Ken Griffey, Jr.'s Winning Run
Ken Griffey, Jr.'s Winning Run |
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Developer: Rare This game has unused text. This game has a notes page |
To do: Game Designer Oliver Davies said at one point there were button codes to unlock the hidden teams and the credits. Read the talk page for more. |
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Notes |
Unused Text
Anti-Piracy
Text for these anti-piracy screens exist, but goes unused as no anti-piracy programming has been found. Game Genie codes DBFE-B35C will replace the next message screen to the irregularity screen, and DCFE-B35C will replace the next message screen to the anti-piracy screen (the easiest way to jump to a message screen is to play the game on a PAL console, which will replace the region error with one of the two messages).
Also present at $00808D are these two strings:
rArEwArE !PIRATE!
These strings would be used to handle a false positive scenario when searching the contents of the stack and RAM looking for unauthorized devices (more info on the Donkey Kong Country 2 page). Again, there are no programming that loads them. It is presumed that anti-piracy methods were originally intended to be implemented, but was removed late in development.
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