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Ken Griffey Jr.'s Slugfest (Nintendo 64)
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Take-Two Interactive > Games developed by Rockstar Games > Games developed by Rockstar San Diego > Games developed by Angel Studios
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 10
Games > Games by series > Ken Griffey Jr. series
Ken Griffey Jr.'s Slugfest |
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Developer: Angel Studios This game has hidden development-related text. |
Build Date
Present at 0x80096300 in memory is a build date.
Compiled ultra: Apr 4 1999 at 04:43:00
(Source: Ferrox)
Development Text
Various development-related text, including text for a crash handler, can be found at 0x80096328 in memory.
*** Stack munched, dying! *** WATCHPOINT HIT EXC_FPE UNKNOWN CAUSE OF ERROR VER %s Starting Fault Thread Inside ArtsProc Loading arts overlay before starting test() arts ArtsProc - Never we be here mon Inside GameProc Inside GameProc Global Initialization complete Debugger enabled GameProc received OS_SC_RETRACE_MSG GameProc sending message to ARTS GameProc received OS_SC_DONE_MSG GameProc received OS_SC_DONE_MSG while stopped GameProc sending message to ARTS GameProc received OS_SC_CONTROLLER_MSG while stopped GameProc received OS_SC_CONTROLLER_MSG GameProc received OS_PRE_NMI_MSG GameProc got STOP_GAMEPROC_MSG GameProc received STOP_GAMEPROC_MSG while stopped Setting up memory u64ResetMemoryLayout Master Pool before After --------------- Ultra-64 Memory System -------------------- _______________ _________________ <-- 0x80300000 (BANK 4 Begin) _____________________________________ <-- 0x80200000 (BANK 3 Begin) _______________ _________________ <-- 0x80100000 (BANK 2 Begin) _____________________________________ <-- 0x80000000 (BANK 1 Begin) Overlay Overlay Overlay Name Start End Resident? Compressed? YES. No yes. no Audio Heap Corrupted! _____________________________________ ----------------------------------------------------------- Pure virtual called u64malloc() no more memory available. attemped alloc = %d u6464malloc() no more memory available. attemped alloc = %d INSANITY CHECK strcpy () I have copied over 512 characters Unterminated string in code! Inside exit() u64aud.c Inside U64Audio::Constructor MidiBankFile SfxBankFile OneShotIdArray Inside U64Audio::Reinit Calling ResetSoundLists Inside U64Audio::ResetSoundLists U64Audio::ResetSoundLists - SfxBank is NULL Inside U64Audio::NewSound Inside U64Audio::PlayOneShot Leaving U64Audio::PlayOneShot Inside U64Sound::new Inside U64Sound::delete Inside U64Sound::Stop Inside U64Sound::Pass Creating a Compressed Sequence Player MidiData Stopped Starting Playing Stopping default Inside U64Sequence::Segue Exiting U64Sequence::Segue U64Sequence::Update - Stopped U64Sequence::Update - Stopped U64Sequence::Update - Playing U64Sequence::Update - Starting U64Sequence::Update - Stopping *** Stack overflow in ExpandDMA osPiStartDma failed Internal Error RamDrive::PageSector() u64RamDrive::PageSector() No more Available Sectors!! DynamicDLP Invalid Shape! %s(%s) ALL u64PageDynamicSegmentAt() Destation %x .isn't 16b aligned! u64PageDynamicSegmentAt() Size %x .isn't a multiple of 8! BD IP8 IP7 IP6 IP5 IP4 IP3 IP2 IP1 Interrupt TLB modification exception TLB exception on load or instruction fetch TLB exception on store Address error on load or instruction fetch Address error on store Bus error exception on instruction fetch Bus error exception on data reference System call exception Breakpoint exception Reserved instruction exception Coprocessor unusable exception Arithmetic overflow exception Trap exception Virtual coherency exception on intruction fetch Floating point exception (see fpcsr) Watchpoint exception Virtual coherency exception on data reference CU3 CU2 CU1 CU0 RP FR RE BEV TS SR CH CE DE IM8 IM7 IM6 IM5 IM4 IM3 IM2 IM1 KX SX UX USR SUP KER ERL EXL IE FS C Unimplemented operation Invalid operation Division by zero Overflow Underflow Inexact operation EV EZ EO EU EI FV FZ FO FU FI RN RZ RP RM Fault in thread %d: CAUSE SR badvaddr 0x%08x [integer divide by zero or overflow or user abort] t9 0x%08x gp 0x%08x sp 0x%08x fpcsr %s 0x%08x -----%s --%s Inside U64JoltPak::Mount Inside U64JoltPak::Main DataIO::OpenRead() - opening resident array DataIO::OpenRead() - opening non-resident array Need to DMA in more data Remaining data is all inside DmaBuffer Remaining data is not all inside DmaBuffer stack overflow in DataIo::GetData() dstbytesize - %d > DECOMP_BUFF_SIZE - %d bottom top __mortDMA() fifo not large enough,. set to %d, needs %d AUD A 0x%8x AUD B 0x%8x AUD C 0x%8x dmaBuffs[i] ACMDList[i] audioInfo[i] audioInfo[i]->data [41mERROR: audio cmdLen>MAX_RSP_CMDS [0m Inside U64ClawMaster::Init Exiting U64ClawMaster::Init U64ClawMaster::StartUpdate - Still fetching U64ClawMaster::StartUpdate - Valid=0 U64ClawMaster::Update - Valid=0 Using new improved Scheduler Handle Retrace Called [31mMore than one Audio task!!^[[0m Schedule: HandleRetrace sc->curRSPTask RSP is Yielding. Task = 0x%08x RSP is Complete. Task = 0x%08x Task 0x%08x is Yielded ^[[31mWarning! RDP finished before RSP!!!^[[0m Schedule: HandleRSP RDP is Complete. Task = 0x%08x RSP Task = 0x%08x sc->curRDPTask [41mProgram halted sc->curRDPTask->list.t.type == M_GFXTASK Schedule: HandleRDP t->msgQ Task Complete Swapping Buffers (type == M_AUDTASK) || (type == M_GFXTASK) [41mProgram halted SP 0x%08x being Executed HIGH PRIORITY TASK blocking audio!!!! 0x%08x Audio SP Firing Restart after Yield SP Requested and Available RSP DEAD. Hit left shoulder for debug (R shoulder swaps framebuffers) Main screen L RSP D Tasks R RDP A MORT RSP screen B Main D REGS L IMEM R DMEM RSP PC 0x%8x RSP SR 0x%8x RSP DA %x RSP IMEM screen B RSP U UP D DOWN %4x 0x%8x 0x%8x 0x%8x 0x%8x RSP DMEM screen B RSP U UP D DOWN %4x 0x%8x 0x%8x 0x%8x 0x%8x RSP REGS screen B RSP RDP screen B Main RDP SR 0x%8x RDP DA 0x%8x TASKS screen B Main L RSP Task D Threads R RDP Task RSP 0x%8x RDP 0x%8x GFX A 0x%8x 0x%8x GFX B 0x%8x 0x%8x GFXList A 0x%8x 0x%8x GFXList B 0x%8x 0x%8x RSP TASK screen B TASKS SCSTATE 0x%8x SCFLAGS 0x%8x SCFB 0x%8x TYPE %s GFX AUD UNKNOWN FLAGS 0x%8x UCODE BOOT 0x%8x BOOT SIZE 0x%8x UCODE DATA 0x%8x DATA SIZE 0x%8x DRAM STACK 0x%8x STACK SIZE 0x%8x OUT BUFF 0x%8x BUFF SIZE 0x%8x DATA PTR 0x%8x DATA SIZE 0x%8x YIELD PTR 0x%8x YIELD SIZ 0x%8x NULL RDP TASK screen B TASKS SCSTATE 0x%8x SCFLAGS 0x%8x SCFB 0x%8x TYPE %s GFX AUD UNKNOWN FLAGS 0x%8x UCODE BOOT 0x%8x BOOT SIZE 0x%8x UCODE DATA 0x%8x DATA SIZE 0x%8x DRAM STACK 0x%8x STACK SIZE 0x%8x OUT BUFF 0x%8x BUFF SIZE 0x%8x DATA PTR 0x%8x DATA SIZE 0x%8x YIELD PTR 0x%8x YIELD SIZ 0x%8x NULL MAIN GAME AUDIO ARTS FAULT PRI.%4d %4d %4d %4d %4d STA %c%c%c%c %c%c%c%c %c%c%c%c %c%c%c%c %c%c%c%c FLG %8x%8x%8x%8x%8x ID .%4d %4d %4d %4d %4d vprintf() - Internal ERROR
(Source: Ferrox)
Categories:
- Pages missing developer references
- Games developed by Angel Studios
- Pages missing publisher references
- Games published by Nintendo
- Nintendo 64 games
- Pages missing date references
- Games released in 1999
- Games released in May
- Games released on May 10
- Games with hidden development-related text
- Ken Griffey Jr. series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Take-Two Interactive > Games developed by Rockstar Games > Games developed by Rockstar San Diego > Games developed by Angel Studios
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 10
Games > Games by series > Ken Griffey Jr. series