Development:The Legend of Zelda: Majora's Mask/Room Differences
This is a sub-page of Development:The Legend of Zelda: Majora's Mask.
The file z_majora/data/shape/find_Gfx.tag, which is a programmatically generated list of display lists found in various game files, was created partway through development. Comparing the files that are mentioned in it and files that are missing from it to the file addition dates in the RCS commit logs, it's possible to date this file to Dec. 7, 1999. The game was released in Japan on April 27, 2000.
The room files mentioned in find_Gfx.tag differ from the final game, with some extra rooms that no longer exist and some missing rooms that were created after December 7. (The file also references some extra maps that no longer exist and some missing maps that were created later, which you can read about here.)
It's important to keep in mind that, at the time find_Gfx.tag was created, the rooms may have differed from the rooms we see in the final game. Therefore, just because Room 00 of the Lost Woods is mentioned in the file and present in the final game doesn't mean that the rooms' appearances or contents were identical at this time. (However, the room's December 7 appearance could potentially be further ascertained by comparing the display list names.)
Contents
Missing Rooms
KAKUSIANA - Grottos
Room 14 - Twin Islands Hot Spring Water Grotto
Z2_INISIE_N - Stone Tower Temple (Normal)
Room 09 - Lava Room Room 10 - Garo Master Room Room 11 - Gomess' Lair
Z2_INISIE_R - Stone Tower Temple (Inverted)
Room 10 - Twinmold Boss Room Room 11 - Gomess' Lair
Z2_KinSta1 - Swamp Spider House
This room is only missing from the zelda2_scene directory, and not the zelda2_tool_scene directory:
Room 00 - Entrance
zelda2_scene contains rooms 01 to 06 (while the final game only goes from room 00 to 05), and zelda2_tool_scene goes from room 00 to 06, so it's not clear why room 00 is only missing from one directory.
Z2_lost_woods - Lost Woods
Room 02 - Link Riding Through the Lost Woods
Z2_MITURIN - Woodfall Temple
Room 12 - Boss Transition Room
Z2_PIRATE - Pirates' Fortress Interior
Room 08 - Barrel Room Egg Room 09 - Telescope Room Room 10 - Water Current Room Room 11 - Cell Room with Piece of Heart Room 12 - Underwater Block Room Room 13 - 100 Rupee Egg Room Room 14 - Entrance to Sewers
Extra Rooms
Z2_HAKUGIN - Snowhead Temple
Snowhead only has rooms 00 to 13 in the final game. An early texture file contains minimaps for rooms 00 to 16, but some are placeholders.
Room 14
Z2_hakugin_grp_RffT Z2_hakugin_grp_dummyff Z2_hakugin_grp_dummyff__DT Z2_hakugin_grp_Rff
Room 15
Z2_hakugin_grp_obj Z2_hakugin_grp_g771 Z2_hakugin_grp_g774 Z2_hakugin_grp_obj04 Z2_hakugin_grp_obj07 Z2_hakugin_grp_obj0a Z2_hakugin_grp_obj0b Z2_hakugin_grp_swit08 Z2_hakugin_grp_tongue00
Z2_KinSta1 - Swamp Spider House
The Swamp Spider House only has rooms 00 to 05 in the final game.
Room 06
Z2_KinSta1_grp_door06 Z2_KinSta1_grp_tree06 Z2_KinSta1_grp_wall06 Z2_KinSta1_grp_R06
Z2_Random - Secret Shrine
The Secret Shrine only has rooms 00 to 05 in the final game.
Room 06
Z2_Random_grp_S06 Z2_Random_grp_g2650 Z2_Random_grp_g2651 Z2_Random_grp_g2652 Z2_Random_grp_g2710 Z2_Random_grp_g2711 Z2_Random_grp_g2712 Z2_Random_grp_g2713 Z2_Random_grp_g2714
Room 07
Z2_Random_grp_S07 Z2_Random_grp_g2663 Z2_Random_grp_g2664 Z2_Random_grp_g2665 Z2_Random_grp_g2667 Z2_Random_grp_g2668 Z2_Random_grp_heri07__DT Z2_Random_grp_seal07__DT Z2_Random_grp_sora07__DT Z2_Random_grp_S07T
Room 08
Z2_Random_grp_S08 Z2_Random_grp_g2739 Z2_Random_grp_g2740 Z2_Random_grp_g2741 Z2_Random_grp_g2742 Z2_Random_grp_g2743 Z2_Random_grp_g2744 Z2_Random_grp_g2745 Z2_Random_grp_g2746
Room 09
Z2_Random_grp_S09 Z2_Random_grp_FL09 Z2_Random_grp_g2783 Z2_Random_grp_g2784 Z2_Random_grp_g2787 Z2_Random_grp_g2797 Z2_Random_grp_g2805 Z2_Random_grp_g2806 Z2_Random_grp_g2810 Z2_Random_grp_sasikomi09_FT Z2_Random_grp_seal09_1__DT Z2_Random_grp_seal09__DT Z2_Random_grp_S09T
Room 10
Z2_Random_grp_g2769 Z2_Random_grp_g2770 Z2_Random_grp_g2771 Z2_Random_grp_g2772 Z2_Random_grp_g2773 Z2_Random_grp_g2774 Z2_Random_grp_g2775 Z2_Random_grp_g2776 Z2_Random_grp_g2817 Z2_Random_grp_S0a
Z2_SEA - Great Bay Temple
Great Bay Temple only has rooms 00 to 15 in the final game.
Room 16
Z2_SEA_grp_Sff Z2_SEA_grp_g2555