Proto:Dark Souls
This page details one or more prototype versions of Dark Souls.
To do: Various things:
|
Contents
- 1 Controls
- 2 Debug Menus
- 2.1 Main Menu
- 2.2 Option 00: Model Viewer
- 2.3 Option 01: Debug Movement Map
- 2.4 Option 02: Walk Through Movement Map
- 2.5 Option 03: BGM Test
- 2.6 Option 04: Automation Test
- 2.7 Option 05: SFX Test
- 2.8 Option 06: Network
- 2.9 Option 07: FRPG Net Test
- 2.10 Option 08: FaceGen Test
- 2.11 Option 09: Title Test List
- 2.12 Option 10: Title (Actual)
- 2.13 Option 11: Title (Temporary)
- 3 Overlay Menus
Controls
To do: Double-check controls and functions. |
Button | Function | Notes |
---|---|---|
Back | Open Debug Menu | |
Right Bumper & Right Trigger + Left Bumper | Open Secondary Debug Menu | A maximum of 4 menus can be opened. |
Right Bumper + Left Trigger | Cycle Through Debug Menus | |
Right Bumper & Right Trigger + Left Trigger | Close Debug Menu | |
A | Select | |
B | Back | |
D-Pad | Scroll Through Options & Values | Allows you scroll through options one a a time, or increment values by 1. |
Left Bumper + D-Pad | Quickly Scroll Through Options & Values | Allows you to scroll through options four at a time, or increment values by 100. |
Right Bumper + D-Pad | Quickly Move Between Categories |
Debug Menus
Main Menu
# | Original | Translation |
---|---|---|
00: | Model Viewer モデルビューア | Model Viewer - Model Viewer |
01: | Debug Walk Through デバッグ用ムーブマップ (game properties) | Debug Walk Through - Debug Movement Map (game properties) |
02: | Walk Through ムーブマップ | Walk Through - Movement Map |
03: | Bgm Test BGMテスト | Bgm Test - BGM Test |
04: | Automation 自動テスト | Automation - Automation Test |
05: | SFXテスト | SFX Test |
06: | Network | Network |
07: | FRPGネットテスト | FRPG Net Test |
08: | FaceGen フェイスジェンテスト | FaceGen - FaceGen Test |
09: | TitleList タイトルテストリスト | TitleList - Title Test List |
10: | Title タイトル(本) | Title - Title (Actual) |
11: | タイトル(仮) | Title (Temporary) |
Option 00: Model Viewer
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Find out if this crashes on retail Xbox 360s as well. |
This option crashes when accessed on the XDK 360 development kit.
Option 01: Debug Movement Map
This option allows one to warp to each of the game's maps. There are 11 pages of locations.
- Quitting the game returns you to this screen.
- As long as you only back out to the Debug Movement Map screen, progress made on a test character will be retained.
- However, backing out further to the main menu wipes all progress made on a test character.
Page 01
Option | Translation | Destination |
---|---|---|
城下 | Beneath the Castle | Base of stairs to The Depths from the Lower Undead Burg |
下水 | Drain | Small house before the Hellkite Dragon swoops in |
拠点 | Base | Firelink Shrine |
Page 02
Option | Translation | Destination |
---|---|---|
北の不死院 | Northern Undead Asylum | Painted World of Ariamis |
Page 03
Option | Translation | Destination |
---|---|---|
黒い森の庭(つなぎ用) | Dark Forest Garden (Filler) | Darkroot Garden, Outside of Titanite Demon's chamber |
黒い森の庭・過去 | Dark Forest Garden - Past | Sanctuary Garden bonfire |
Page 04
Option | Translation | Destination |
---|---|---|
カタコンベ | Catacombs | Middle of hallway at base of first ladder in Catacombs |
巨人墓地 | Giant Cemetery | Tomb of Giants, above Pinwheel's chamber |
巨人の地底湖 | Giant Underground Lake | Great Hollow bonfire |
Page 05
Option | Translation | Destination |
---|---|---|
影町 | Shadow Town | Depths entrance to Blighttown |
廃都 | Ruined Metropolis | Demon Ruins bonfire |
Page 06
Option | Translation | Destination |
---|---|---|
王城1・罠のテーマパーク | Royal Castle 1 - Trap Theme Park | Outside Sen's Fortress |
王城2・王宮 | Royal Castle 2 - Royal Palace | Entrance to Anor Londo |
Page 07
Option | Translation | Destination |
---|---|---|
深淵 | Abyss | Base of elevator to New Londo Ruins from Firelink |
Page 08
Option | Translation | Destination |
---|---|---|
結晶塔 | Crystal Tower | Duke's Archives bonfire |
Page 09
Option | Translation | Destination |
---|---|---|
大墓 | Great Tomb | Kiln of The First Flame |
チュートリアル | Tutorial | Player's cell in Northern Undead Asylum cell. Features items and spawns from return visit. |
Page 10
Trying to access the removed maps below spawns the player in a silent blank grey void. No player model is visible, but one's footsteps can be heard.
Option | Translation | Destination |
---|---|---|
芝テストマップ | Shiba Test Map | Removed map |
齋藤テストマップ | Saito Test Map | Removed map |
齋藤テストマップ2 | Saito Test Map 2 | Removed map |
齋藤テストマップ3 | Saito Test Map 3 | Removed map |
石崎テストマップ | Ishizaki Test Map | Removed map |
石崎テストマップ2 | Ishizaki Test Map 2 | Removed map |
石崎テストマップ3 | Ishizaki Test Map 3 | Removed map |
企画研修テストマップ | Project Training Test Map | Removed map |
平井テスト | Hirai Test | Removed map |
AIテスト | AI Test | Removed map |
Page 11
Trying to access the removed maps below spawns the player in a silent blank grey void. No player model is visible, but one's footsteps can be heard.
Option | Translation | Destination |
---|---|---|
ギミックテスト | Gimmick Test | Removed map |
川上専用テストマップ | Kawakami's Personal Test Map | Removed map |
敵キャラ閲覧用(旧ドラゴンテスト) | Enemy Character Check (Old Dragon Test) | Removed map |
カメラ&はしごテスト | Camera & Ladder Test | Removed map |
PGテストマップ | PG Test Map | Removed map |
岸SFXテストマップ | Coast SFX Test Map | Removed map |
敵キャラデバッグマップ | Enemy Character Debug Map | Removed map |
Option 02: Walk Through Movement Map
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Figure out the differences between what Option 01 and Option 02 do. |
Option 03: BGM Test
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Find out if this crashes on retail Xbox 360s as well. |
This option crashes when accessed on the XDK 360 development kit.
Option 04: Automation Test
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Does this still trigger anything? |
Selecting this has no discernible effect.
Option 05: SFX Test
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Does this still trigger anything? |
Selecting this has no discernible effect.
Option 06: Network
This option purports to allow you to host, join, or leave an online session.
Option 07: FRPG Net Test
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Does this still trigger anything? |
Selecting the only choice available to you has no discernible effect.
Option | Translation | Function |
---|---|---|
シミュレーション起動 | Launch Simulation | xxx |
Option 08: FaceGen Test
This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
This option launches the face generator tool used in the character creation screen. Unlike the standard version, once you finish creating a character via this option, you will not be launched into the main game.
Option 09: Title Test List
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Do options 00, 01, 02, and 04 still trigger anything? |
# | Option | Translation | Function |
---|---|---|---|
00: | reserve 1 予約1 | reserve 1 - Reservation 1 | Selecting this has no discernible effect. |
01: | reserve 2 予約2 | reserve 2 - Reservation 2 | Selecting this has no discernible effect. |
02: | reserve 3 予約3 | reserve 3 - Reservation 3 | Selecting this has no discernible effect. |
03: | Title タイトル | Title - Title | Takes you through the normal boot method to the title screen. |
04: | reserve 5 予約5 | reserve 5 - Reservation 5 | Selecting this has no discernible effect. |
05: | Menu Test メニューテスト | Menu Test - Menu Test | Activates various menus. See section below. |
05: Menu Test
Option | Function |
---|---|
Camp Menu | Takes you to whichever menu was last opened in-game. Backing out of the menu freezes the game. |
Select Profile |
Option 10: Title (Actual)
Takes you to the title screen without debugging.
Option 11: Title (Temporary)
Loads the Review Edition of the game. Quitting the game in this mode returns you to the Review Edition's character select screen.
Instead of creating a character and starting from the beginning of the game in the Undead Asylum, this option requires you to choose from one of several pre-made characters and starts you off in the Undead Burg.
Overlay Menus
System
To do: Document. |
Resource
Option | Translation | Function | Notes |
---|---|---|---|
[RESOURCE] | Resource | ||
[TEXT MAN] | Brings up a list of textures currently loaded by the game. | ||
[MTD MAN] | |||
[FLVER MAN] | |||
[ANIBND MAN] | |||
[PARAM MAN] | |||
[EMEVD MAN] | |||
[EMEDF MAN] | |||
[EMELD MAN] | |||
[MSG MAN] | |||
[HKX MAN] | |||
[MSB MAN] | |||
[DRAW PARAM MAN] | |||
[REMOBND MAN] | |||
[RUMBLEBND MAN] | |||
[EneDatMan] |
File
To do: Document. |
Sound
To do: Document. |
FRPG-Net
Main Menu
Option | Translation | Function | Notes |
---|---|---|---|
[FRPG-NET] | FRPG Net | ||
FRPG NET | FRPG Net | ||
[Network Status] | Network Status | ||
[接続ノード情報 S0000(000)/R0000(000)] | Connection Node Info | ||
[ロビーボム] | Lobby Bomb | ||
[ノード DB] | Node Database | ||
[SOS DB] | SOS Database | ||
[徘徊幻影 DB] | Wandering Ghost Database | ||
[血文字 DB] | Blood Sign Database | ||
[血痕 DB] | Bloodstain Database | ||
[篝火 DB] | Bonfire Database | ||
[石像 DB] | Stone Statue Database | ||
[イベント干渉 DB] | Event Intervention Database | ||
[アイテムベイグラント DB] | Item Vagrant Database | ||
[共鳴魔法 DB] | Resonant Magic Database | ||
[FrpgNetRankingDb] | FRPG Net Ranking Database | ||
[ニトの招待状 DB] | Nito Invitation Database | ||
[闘技場参加者 DB] | Arena Participant Database | ||
[FrpgNetSysStep] | FRPG Net System Step | ||
[FrpgNetConnectManStep] | FRPG Net Connection Manual Step | ||
[FrpgNetLobbyStep] | FRPG Net Lobby Step |
Game
To do: Document. |
The Dark Souls series
| |
---|---|
PlayStation 3 | Demon's Souls (2009) • Dark Souls (Debug Version) • Dark Souls II (Debug Version) |
Xbox 360 | Dark Souls (Debug Version) • Dark Souls II (Debug Version) |
Windows | Dark Souls (Debug Version) • Dark Souls II (Debug Version) • Dark Souls III • Dark Souls Remastered |
PlayStation 5 | Demon's Souls (2020) |