true death, but nothing more referring to the Monolith could be found in the files.
One key difference however is that upon collecting their bloodstains, the player not only would recover their lost souls but also their body.
This mode was likely cut due to being too unforgiving, if the intention of it was to be a part of the regular gameplay.
The Dark Souls series
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PlayStation 3 | Demon's Souls (2009) • Dark Souls (Debug Version) • Dark Souls II (Debug Version) |
Xbox 360 | Dark Souls (Debug Version) • Dark Souls II (Debug Version) |
Windows | Dark Souls (Debug Version) • Dark Souls II (Debug Version) • Dark Souls III • Dark Souls Remastered |
PlayStation 5 | Demon's Souls (2020) |
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- To do
- Dark Souls series
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