Development:The Legend of Zelda: Majora's Mask
This page details development materials of The Legend of Zelda: Majora's Mask.
This page or section details content from the July 2020 Nintendo Leak. Check the July 2020 Nintendo Leak category for more pages also sourced from this material. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Add a description of what this is and how this got leaked.
Dump all your content here. GlitterBerri will organize. Make more categories if needed.
Useful Links:
- MM Pre-release screenshot collection
- TCRF MM page
- Sourced MM development timeline and info
- Ultimate MM Spreadsheet with all actors, objects, maps, files, and identifications
- Other MM spreadsheets
- MM technical documentation wiki
Contents
Early Versions
Early Event Flags Old plot progression and cut events ahoy! |
Early Item Lists
Early Item Lists Of pearls and pegasus statues... |
Unused Resources
Actors & Objects
Removed Actors & Objects xxx |
Maps
Unused Maps A cartographer's fancy. |
Unused Text
Unused Text English players need to get a clue. |
Early English Text
Early English Text Tinkle, Tinkle, Cool Ring Paǃ |
Unused Objects
To do: Currently listed are unused objects that don't appear in the final of Majora's Mask or Ocarina of Time, however there are a number of duplicate objects from Ocarina of Time that may have differences. Load in-game, get screenshots. |
Board
A board whose model and textures don't appear in the final. Located in z_majora/data/Board.o.
Floater
A tiny unknown object. Located in z_majora/data/Floater.o.
Kabu02
A tiny unknown object. Located in z_majora/data/Kabu02.o.
Kui
A tiny unknown object. Located in z_majora/data/Kui.o.
Saku
An unknown object whose model and textures don't appear in the final. Located in z_majora/data/Saku.o.
Spia
An unknown object whose model and textures don't appear in the final. Located in z_majora/data/Spia.o.
Stonebridge
A stone bridge whose model and textures don't appear in the final. Located in z_majora/data/Stonebridge.o.
Stree
An object with environmentally-friendly textures located in z_majora/data/Stree.o. Some originate from Ocarina of Time, others are new and don't appear in Majora's Mask.
Tg2
Oh, you thought "Aria" was cool? Object_human is back and better than ever as "testgirl2". Located in z_majora/data/Tg2.o, a sizable portion of this object contains new data that isn't in the original.
Twood01
Twhat twould you do if you saw the tiny object "Twood01" from z_majora/data/Twood01.o?
Textures
Weekdays
The game was originally planned to span the course of a week, rather than three days. Accordingly, z_majora/data/shape/TEXTURE/DMA_MAKE/WEEK/data contains the following image files, which contain kanji that correspond to the days of the week in Japanese.
- sun.rgb
- mon.rgb
- tue.rgb
- wed.rgb
- thu.rgb
- fly.rgb
- sat.rgb
The Environment Editor indicates that the final game takes place on the following days.
ようび | Weekday | Cycle Day |
---|---|---|
にちようび | Sunday | Opening |
げつようび | Monday | First Day |
かようび | Tuesday | Second Day |
すいようび | Wednesday | Third Day |
もくようび | Thursday | New Day |
きんようび | Friday | - |
どうようび | Saturday | - |
Spaceworld
These textures were used on the course selection screen during Spaceworld '99. See here for more details.
Texture | Translation |
---|---|
Please select a course | |
using the 3D stick. | |
Decide With A • Return With B | |
Speed Tour | |
Dungeon Tour | |
Battle Tour | |
Goron Death Race | |
Zora Stick Gathering | |
Epona Track Race | |
Epona Poe Hunter | |
Jungle Dungeon | |
Snow Dungeon | |
Deku City Infiltration | |
Battle Floor | |
Versus Boss! |
Minimaps
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. Notes: Upload final textures and compare. |
The file map_grand2.o.bak contains early versions of various minimaps.
MAP_DMA_TEST & MAP_ALL
MAP_DMA_TEST | MAP_ALL |
---|---|
MITURIN - Woodfall Temple
There is no minimap in this version for room 0B, the Deku Princess's prison.
Room 00 - Pre-Boss Room
Big | Small | Final |
---|---|---|
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Room 01 - Main Room
Big | Small | Final |
---|---|---|
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Room 02 - Entrance Room
Big | Small | Final |
---|---|---|
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Room 03 - Wooden Bridge Room
Big | Small | Final |
---|---|---|
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Room 04 - Compass Room
Big | Small | Final |
---|---|---|
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Room 05 - Room to Bow, Boss Key & Map
Big | Small | Final |
---|---|---|
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Room 06 - Map Room
Big | Small | Final |
---|---|---|
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Room 07 - Bow Room
Big | Small | Final |
---|---|---|
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Room 08 - Gekko Room
Big | Small | Final |
---|---|---|
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Room 09 - Dark Room
Big | Small | Final |
---|---|---|
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Room 0A - Pit Room
Big | Small | Final |
---|---|---|
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Snowhead
This version of Snowhead has 0x15 rooms, while the final game has only 0x0D.
Room 00 - Entrance
Room 01 - Compass Room
Room 02 - Bridge Room
Room 03 - Twin Block Room
Room 04 - Main Room
Room 05 - Pre-Main Goron Switch Room
Room 06 - Fire Arrow Room
Room 07 - Ice Block Room
Room 08 - Goron Switch Puzzle
Room 09 - Map Room
Room 0A - Eeno Room
Room 0B - Dinolfos Room
Room 0C - Boss Key Room
Room 0D - Boss Transition Room
Room 0E - xxx
Room 0F - xxx
Room 10 - xxx
Room 11 - xxx
Room 12 - xxx
Room 13 - xxx
Room 14 - xxx
Room 15 - xxx
Room 16 - xxx
Clock Town
Early | Final |
---|---|
This version of Clock Town features several differences from the final.
- There are only two exits to Termina Field, from North and South Clock Town.
- East and South Clock Town and the Laundry Pool are one continuous map.
- The Clock Tower is its own self-contained map.
- There is no land on the other side of the Laundry Pool pond.
- There is water at the northeast and southeast of the Clock Tower, instead of to the southwest and southeast.
- The Ocean Shooting Gallery has not yet been relocated to East Clock Town.
Deku Palace
Early | Final |
---|---|
Goron Racetrack
Early | Final |
---|---|
Waterfall Rapids
Early | Final |
---|---|
Romani Ranch
Early | Final |
---|---|
This map of Romani Ranch is called race_map_03, grouping it with race_map_00 (the Goron Racetrack) and race_map_01 (the Waterfall Rapids) above. race_map_02 (presumably Gorman Track) is missing.
This version of the ranch features several differences from the final.
- There are three exits from the east side of the map, rather than one.
- The barn is missing.
Functions
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Uncategorized
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Information to Add
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