Development:Sonic the Hedgehog (Genesis)
This page details development materials of Sonic the Hedgehog (Genesis).
Contents
Tom Payne Archives
In 2019, a set of floppy disks owned by former STI member Tom Payne were found and preserved, creating what is now known as the Tom Payne Archives. These files contained sprites for Sonic 1 and 2, along with internal concept art and unrelated sprites pertaining to two other games that went unreleased.
Original files can be found here.
Original Palette
The palette used on most of the files appears to use a more saturated set of blues. These would show up in many later games, including Sonic CD, Sonic Eraser, and Sonic Crackers.
Enemies
To do: Get comparisons between the sprites here and their in-game variants, and maybe provide all of the individual palettes. |
Visuals
Artwork | Name | Description |
---|---|---|
Splash | Two different versions, both shorter and using Sonic's palette (like in the prototype). |
Masato Nakamura's Demos
In 2011, composer Masato Nakamura released a CD containing his original demo tracks for Sonic the Hedgehog and Sonic the Hedgehog 2. The demos for Sonic the Hedgehog were sequenced using a Yamaha SY77, Roland D-50, Roland D-70, Roland TR-626, and Ensoniq SQ-1. He briefly goes over the process of making the songs here, where he mentions that he used an Atari ST and worked under specific limitations to make conversion easier.
Name | Masa's Demo | Prototype | Final Audio |
---|---|---|---|
Title Screen | |||
Green Hill Zone | |||
Marble Zone | |||
Spring Yard Zone | |||
Labyrinth Zone | |||
Star Light Zone | |||
Scrap Brain Zone | |||
Final Zone | |||
Boss | |||
Special Stage | |||
Stage Clear | |||
All Clear | |||
1-Up | |||
Continue | |||
Game Over |