Dillon's Dead-Heat Breakers/Obscured Graphics
This is a sub-page of Dillon's Dead-Heat Breakers.
Contents
Graphics
Cut-In Transition
The graphic for the cut-in for when it introduces each character has stuff that is not seen in-game, due to being cutoff.
Graphic | In-Game |
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Textures
Russ's "Brank" Eyes
Found in Russ's eye texture, there is a eye texture that cannot be seen in-game normally, it's his closed eyes texture with the word "Brank" on it.
Eye Texture | With "Brank Eyes" |
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Sal's Bag
Sal's bag texture has parts for his previous model from Dillon's Rolling Western: The Last Ranger
Leftover Holster Texture
Found in Dillon's early tire model's texture in arma_tire.vpl, you can see the Holster texture that was leftover from his previous model from Rolling Western, in which the model was recycled and had its texture modified.
Rolling Western | Dead-Heat Breakers |
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Models
Russ's Wrench
Russ's in-game model has a different wrench that is fully modeled inside his toolbox, despite this a separate model for his wrench is used instead of the one included with his in-game model.
Encyclopedia Image | In-Game Model |
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Ultra Chip
Because of the Ultra Chip being very small, it's hard to see the lettering on the chip.
If the model is opened up using a model viewer, it's revealed to be saying "Geki Chip"
Model | In-Game |
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