Development:Pokémon Diamond and Pearl/Sprites
This is a sub-page of Development:Pokémon Diamond and Pearl.
To do: Add from rest of the builds and get hex number values. |
Though some of the sprites in the Diamond & Pearl source code were different from the final, more early designs that were not seen in those builds could be found in the Platinum SVN scratchpads.
Trainers
Overworld Sprites What's this? Your NPCs are evolving! (Note: contains a lot of animated GIFs.) |
Trainer Battle Sprites You vs Them! |
Items
1.4 (June 30 2006) | Final (July 13 2006) |
---|---|
The Explorer's Kit item used to have an orange helmet, a brown shovel, and a slightly different-looking backpack.
1.4 (June 30 2006) | Final (July 13 2006) |
---|---|
The Poffin Case used to have pink drawers with different handles.
Pokémon
Scratch Pads
Platinum SVN Scratch Pads Now with twice the usual amount of pads! |
Revision Tables
To do: Should scratchpad exclusive designs/sprites be added to the table, despite no concrete date for their creation being provided? Find a way to get into the 1.10 revision of the pokegra.narc file to make sure no sprites received any additional revisions after the August revision (1.9). |
Previous Generation Pokemon Many familiar faces weren't looking familiar enough. |
NOTE: This is sorted by the final Pokédex number for consistency and comparison purposes, as earlier builds have limited or re-arranged amount of Pokémon. Revision dates will also be listed by commit date due to the ambiguity of the actual dates that the sprites were made.
Final # | Final Name (EN) | Final Name (JP) | Prototype Designs (by revision) | Final Design | Notes | ||||
---|---|---|---|---|---|---|---|---|---|
387 | Turtwig | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-06-27) |
r1.5 (2006-7-04) |
-- | r1.7 (2006-7-13 PM) |
March 12th's front sprite is smaller and greener, but is finalized by April 14th. July 4th's back sprite is now larger and lit from the front, and box icon has a one-pixel difference on the shell. Final backsprites in the CVS repository are elevated compared to the final. | |
388 | Grotle | r1.4 (2006-06-27) |
r1.4 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Early design has a darker brown shell, yellow eyes, and simpler bushes and feet. Early backsprite is just a zoomed-in crop of the front sprite. July 13th AM front sprite is missing two of the horizontal lines on its shell, which was fixed for the July 13th PM commit. Final backsprites in the CVS repository are elevated compared to the final. | |
389 | Torterra | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Early design has a wide head with a cap-like disc on top, a flatter overall body shape, more brown on the shell with a simpler tree, and yellow detailing on the head and feet. Early backsprite is just a zoomed-in and flipped crop of the front sprite. July 13th AM front sprite has a one-pixel difference in the eye color. Final backsprites in the CVS repository are elevated compared to the final. | |
390 | Chimchar | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | r1.6 (2006-7-13 AM) |
March 12th's colors are a brighter red, but is finalized by April 14th. July 4th's back sprite is now larger and lit from the front. July 13th has a redder flame and new animation pose. Box sprite receives a pose update by June 27th, but retains the early color scheme even into the final. Final backsprites in the CVS repository are elevated compared to the final. | |
391 | Monferno | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
June 27th's sprites have thick black outlines, brighter colors, and minimal shading. The final front and back design are introduced on July 13th AM and PM respectively, but both receive a couple rounds of further color tweaks by the final. | |
392 | Infernape | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) |
r1.8 (2006-7-18) |
-- | r1.9 (2006-8-23) |
June 27th front has rougher outlining and lacks its tail, which were addressed in the July 13th AM and PM commits respectively. Back sprite retains the same pose throughout but was redrawn twice for better outlining and detailing, and received color and positioning tweaks in between as well. | |
393 | Piplup | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | r1.6 (2006-7-13 AM) |
March 12's head is rounder and body colored a bright turquoise, but is finalized by April 14th. July 4th's back sprite is now larger and lit from the front. Final backsprites in the CVS repository are elevated compared to the final. | |
394 | Prinplup | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Early design more closely resembles Empoleon in the face, wing spikes, feet, and overall color scheme. Early back sprite is somewhat rough. Final backsprites in the CVS repository are elevated compared to the final. | |
395 | Empoleon | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Its colors are brighter, along with a few other minor detail tweaks. Early back sprite is somewhat rough. | |
396 | Starly | r1.1 (2006-03-12) |
r1.4 (2006-6-27) ---------------- ---------------- |
r1.6 (2006-7-13 AM) ---------------- ---------------- |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | r1.9 (2006-7-13 PM) ---------------- ---------------- |
Early design is smaller with a hunched-over pose and a more desaturated color scheme. Design and all front and box sprites were finalized in the June 27th commit; however, the July 13 AM commit slightly offset the male front sprites to the right for some reason. Was corrected later the same day in the July 13 PM commit. Final back sprites in the CVS repository are elevated compared to the final. | |
397 | Staravia | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
An extra tail feather was added to the front. Back sprite was redrawn for better anatomy and shading, along with fixing the color of the white tail feather. Didn't gain its gender variant until the July 13 PM commit. Final back sprites in the CVS repository are elevated compared to the final. | |
398 | Staraptor | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-07-13 PM) ---------------- |
-- | -- | r1.9 (2006-8-23) ---------------- |
Its early back sprite has a stiff posture. A highlight was added to its crest. Didn't gain its gender variant until the July 13 PM commit. | |
399 | Bidoof | r1.4 (2006-06-27) ---------------- ---------------- |
-- | -- | -- | -- | r1.5 (2006-7-04) ---------------- ---------------- |
Matches final, save for the menu icon. Final backsprites in the CVS repository are elevated compared to the final. | |
400 | Bibarel | r1.4 (2006-06-27) |
r1.5 (2006-06-27) |
r1.6 (2006-07-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) ---------------- |
Originally used the backsprite of its earlier, chunkier design seen in the scratchpads. Didn't gain its male variant until the July 13 PM commit. Final backsprites in the CVS repository are elevated compared to the final. | |
401 | Kricketot | r1.4 (2006-06-27) ---------------- ---------------- |
-- | -- | -- | -- | r1.6 (2006-7-13 AM) ---------------- ---------------- |
Matches final, save for the menu icon. Final backsprites in the CVS repository are elevated compared to the final. | |
402 | Kricketune | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
-- | -- | r1.7 (2006-07-13 PM) ---------------- ---------------- |
Front has a wider head. The back sprite is leftover from its earlier, chunkier design seen in the scratchpads. Didn't gain its female variant until the July 13 PM commit. | |
403 | Shinx | r1.4 (2006-06-27) ---------------- ---------------- |
r1.5 (2006-07-04) ---------------- ---------------- |
r1.6 (2006-07-13 AM) ---------------- ---------------- |
r1.7 (2006-07-13 PM) ---------------- ---------------- |
-- | r1.8 (2006-7-18) ---------------- ---------------- |
Early design is simpler and rounder, with a black hair tuft and a more innocent expression. The box, front, and back sprites were all updated to the final design at different points, oddly enough. The box sprite also received a tweak to the positioning of the hair tuft in the July 13th PM commit. Final backsprites in the CVS repository are elevated compared to the final. | |
404 | Luxio | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
r1.8 (2006-7-18) ---------------- ---------------- |
r1.9 (2006-8-23) ---------------- ---------------- |
Its ears are bigger, hair shorter, and colors brighter. Didn't gain its female variant until the July 13 PM commit. July 18 backsprites had minor shading changes made for the final. | |
405 | Luxray | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-07-13 PM) ---------------- ---------------- |
r1.8 (2006-07-18) ---------------- ---------------- |
r1.9 (2006-8-23) ---------------- ---------------- |
Early design has a shorter and spikier mane, smaller shoulder and tail fluff, and larger yellow detailing on the front leg. Early back sprite is somewhat rough. Didn't gain its female variant until the July 13 PM commit. Back sprite was redrawn again on the July 18th commit to fix an awkwardly-posed tail and leg. Female 2nd front sprite had a one-pixel mistake on its face that was corrected in the August revision. | |
406 | Budew | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.8 (2006-7-18) |
Early sprites resemble the final design but smaller, with the box sprite having an off-model extruding face. Final sprites were shifted over a bit from the June commit. Back sprite in June lacks spots on the top. Final backsprites in the CVS repository are elevated compared to the final. | |
407 | Roserade | r1.1 (2006-03-12) |
r1.4 (2006-6-27) ---------------- |
r1.6 (2006-7-13 AM) ---------------- |
-- | -- | r1.7 (2006-7-13 PM) ---------------- |
Early sprites are close to final design, but with a more prominent leaf skirt on the front sprite and missing head detailing on the back and box sprites. Final two revisions shift the front sprites around. Final backsprites in the CVS repository are elevated compared to the final. | |
408 | Cranidos | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
The early design matches its concept art. Final backsprites in the CVS repository are elevated compared to the final. | |
409 | Rampardos | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
The early design matches its concept art. Final backsprites in the CVS repository are elevated compared to the final. | |
410 | Shieldon | r1.4 (2006-06-27) |
r1.5 (2006-06-27) |
r1.6 (2006-06-27) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Front sprites match final. Back sprite is lower and larger, and received a couple revisions. 1.5 and 1.6 only revised the menu sprite. Final backsprites in the CVS repository are elevated compared to the final. | |
411 | Bastiodon | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-07-13 PM) |
-- | r1.8 (2006-7-18) |
Front sprites match final. Back sprite is larger. 1.5 and 1.6 only revised the menu sprite. Final backsprites in the CVS repository are elevated compared to the final. | |
412 | Burmy | r1.4 (2006-06-27) ========== ========== ========== |
r1.5 (2006-07-04) ========== ========== ========== |
-- | -- | -- | r1.7 (2006-7-13 PM) ========== ========== ========== |
The unused early graphics of Burmy that are leftover in the final are present, while the versions of Burmy that actually received revisions are found in otherpoke.narc instead of pokegra.narc. Grass and Sand Cloak front sprites match final. Trash Cloak front sprites received a minor revision to add a bit of detail on the bottom. Sand and Trash Cloak backsprites were originally just palette swaps of the Grass Cloak backsprite. Menu icon was originally a unique cloakless Burmy before each one got their own icon in 1.5. Final backsprites in the CVS repository are slightly elevated compared to the final. | |
413 | Wormadam | r1.4 (2006-06-27) ========== ========== ========== |
r1.5 (2006-07-04) ========== ========== ========== |
-- | -- | -- | r1.7 (2006-7-13 PM) ========== ========== ========== |
Same scenario as Burmy's sprites. All front sprites match final. All backsprites were recolors of the Grass Cloak's backsprite. Final backsprites in the CVS repository are slightly elevated compared to the final. | |
414 | Mothim | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites match final. Back sprite's body is centered and has Mothim's white face markings wrapping behind its head. Final backsprites in the CVS repository are elevated compared to the final. | |
415 | Combee | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-07-13 PM) |
r1.8 (2006-07-18) |
r1.9 (2006-8-23) ---------------- |
It has a different design that matches its concept art. Did not receive its gender variation until very late in development. Prior to the August commit, both male and female had the appearance of the final's female variant. Final backsprites in the CVS repository are elevated compared to the final. | |
416 | Vespiquen | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Early design has a different pose and color scheme, with the abdomen looking more like a real honeycomb. Early backsprites were unshaded even after the switch to the final design. July 18 front sprites had extremely minor changes. | |
417 | Pachirisu | r1.4 (2006-06-27) ---------------- |
r1.5 (2006-07-04) ---------------- |
r1.6 (2006-7-13 AM) ---------------- |
-- | -- | r1.7 (2006-7-13 PM) ---------------- |
Front sprites match final, save for being shifted a few pixels over. Back sprite matches final, albeit slightly elevated. 1.7 only updated the menu icon, which had previously been first redrawn entirely for 1.5 and then tweaked to make the tail a bit shorter in 1.6. | |
418 | Buizel | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
-- | -- | -- | r1.4 (2006-6-27) ---------------- |
March 12th's sprites are larger and wider. | |
419 | Floatzel | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.7 (2006-7-13 PM) ---------------- |
Front sprites match final. First backsprite is leftover from its more feral-looking design seen in the scratchpads. Didn't gain its female variant until the July 13 PM commit. Final backsprites in the CVS repository are elevated compared to the final. | |
420 | Cherubi | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites match final. Back is uncropped, along with shading and pose differences. Final backsprites in the CVS repository are elevated compared to the final. | |
421 | Cherrim | r1.4 (2006-06-27) ========== ========== |
-- | -- | -- | -- | r1.4 (2006-6-27) ========== ========== |
Same scenario as Burmy and Wormadam applies here. All sprites match final, spare the back sprite for the sunshine form being elevated. Menu icon is its overcast form, and the icon for its sunshine form does not exist in the CVS repository: | |
422 | Shellos | r1.4 (2006-06-27) ========== ========== |
r1.5 (2006-07-04) ========== ========== |
r1.7 (2006-07-13 PM) ========== ========== |
-- | -- | r1.8 (2006-7-18) ========== ========== |
Same scenario as Cherrim, Wormadam, and Burmy. East Sea front sprites match final. Final backsprites in the CVS repository are elevated compared to the final. | |
423 | Gastrodon | r1.4 (2006-06-27) ========== ========== |
r1.5 (2006-07-04) ========== ========== |
-- | -- | -- | r1.7 (2006-7-13 PM) ========== ========== |
Same deal as the previous. All front sprites match final. Back sprite is still present in the final game. Final backsprites in the CVS repository are slightly elevated compared to the final. | |
424 | Ambipom | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | -- | r1.8 (2006-7-18) ---------------- ---------------- |
Didn't gain its male variant until the July 13 PM commit. Front sprites are identical to final, aside from being offset at first. Backsprite received a couple revisions. | |
425 | Drifloon | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.8 (2006-7-18) |
Front sprites match final. Back's leg was shifted a few pixels over. | |
426 | Drifblim | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites match final. Back sprite was redrawn to tilt further forward. Final backsprites in the CVS repository are slightly elevated compared to the final. | |
427 | Buneary | r1.1 (2006-03-12) ---------------- ---------------- |
r1.4 (2006-6-27) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
One of two Pokemon to have a second front sprite in the March 12th batch of sprites, the other being Hitmontop. Originally had a gender difference of its tail being cream-colored if it was female. Front sprites were redrawn entirely for June 27th to be smaller and change the pose along with using a lighter brown, then had some minor shading tweaks made around the eyes for final. Back sprite was first simply recolored, then was cropped and had its shading redone. The early box sprite uses a more accurate color and texture for the ears than the final version, oddly enough. | |
428 | Lopunny | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites match final. Back has differently-posed ears and shorter eyebrows, and is lit from the front. | |
429 | Mismagius | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Front sprites are offset a few pixels over. Back sprite is unfinished and at an angle that displays its eyes. | |
430 | Honchkrow | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites match final. Back's head was redrawn and lit from the front, and is based on the earlier design that showed it with a mustache that can be seen in the scratchpads. Final backsprites in the CVS repository are elevated compared to the final. | |
431 | Glameow | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-6-27) |
-- | -- | r1.5 (2006-7-04) |
Early front sprite has a dark grey body rather than the final's off-blue, which would go on to be retconned back to a lighter grey in future games. Tail is shorter with less exaggerated curls. Legs are shorter, and neck fluff is shorter. Back sprite is smaller. The box sprite was redrawn entirely twice for anatomy improvements, and both early box sprites use a purple tone that resembles its Shiny palette in the final games. Final backsprites in the CVS repository are elevated compared to the final. | |
432 | Purugly | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites are finalized, aside from a slightly darker palette. Back sprite is still in an early state. | |
433 | Chingling | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites are finalized. Back sprite is smaller, with minor shading and pose differences. Final backsprites in the CVS repository are elevated compared to the final. | |
434 | Stunky | r1.4 (2006-06-27) |
r1.5 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
First front sprite is finalized, aside from a slightly darker palette. Second front sprite has a couple pixels different on the top of its tail. Back sprite depicts an earlier, chubbier design with a differently styled tail that lacks the cream stripe from its body, which can be seen in the scratchpads. Final backsprites in the CVS repository are elevated compared to the final. | |
435 | Skuntank | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Front sprite is finalized, aside from a slightly darker palette. Back sprite depicts an earlier, bulkier design with a more intimidating face, differently styled tail fluff, and a less pompadour-style tail tip, which can be seen in the scratchpads. | |
436 | Bronzor | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Front sprite is larger and displayed at an angle, with different details. Back sprite is still in an early state. Final backsprite in the CVS repository is elevated compared to the final. | |
437 | Bronzong | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Greener, lacks a mouth, and has differently styled eyes. Front sprite is larger, back sprite is smaller. July 13th AM commit finalized the front sprites but just used a recolor of the early backsprite with the new palette, which was then redrawn in the PM commit to use darker shading and a more hunched-over pose. The final backsprite revision further refined the patterning along with making the top segment of the limbs a bit longer. Final backsprite in the CVS repository is elevated compared to the final. | |
438 | Bonsly | r1.4 (2006-03-12) |
r1.4 (2006-6-27) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.9 (2006-8-23) |
March sprites are completely different and use more of a Generation III style, though still with a near-final design. June front sprites were shifted over a bit for the final. Final backsprites in the CVS repository are elevated compared to the final. | |
439 | Mime Jr. | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-6-27) |
-- | -- | r1.6 (2006-7-13 AM) |
Sprites are completely different and use more of a Generation III style, though still with a near-final design. April front and back sprites had a very minor palette change, and the "skirt" of the backsprite was redrawn for the June 27th commit. Box sprite was first redrawn entirely to be more on-model, then tweaked to use a more subdued animation. Final backsprites in the CVS repository are very slightly elevated compared to the final. | |
440 | Happiny | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites match final. Back sprite is still in an early state and appears to lack feet. Box sprite is another case of being partially redrawn to make the animation less dynamic. Final backsprite in the CVS repository is elevated compared to the final. | |
441 | Chatot | r1.1 (2006-03-12) |
-- | -- | -- | -- | r1.4 (2006-6-27) |
Early front sprite uses more of a Generation III style. Back sprite received a shading overhaul along with shifting the direction of its gaze. Early box sprite has a strangely cross-eyed expression, but uses a more accurate beak shape than the final version. Final backsprites in the CVS repository are very slightly elevated compared to the final. | |
442 | Spiritomb | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites are almost finalized, but had their outlines lightened. Back sprite shows an early design for the Odd Keystone, along with a more intense ring pattern and some extra trailing wisps along the edges. Final backsprites in the CVS repository are elevated compared to the final. | |
443 | Gible | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
r1.8 (2006-7-18) ---------------- ---------------- |
-- | r1.9 (2006-8-23) ---------------- ---------------- |
Uses a completely different, orange-and-cream design. Only the general "land shark" theming was kept for the final version. Is quadrupedal instead of bipedal. Back sprite is still in an early state. July 13th PM sprites are near-final, but with a slightly brighter color palette and a larger backsprite. Final backsprites in the CVS repository are elevated compared to the final. | |
444 | Gabite | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | -- | r1.8 (2006-7-18) ---------------- ---------------- |
Uses a completely different, orange-and-cream design. Only the general "land shark" theming was kept for the final version. Is quadrupedal instead of bipedal. Back sprite is still in an early state. | |
445 | Garchomp | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) ---------------- |
r1.8 (2006-7-18) ---------------- |
-- | r1.9 (2006-8-23) ---------------- |
Uses a completely different, orange-and-cyan design, though much closer to the final version than its pre-evolutions. Back sprite is still in an early state. July 13th PM sprites are near-final, but with a slightly brighter color palette and a more closely cropped backsprite. | |
446 | Munchlax | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
r1.4 (2006-6-27) |
-- | -- | r1.8 (2006-7-18) |
March sprites are completely different and use more of a Generation III style. April front sprite is same as final, but had its position adjusted a little bit. June backsprite had a couple minor touchups. Final backsprites in the CVS repository are elevated compared to the final. | |
447 | Riolu | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites were offset at first, and backsprite had a slightly different expression while also being larger. Final backsprites in the CVS repository are elevated compared to the final. | |
448 | Lucario | ルカリオ Rukario |
r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
-- | -- | -- | r1.4 (2006-6-27) |
March sprites have shorter head appendages and use more of a Generation III style. April front sprite has a minor palette difference from final. April back sprite had its shading redone for final, along with showing more of its torso and tweaking the position of its left arm. |
449 | Hippopotas | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
Uses a completely different, possibly placeholder design, resembling nothing more than a cartoonish baby hippo. Final backsprites in the CVS repository are elevated compared to the final. | |
450 | Hippowdon | r1.4 (2006-06-27) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | -- | -- | r1.8 (2006-7-18) ---------------- ---------------- |
Uses a different, larger design, with its primary color scheme being orange and blue instead of brown/gray and black. July 13th PM sprites are finalized except for a minor shading difference on the male backsprite. Final backsprites in the CVS repository are elevated compared to the final. | |
451 | Skorupi | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Front sprites match final. Back sprite is still in an early state. Box sprite had its pupils repositioned for a less cross-eyed look. Final backsprites in the CVS repository are elevated compared to the final. | |
452 | Drapion | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.4 (2006-6-27) |
All sprites match final. Final backsprites in the CVS repository are elevated compared to the final. | |
453 | Croagunk | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
Front sprites had their position adjusted. Back sprite is still in an early state. Did not receive its female variant until the July 13 PM commit. Box sprite had the size of its head reduced. Final backsprites in the CVS repository are elevated compared to the final. | |
454 | Toxicroak | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
Front sprites are finalized. Back sprite is still in an early state. Did not gain its female variant until the July 13 PM commit. Final backsprites in the CVS repository are elevated compared to the final. | |
455 | Carnivine | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.9 (2006-8-23) |
Both June sprites are in an early state and use a much larger and more imposing design. Its leaves are longer, and it has a yellow crest and two "ribbons" on its head instead of the final version's small spikes. Backsprite was first simply recolored, then redrawn to match the new design, then had the position of its eyes adjusted. Final backsprites in the CVS repository are elevated compared to the final. | |
456 | Finneon | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | -- | r1.8 (2006-7-18) ---------------- ---------------- |
Both June sprites use an early design that is smaller and thinner. Its blue parts are black, it has one head crest instead of two, and its tail more closely resembles a ribbon than butterfly wings. Its eyes are more almond-shaped and are purple instead of pink. Didn't gain its female variant until the July 13 PM commit, at which point the sprites were finalized except for the backsprites being much larger. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
457 | Lumineon | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
Completely different design. Has a more dolphin-like face and tail, and lacks the blue stripes on its body. Its fins have iridescent stripes. Didn't gain its female variant until the July 13 PM commit. | |
458 | Mantyke | r1.1 (2006-03-12) |
r1.3 (2006-04-14) |
-- | -- | -- | r1.4 (2006-6-27) |
Uses a much brighter palette with an underbelly color that more closely resembles Mantine's. Front sprite is larger, back sprite is smaller. The positioning of its fins in the front sprite and its antennae in the back sprite were also tweaked. Its early menu sprite shows its face instead of its back. Final backsprites in the CVS repository are elevated compared to the final. | |
459 | Snover | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) ---------------- ---------------- |
-- | r1.8 (2006-7-18) ---------------- ---------------- |
Early sprites use a thinner, less stocky design with a more menacing expression. Its eyes match Abomasnow's. Didn't gain its female variant until the July 13 PM commit, which also changed the size and direction of its pupils. July 18th commit made a small shading tweak to the backsprites. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
460 | Abomasnow | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) ---------------- |
-- | r1.8 (2006-7-18) ---------------- |
Early sprites use a completely different design with a more humanoid body, a ruff of fur around its neck, and visible sclerae. The bits on its back appear to be embedded in its fur rather than growing out of it. Didn't gain its female variant until the July 13 PM commit. The back sprite was redrawn for the July 18th commit to give the spikes on its back much more depth, along with some pose and shading tweaks. | |
461 | Weavile | r1.1 (2006-03-12) ---------------- ---------------- |
r1.3 (2006-04-14) ---------------- ---------------- |
-- | -- | -- | r1.4 (2006-6-27) ---------------- ---------------- |
March sprites are completely different and use more of a Generation III style, though still with a near-final design aside from the rather off-model menu sprite. Gender differences are already in place. Female's April front sprite is elevated, for some reason. Both front and back sprites received pose tweaks for the June 27th commit. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
462 | Magnezone | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.6 (2006-7-13 AM) |
Front sprites are finalized. Back sprite shows less of its body. Final backsprite in the CVS repository is elevated slightly compared to the final. | |
463 | Lickilicky | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.9 (2006-8-23) |
First front sprite is finalized. Second one received a minor tweak to its "bib". Original back sprite shows a completely different, more wheel-like design, which fits with how Lickitung must learn Rollout to evolve but makes less thematic sense. July 13th PM back sprite has slight anatomy differences around the neck and left hand compared to final. | |
464 | Rhyperior | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) ---------------- ---------------- |
Front sprites received some tweaks to the orange details and a longer forehead horn, and had the perspective on its tail corrected. Back sprite was redrawn to give it a more relaxed pose. Didn't gain its male variant until the July 13 PM commit. | |
465 | Tangrowth | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) ---------------- |
The pink on its hands and feet is more desaturated in the March 12th front sprite. The final front sprite received a shading overhaul along with some pose and anatomy tweaks on the limbs. Early back sprite is a bit more zoomed-out, with more defined vines. Didn't gain a female variant until the July 13 PM commit. Box sprite first had its eyes moved closer together, then lost the vigorous hand movement in its animation loop. Final backsprites in the CVS repository are elevated compared to the final. | |
466 | Electivire | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprite received some pose and shading tweaks. Back sprite was first redrawn entirely to show less of its body, then had the position of its antennae and the pattern on its back adjusted. Box sprite was redrawn to standardize its facing direction and use simpler shading. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
467 | Magmortar | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Both June sprites are still in an early state, though the design is finalized aside from the pattern of the markings on its chest and the missing spikes on its back. The claws of its front sprite's cannon-arm were moved closer together in the July 13th PM commit, while the back sprite had the flame pattern on its back tweaked for the July 18th commit. Final backsprites in the CVS repository are elevated compared to the final. | |
468 | Togekiss | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Completely different design. Its basic body shape is the same, but its overall appearance is more angular and less cute, and it lacks the blue and red highlights on its crest. Back sprite is still in an early state. Final backsprites in the CVS repository are elevated compared to the final. | |
469 | Yanmega | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
r1.8 (2006-7-18) |
r1.9 (2006-8-23) |
Both sprites use an early design and were completely redrawn. The yellow-green shade was kept, but the darker shade became black and the orange became more red. Its wings are a solid shade of pea green instead of white with orange tips, and its legs are shorter and orange instead of black. July 18th revision improves the shading and outlining on the back sprite, while the August revision adds a couple missing pixels next to its right eye in the 2nd front sprite. Final backsprites in the CVS repository are elevated compared to the final. | |
470 | Leafeon | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Front sprites are finalized. Back sprite is still in an early state. | |
471 | Glaceon | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13) |
-- | -- | r1.7 (2006-7-13 PM) |
Positions of the front sprites were tweaked and its legs lengthened. Back sprite is still in an early state. Final backsprites in the CVS repository are elevated compared to the final. | |
472 | Gliscor | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Early front sprite is horizontally mirrored. Back sprite was completely redrawn. July 13th PM commit made the red area of its inner ears slightly smaller. Final backsprites in the CVS repository are elevated compared to the final. | |
473 | Mamoswine | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
r1.5 (2006-7-04) |
r1.7 (2006-7-13 PM) ---------------- |
-- | r1.8 (2006-7-18) ---------------- |
Uses a slightly brighter palette. Front sprite is larger; back sprite received a few perspective tweaks. Menu sprite was redrawn to give it a more natural-looking pose and simpler shading. Didn't gain a female variant until the July 13 PM commit. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
474 | Porygon-Z | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Front sprites are finalized. Back sprite shows an early design that lacks blue coloring except on its nose, which can be seen in the scratchpads. Final backsprite in the CVS repository is elevated compared to the final. | |
475 | Gallade | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites are finalized. Back sprite is still somewhat rough and was redrawn twice for the final game. Final backsprite in the CVS repository is elevated compared to the final. | |
476 | Probopass | r1.4 (2006-06-27) |
r1.6 (2006-7-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Uses a placeholder design lacking its Mini-Noses and hat and with much beadier eyes. Final backsprites in the CVS repository are elevated compared to the final. | |
477 | Dusknoir | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
r1.5 (2006-7-04) |
-- | -- | r1.8 (2006-7-18) |
Uses a much brighter palette. Front sprite is larger; back sprite was first completely redrawn and then had its head made longer. June sprites have minor changes to the "eyes" in the middle of its body. Menu sprite was redrawn to use a less hunched-over pose. Final backsprites in the CVS repository are elevated slightly compared to the final. | |
478 | Froslass | r1.1 (2006-03-12) |
r1.4 (2006-6-27) |
-- | -- | -- | r1.5 (2006-7-04) |
Uses a much brighter palette. Front sprite is proportioned differently, with a significantly smaller head; back sprite is smaller in general. Final front sprites removed a small blue spot on the arm. The early box sprite uses a more accurate head and eye shape than the final version, oddly enough. | |
479 | Rotom | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.7 (2006-7-13 PM) |
Uses a very simple design consisting of little more than a stylized electric spark with eyes and hands. Final backsprite in the CVS repository is elevated compared to the final. | |
480 | Uxie | r1.4 (2006-06-27) |
r1.5 (2006-7-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites are finalized. Back sprite shows an early design with feelers emanating from its temples and a differently-shaped head. July 13th PM backsprite has some minor anatomy and shading differences compared to final. Final backsprite in the CVS repository is elevated compared to the final. | |
481 | Mesprit | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites are finalized. Back sprite shows an early design with feelers emanating from its temples and less exaggerated crests. July 13th PM backsprite is missing the gem on its forehead, along with some minor shading differences compared to final. Final backsprite in the CVS repository is elevated compared to the final. | |
482 | Azelf | r1.4 (2006-06-27) |
r1.5 (2006-7-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Front sprite finalized. Back sprite shows an early design with feelers emanating from its temples and a more detailed crest. July 13th PM backsprite is missing a bit of shading on the back of its head. Final backsprite in the CVS repository is elevated compared to the final. | |
483 | Dialga | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
r1.8 (2006-7-18) |
-- | r1.9 (2006-8-23) |
Design finalized; sprites resemble final, but lack polish. Initial back sprite is still in an early state. The updated back sprite had its spines lightened slightly in the July 18th commit, then was redrawn again in a stiffer pose with closer cropping for final. | |
484 | Palkia | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.7 (2006-7-13 PM) |
-- | -- | r1.8 (2006-7-18) |
Design finalized; sprites resemble final, but lack polish. Initial back sprite is still in an early state. July 13th PM backsprite has unfinished shading and outlining. Final backsprite in the CVS repository is elevated compared to the final. | |
485 | Heatran | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
r1.8 (2006-7-18) |
r1.9 (2006-8-23) |
Initial sprites are completely different with an art style more akin to Generation III. Its eyes are orange instead of red, and it has four small orange spots on its forehead instead of one large gray one. Less of its body is visible in its back sprite. Front sprite had the position of its torso adjusted in the July 18th PM commit, then had the orange eye color and the last remnants of the Generation III-style shading finally removed in the August 23rd commit, along with more pose tweaks. July 18th PM backsprite has slightly lighter outlining compared to final. Menu sprite had a yellow spot on one of its front legs removed. Final backsprites in the CVS repository are elevated compared to the final. | |
486 | Regigigas | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
r1.7 (2006-7-13 PM) |
-- | r1.8 (2006-7-18) |
Initial sprites use extremely crude placeholder graphics, though its design is finalized aside from the details on its legs and feet. July 18th commit darkened the outlining on the front sprite slightly and removed the raised left arm from its back sprite. | |
487 | Giratina | r1.4 (2006-06-27) |
-- | -- | -- | -- | r1.7 (2006-7-13 PM) |
Uses crude placeholder graphics and an early design from which nothing was kept except the six legs. It is depicted as an orange creature with a proboscis-like appendage on its face, a feathery crest on its head, colored dots on its hips, and a single wing. | |
488 | Cresselia | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Front sprites are finalized. Back sprite is in an early state, with more of its lower body visible as opposed to just its neck and head. | |
489 | Phione | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-07-13 AM) |
-- | -- | r1.8 (2006-7-18) |
Front sprites are finalized aside from position adjustments. Back sprite was redrawn with a more right-facing pose and lighting angle. Menu sprite had the waving of its antenna toned down significantly. Final backsprite in the CVS repository is elevated compared to the final. | |
490 | Manaphy | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Front sprites are finalized, aside from adjusted position. Back sprite was made larger and had the highlight on the back of its head removed. Menu icon went through several revisions. Final backsprite in the CVS repository is elevated compared to the final. | |
491 | Darkrai | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
r1.7 (2006-7-13 PM) |
r1.8 (2006-7-18) |
-- | r1.9 (2006-8-23) |
Initial sprites use a different, potentially unfinished design. Instead of the red jaw-like ruff around its neck, it has a single red stripe starting from the tip of its crest and reaching down to its chest. Its shoulders are less broad, and it's a bit less gaunt. July 18th commit changed the color of its eyes in the front sprite from green to blue, while August 23rd commit gave its backsprite bulkier shoulder wisps. | |
492 | Shaymin | r1.4 (2006-06-27) |
r1.5 (2006-07-04) |
r1.6 (2006-7-13 AM) |
-- | -- | r1.7 (2006-7-13 PM) |
Initial sprites use a highly simplified, smaller design more clearly inspired by a hedgehog. It only has one Gracidea flower on its left ear, leaving the other exposed. Its entire body is visible in its back sprite. July 13th AM frontsprites have a two-pixel difference in the shape of its eyes. Final backsprite in the CVS repository is elevated compared to the final. | |
493 | Arceus | r1.4 (2006-06-27) |
r1.6 (2006-07-13 AM) |
-- | -- | -- | r1.7 (2006-7-13 PM) |
Uses a very crude, possibly placeholder design, depicting a cloudy gray figure with orange circular eyes. Only the goat-like silhouette was kept for the final version. |
Arceus Plate Forms (Early) | Arceus Plate Forms (Final) |
---|---|
The early cloudy version of Arceus already had the plate mechanic made for it in mind, it seems, as a palette exists for it for every single form the final version has.