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DuckLife (Adobe Flash)

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Title Screen

DuckLife

Developer: Wix Games
Publisher: ArcadeTown
Platform: Adobe Flash
Released internationally: February 25, 2010


GraphicsIcon.png This game has unused graphics.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
The Unity version has some differences from the flash version.

“So you own this huge farm and are making tonnes of money, When one day this tornado comes along and destroys it all. The only thing that survives is a single duck egg. So you have to train this duckling into a racing duck, To make enough money to rebuild the farm”

Symbol Data

- chick - duck

- chick2 - duck 2

- chick3 - duck 3

- chick4 - duck 4

- pile - pile of seeds

- corn - seed

- pile2 - pile of super seeds

- corn2 - super seed

- loader - loading component

- txtx - text?

- coin - coin

- cam - camera

- terrain - terrain used in races

- energy - energy bar

- adclip - AD

- marker - marker

Unused Graphics

DuckLife VCamLeftover.png


A leftover from the V-Cam, a Flash component used to simulate camera movement by transforming the rest of the content. This is the preview frame that marks the camera's current position.

DuckLifeEarlyDucks.png


What seem to be early designs for the ducks, which are hidden just offscreen. The player cannot see these ducks normally, but they can be easily seen by putting the window into its maximized resolution. Weirdly, both ducks don't have their eyes colored in. The white duck is only seen on the main screen of the game, while the brown duck is in almost all of the screens where you choose a race.