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Kirby: Triple Deluxe/Kiosk Demo
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This is a sub-page of Kirby: Triple Deluxe.
A near-final build of Kirby: Triple Deluxe was distributed as a Kiosk Demo in America and Europe. Compared to the final game, there aren't many differences.
Differences
Title Screen
- The Demo's title screen logo has a tiny "Demo" graphic attached below the trademark symbol. The bottom screen also sports two buttons that direct the player to Fine Fields - Stage 1 and Fine Fields - Stage 5. It also lacks the "Press ⌂ to go to the HOME Menu" text. Additionally, the background of the Title Screen can be moved in the final game by tilting the Nintendo 3DS. This can't be done in the Demo.
Demo | Retail |
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- Upon pressing a button, the player is brought to a controls screen before playing a stage.
Stages
While completely inaccessible in the Demo, the first room in Stage 3 of Fine Fields is different. If the mapdata is ported to the full game, the player will encounter a Goal Door where the One-Way Door should be. This is most likely a developer mistake, as there would be no reason to end a stage in its first room, and the rest of the stage's room data is available in the Demo.
Demo | Retail |
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End of a Stage
When finishing a stage, the player is brought into a "Thanks for Playing" screen.
Miscellaneous
- Every track that is not available in the stream folder, but is mentioned in the sound archive is replaced with the theme "Hypernova Inhale".