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INFRA

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Title Screen

INFRA

Developer: Loiste Interactive
Publisher: Loiste Interactive
Platform: Windows
Released internationally: January 15, 2016


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
TextIcon.png This game has unused text.


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This game is receiving new content, by way of Expansion Packs and/or Downloadable Content.
Be aware that any unused content you find may become used in the future. If this does happen, please specify as such!
Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
Hmmm...
To do:
Commented-out subtitles, test graphics, leftovers from Portal 2. There's a bunch of stuff to add here.

*scrolls down page* "Facinating..."

Mac OS X Version

There was a Mac version that was planned to be released. But, according to a developer's response on a Steam discussion, they ran out of time to finish it and were going to continue its progress. It, sadly, was never released. However, an executable file can still be found in the root directory named infra_osx.

(Source: steamcommunity.com)

Unused Text

mp_coop_doors
mp_coop_laser_2
mp_coop_wall_catch
mp_coop_fling_1
mp_coop_wall_2
mp_coop_laser_crusher
mp_coop_wall_6
mp_coop_wall_1
mp_coop_laser_3
mp_coop_wall_5
mp_coop_race_2
mp_coop_wall_3
mp_coop_laser_1
mp_coop_race_1

mapcycle.txt is a leftover from Portal 2.

Unused Textures

INFRA-batterypack.png

batterypack.vtf contains UV maps for the battery packs. This UV map doesn't fit either battery pack skins.

Unused Models

LOD Test

Three files named lod_test.mdl, lod_test_b.mdl, and lod_test_c.mdl. They're all the same file. When you open it in Valve's model viewer, it will reveal a cube. Enabling Auto LOD in the Model tab and moving the camera farther away from the shape will change to a blue cylinder, then an orange sphere, and finally a red cone.

sphere.mdl

INFRA-sphere model.png

Just a gray sphere, nothing else.

Development Related

***** Start of Log 

An unfinished log file named ps3compilelog.txt can be found in infra/bin.

Removed Developer Maps

In pak01_dir.vpk/materials/maps/, you can find a few folders with names of developer test maps that were removed before the release of the final game. The folders contain cubemap files from the maps.

Folder Name Notes
c0_m1_prologue
computertest
fog_test
infra_c1_m1_office_test
infra_c7_m1c_skyscraper
infra_c7_m1c_skyscraper_walter
infra_c8_m2_metrobridge
itemtest