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Dracula: Crazy Vampire

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Title Screen

Dracula: Crazy Vampire

Developer: Planet Interactive
Publishers: DreamCatcher Interactive (US), Cryo Interactive (EU)
Platform: Game Boy Color
Released in US: October 9, 2001
Released in EU: 2001


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


I VANT TO LEAVE THIS GAME AH-AH-AH-AH!! Stricken by a bus when fading into sunset

VRAM FULL

Crazy Vampire U Debugscreen Game Boy Color.png

This message appears when the game tries to load initialised RAM into ld a,CB96, if attempting to write CHR when the tilemap is full and cannot render, acting as an error handler. Game Genie code 02F-84D-E6E (EU)/02F-B1D-E6E (US) will display this message anywhere in the game. Also appearing in ROM text at 0A0A.

Text

This company credit text was likely used to pad unused portion of ROM banks.

The first instance is at the start of the ROM at 0x0000:

.P.ANET*.\.ANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET*.PLANET*.PLANET*.PLANET*.PLANET*
.PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET*
*PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET**PLANET*

0x055E:

TOO MANY ANIMSLOT.

0x111E:

XLATBUFFER ERROR.

0x278F More than (No.) of lines (characters) of text.

Plus de 20 Chrs dans la ligne@Plus de 18 lignes@Plus de $80 chrs dans le texte.

0x35E9:

Plus de 20 Chrs dans la ligne@Plus de 3 lignes@Plus de $80 chrs dans le texte.