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Futurama: Worlds of Tomorrow

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Title Screen

Futurama: Worlds of Tomorrow

Developer: TinyCo
Publisher: Fox Digital Entertainment
Platforms: iOS, Android
Released internationally: June 29, 2017


CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Another city builder by TinyCo, using the Futurama cast and more.

Unused Graphics

Two placeholder images, the smaller one is titled placeholder.png and the larger one is placeholder@2x.png. These are identical to images in the files of Family Guy: The Quest For Stuff.
Futurama WoT placeholder1.png Futurama WoT placeholder2.png

Unused Code

layers-test.json is a test for layering, identical to a file in Family Guy: The Quest For Stuff.

{
    "layers": [
        {
            "type": "env",
            "imgs": [
                {
                    "img1.png": [
                        0,
                        0
                    ]
                },
                {
                    "img2.png": [
                        0,
                        0
                    ]
                }
            ]
        },
        {
            "type": "bgrepeat",
            "img": "watertile1.png"
        },
        {
            "type": "watereffect",
            "img": [
                "watertextures1.png",
                "watertextures2.png"
            ],
            "pos": [
                0,
                0
            ],
            "rect": [
                100,
                100
            ]
        },
        {
            "type": "terrain",
            "img": "isometric_grass_and_water.png",
            "tilesize": [
                64,
                32
            ],
            "size": [
                10,
                3
            ],
            "tiles": [
                1,
                1,
                1,
                1,
                1,
                1,
                1,
                1,
                1,
                1,
                2,
                2,
                2,
                2,
                2,
                2,
                2,
                2,
                2,
                2,
                3,
                3,
                3,
                3,
                3,
                3,
                3,
                3,
                3,
                3
            ]
        }
    ]
}

Debugging leftovers

Hmmm...
To do:
Add the images, enable these if possible, decrypt the majority of configs from the CDN.

Debug

fut_lua_console_debug.json (fg_lua_console_debug_v2.json in the beta) appears to be a call for an lua-based debug console, lua_console_cell.json relates to it. ads_debug_cell_v2.json is an ADS debugger and fg_ads_debug.json is likely related, a button called button_debug.png appears to be a debugging button, with no text inside (unless called by the game) likely calling a debug menu.

Developer Cheats

fut_hud_btn_cheat.png appears to be a developer cheat button with a ! in the middle, likely calling a developer cheat menu. inventory_cheat.json appears to be an inventory developer cheat, allowing any objects and characters to be added to the inventory. sm_goal_cheat.json appears to be a goal cheat, allowing typing of an ID or text, it calls for sm_goal_cheat_cell.json and sm_goal_cheat_info.json when used, the beta does not have these files.

Multiplatform Leftovers

Hmmm...
To do:
Find more if posssible, list specific files.

Assets from the iOS version are leftover in the Android version and vice versa, Family Guy: The Quest For Stuff leftovers are present or are reused with the same filename or the fg filename beginning.