Hoshi wo Miru Hito
Hoshi wo Miru Hito |
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Also known as: Stargazers This game has hidden developer credits. This game has a notes page This game has a Data Crystal page |
Hoshi wo Miru Hito (Stargazers) is an RPG infamous in Japan for its terrible interface, ugly graphics, unbalanced combat, snail's-pace walking speed, nigh-impossible puzzles... you get the picture.
Note to game developers: If your NPCs walk twice as fast as the player and your battle screen layout can't display the ones digit of HP, you might want to rethink your design a little.
Sub-Page
Notes |
Unused Ending
The game has three used endings: the good ending where the psychics coexist on Aqua with the dolphins, the mediocre ending where they return to the space colony, and the bad ending where they're instantly wiped out by the dolphins. However, there's text in the game for a fourth ending starting at C79B:
Original | 2008 English Patch |
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たたかいのなかで そだったさいきくの てきではなかった! かれらは もう2どと さいきっくのまえには あらわれない。 じんるいが、べつのせいぶつと たいとうに つきあうには、 まだおさないようだ。 じんるいは、しゅぎょうを つまねばならない。 さいきっくたちだけで、 あらたなるほしを、 めざして、たびだった! ほんとうに これで よかったのだろうか? |
They were no match for us psychics, who were forged in the heat of battle! They would never appear before the psychics again. It seems mankind is still too young to be able to co-exist with another species. They must learn much to improve this if they are to advance. The psychics left for a new star by themselves! Was that really for the best? |
The text implies that at some point there was going to be an actual final battle if the player chose to fight the dolphins, with the ending changing depending on whether the party won or lost. As it is, the game just jumps straight to the "bad" ending after making the last dialogue choice.
Developer Credits
At 1C018:
1987. Another Ltd.
And at 1FB9A:
1987ANOTHERltd.
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