We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Dune (DOS)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen


Developer: Cryo Interactive
Publisher: Virgin Games
Platform: DOS
Released in US: 1992
Released in EU: 1992

TextIcon.png This game has unused text.

NotesIcon.png This game has a notes page
ProtoIcon.png This game has a prototype article

A weird strategy/adventure hybrid slightly truer to its source material than the much more famous Dune II.


Read about prototype versions of this game that have been released or dumped.
Prototype Info
Miscellaneous tidbits that are interesting enough to point out here.

Unused Texts

Entering the House Harkonnen ends the game. There are three characters present: the Baron Vladimir Harkonnen, Feyd-Rautha and Emperor Shaddam IV. Under normal circumstances, it's not possible to directly speak with them; however, there is a way around this via a bug or a hex editor. If the House Harkonnen is changed to Sietch or any other place, it is now possible to speak with the three characters as enemies to prevent activating the final scene as normal. It is impossible to ask any of them to follow you.

(Source: Dark Linkaël)

Undocumented Demo Recording Function

Running duneprg.exe with the command line argument REC allows the player to record their actions in the game. Running the same executable with the argument DEM plays the recording back. This appears to have been removed in the CD version.