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Dexter's Laboratory: Deesaster Strikes!

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Title Screen

Dexter's Laboratory: Deesaster Strikes!

Developer: Virtucraft
Publisher: BAM! Entertainment
Platform: Game Boy Advance
Released in US: September 26, 2001
Released in EU: November 2, 2001

CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
LevelSelectIcon.png This game has a hidden level select.

There are many games with the subtitle Deesaster Strikes!, but out of all of them, Dexter's Laboratory: Deesaster Strikes! is the best.

Build Info

At 20EDC is some build info.

VERSION 02/08/01
DEBUG1 = 0x%08X
DEBUG2 = 0x%08X
DEBUG3 = 0x%08X
DEBUG4 = 0x%08X
TIMER1 = 0x%08X
TIMER2 = 0x%08X
TIMER3 = 0x%08X
TIMER4 = 0x%08X
Marker without a reference (state)

Developer Credit

Starting at 4D109 are multiple listings for Manfred Linzner, the game's composer.

Manfred Linzner

A little later are credits for GAX Sound Engine.

GAX Sound Engine v2.01b (Jun 22 2001) 
Shin'en Multimedia. Code: B.Wodok

Level Skip

Pressing LLLR RLRR RLRL RRRL while the game is paused will skip the current level.

Revisional Difference

A second version of the game exists as well. The only difference of note is the fact that it fixes an infamous glitch in the final level that causes the game to softlock. One can tell which version is which by looking at the label on the cartridge- the original release has the code AGB-ADLE-USA in the bottom right corner, while the fixed version has AGB-ADLE-USA-1 instead.