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DicingKnight.

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Title Screen

DicingKnight.

Developer: Platine Dispositif
Publisher: Qute
Platform: WonderSwan Color
Released in JP: May 31, 2004


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
SoundtestIcon.png This game has a hidden sound test.


DicingKnight. is an action-RPG that was the wonderful swan song for the WonderSwan Color.

Sound Test

Dicing Knight Period-soundtest.png

Press Y1 (×16) on the status menu.

WonderWitch Leftovers and Development Text

Both Dicing Knight. and Judgement Silversword won QuTE's homebrew competition, Silversword in 2001 and Knight in 2002. The games contain substantial leftovers from the WonderWitch homebrew compiler, many of which are identical in both content and hex offset. Knight contains a dozen references to rom0 (an exclusive chip within the WonderWitch flash cartridge), flash-memory tests, identical compiling error messages to Silversword, as well as several calls to the sound.IL library and WonderWitch file system left in the code. A developer credit to Ikuo Kamiyama is embedded in the sound driver code.

The game was, however, built on Freya StaticOS 1.3.0, as seen in the area around 0000 03A0 to 0000 03ACF. The code shows a build date/time of 02/09/11/0000, or Midnight of September 11, 2002 (about a week before Silversword's, and only two months after the contest concluded).