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DropMix/Debug Mode
< DropMix
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This is a sub-page of DropMix.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do:
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Contents
Requirements & Notes
- Debug APK, original data & obb files. (Archive.org link) [Note: This is the 1.9.0 IL2CPP build]
- DropMix Controller (for some of the keybinds and debug buttons)
- USB/Bluetooth Keyboard for your phone (if none, this is a fine alternative: wifikeyboard [The Google Play Store may say it's too old for your device, but it works fine])
Android emulators (like BlueStacks & Windows Subsystem) are not really preferable for this due to certain graphic layers not showing properly.
Controls
This needs some investigation. Discuss ideas and findings on the talk page. Specifically:
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Keybind | Effect |
---|---|
A | DropMix button |
X | Stops sound (Also randomly changes Key and resets BPM to 128) |
Z | Shows Debug card display/Mode |
D + B | Main Debug Menu |
C | Save Mix |
P | Party Mode High Scores Menu |
L | Puzzle Mode High Scores Menu |
Shift + Z | Turns on kNoReader mode (Which means you can access certain parts of the game without the controller) |
Tab | Drops a random card on a random slot. |
Main Debug Menu Buttons
Top Rows
Button | Effect | Notes |
---|---|---|
Row 1 | ||
Hide Debug | Hides debug menu | |
Show Bluetooth Comms | Shows Bluetooh Communication Logs (When pressed two buttons appear in place of it "Hide Bluetooth Comms" & "pause/unpause") | Suggests the bluetooth board communicates by sending CTI values from cards.
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Show/Hide History | Unknown | |
EQ Button | Presses the DropMix button | |
Red Score Up/Down | Increases or decreases the score for the players on the left side in Clash Mode | |
Blue Score Up/Down | Increases or decreases the score for the players on the right side in Clash Mode | |
Reset Audio | Stops sound, randomly changes Key and resets BPM to 128 | |
Debug Card Mode | Shows Debug card display/mode | |
Music Credits On/Off | Determines whether Credits field appears in card info on collection screen (data derived from level0 card data table) | |
Fake net failures | Unknown | |
Row 2 | ||
Demo build | Activates Demo Mode & disables Freestyle Mode | |
Draw stats | Shows FPS and "Audio plugin memory" on the top right of the screen. | |
Draw card load | Card loading log | |
Force wheel slice | Depending on what you pick the wheel will automatically spin to your choice | This only works in Clash, Party, and Puzzle |
View bad CTI reads | Likely refers to values which the server rejected [1]; changing a card asset to an invalid CTI value displays an error message here. Switching September's 02D4/724 value in sharedassets results in Attempted to look up invalid CTI 02D4, real CTI was probably 016A or 816A
| |
Worst snapshot | Saves a unplayable snapshot mix called "All Wilds" that features Bruno Mars - 24K Magic, Rick James - Super Freak, Skrillex - Bangarang (ft. Sirah), Disturbed - Down With The Sickness & Childish Gambino - Heartbeat | |
Reader mode | Swiches between kBluetoothReader & kNoReader | |
CardSlots history | Shows card history of each board slot | |
Skip card verification | When using modified game assets to swap card data, they fail intermittently when internet is enabled. This likely fires a request to check the data matches what the card data says it is. | |
Verify Cached Cards | Unknown | Pauses game for a few seconds, might have to do something with the game cache but unsure. May also also reset the card cache after restart. Possibly a means of forcing the game to update card data if updates were required after the initial download. |
Row 3 | ||
Social sign-in | Activates Google Play Games sign-in | |
Toggle battery info | Shows game board battery info | |
Force session expiration | Expires Google Play Games session and then activates Google Play Games sign-in | |
Pause sound | Pauses card audio (if playing) | |
Resume sound | Resumes card audio (if paused) | |
Debug card display | Shows Debug card display/mode | |
Delete player prefs | Resets user preferences | |
Earn badge | Earns badge from an assigned list (See note) | Badge Unlock Order List |
Clear Badges | Clears badges and Activates Google Play Games sign-in | |
Earn All Badges | Unlocks all badges (only works outside of collection) | |
Row 4 | ||
Defaul Snapshots | Resets snapshot mixes | |
Digtal Puzzle | Unknown |
Bottom Rows
Button | Effect |
---|---|
Row 1 | |
Board LED latency | Displays game board LED latency of the LEDs flashing with the audio |
led latency factor | Increases latency of the LEDs flashing with the audio by 0.1 |
led latency factor | Decreases latency of the LEDs flashing with the audio by 0.1 |
Reset led latency factor | Resets latency of the LEDs flashing with the audio to 0 |
Row 2 | |
Res | Displays debug text resolution |
Increase res | Increases debug text resolution |
Lower res | Decreases debug text resolution |
Reset | Resets debug text resolution |
DPI | Unknown |
Audio latency | Displays audio latency |
+ audio latency | Increases audio latency by 0.01 |
- audio latency | Decreases audio latency by 0.01 |
reset audio latency | Resets audio latency to 0.08 |
Card Display Mode
To do:
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