We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Kick and Run (Arcade)
Jump to navigation
Jump to search
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Square Enix > Games developed by Taito
Games > Games by platform > Arcade games
Games > Games by publisher
Games > Games by publisher > Games published by Square Enix > Games published by Taito
Games > Games by release date > Games released in 1986
Kick and Run |
---|
Developer:
Taito
|
A Kick and Run is substantially less destructive than a Hit and Run.
Developers Credits
There's a build date at 0x082D4 of the main CPU:
17OCT1986
As an added bonus, there's a programmer credit in the sub CPU at 0x001F:
PROGRAMMED BY T.ISHIZASI
This is Takeshi Ishizashi, and Kick and Run seems to be their first programming credit at Taito.
(Source: Original TCRF research)
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Square Enix > Games developed by Taito
Games > Games by platform > Arcade games
Games > Games by publisher
Games > Games by publisher > Games published by Square Enix > Games published by Taito
Games > Games by release date > Games released in 1986