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Kirby: Triple Deluxe/Kiosk Demo

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This is a sub-page of Kirby: Triple Deluxe.

A near-final build of Kirby: Triple Deluxe was distributed as a Kiosk Demo in America and Europe. Compared to the final game, there aren't many differences.

Differences

Title Screen

  • The Demo's title screen logo has a tiny "Demo" graphic attached below the trademark symbol. The bottom screen also sports two buttons that direct the player to Fine Fields - Stage 1 and Fine Fields - Stage 5. It also lacks the "Press ⌂ to go to the HOME Menu" text. Additionally, the background of the Title Screen can be moved in the final game by tilting the Nintendo 3DS. This can't be done in the Demo.
Demo Retail
Kirby Triple Deluxe Demo title screen.png KTDTitleScreen.png
  • Upon pressing a button, the player is brought to a controls screen before playing a stage.

Kirby Triple Deluxe Demo controls screen.png

Stages

While completely inaccessible in the Demo, the first room in Stage 3 of Fine Fields is different. If the mapdata is ported to the full game, the player will encounter a Goal Door where the One-Way Door should be. This is most likely a developer mistake, as there would be no reason to end a stage in its first room, and the rest of the stage's room data is available in the Demo.

Demo Retail
Kirby Triple Deluxe Demo Fine Fields - Stage 3.png Kirby Triple Deluxe Fine Fields - Stage 3.png

End of a Stage

When finishing a stage, the player is brought into a "Thanks for Playing" screen.

Kirby Triple Deluxe Demo end.png

Miscellaneous

  • Every track that is not available in the stream folder, but is mentioned in the sound archive is replaced with the theme "Hypernova Inhale".