Level Icon
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Bin Name and Path
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Name/Translation Tag
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Curator
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Description
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Notes
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gamedata/lbp2/th_da_vinci/final_levels/cutscene_intro_theme1/cutscene_intro_theme1_b.bin
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Let's Get You Match Fit: Part 2!
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Larry Da Vinci
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This is the infamous unused press demo level.
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gamedata/lbp2/th_da_vinci/final_levels/main_02_grab_and_swing/main_02_grab_and_swing_b.bin
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Grab And Swing: Part 2!
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Larry Da Vinci
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Grab And Swing: Part 2!
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Although this level isn't unused, it features a description and uses a sticker as an icon.
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gamedata/lbp2/th_da_vinci/final_levels/main_03_gripple_grapple/main_03_gripple_grapple_b.bin
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Gripple Grapple: Part 2!
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Larry Da Vinci
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Although this level isn't unused, it's lacking a description and shares the same icon is its main level due to being shown in a level link.
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gamedata/lbp2/th_popov_factory/final_levels/main_01_cell_block_zzz/main_01_cell_block_zzz_b.bin
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Maximum Security: Part 2!
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Clive Handforth
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This level has a unique icon, however it's never seen, the name of the icon is "clive boss.tex" which may imply this was supposed to be a boss.
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gamedata/lbp2/th_popov_factory/final_levels/main_03_bang_for_buck/main_03_bang_for_buck_b.bin
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Bang For Buck: Part 2!
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Clive Handforth
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Although this level isn't unused, it's lacking a description and shares the same icon is its main level due to being shown in a level link.
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gamedata/lbp2/th_henry_garage/final_levels/cutscene_intro_theme4_main_02/cutscene_intro_theme4_main_02.bin
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The Sackbot Redemption
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Avalon Centrifuge
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The loading mechanisms in Huge Spaceship's Huge Hangar have been damaged by the Negativitron's attack. Rescue as many `sackbots` as you can and get the supply lines moving! All this and more under the watchful and instructive gaze of Avalon Centrifuge.
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This level just copies the metadata for the first sackbot redemption level.
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gamedata/lbp2/th_eve_assylum/final_levels/main_02_fire_flying/main_02_fire_flying_b.bin
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Fireflies When You’re Having Fun: Part 2!
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Eve Silva Paragorica
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This level has a unique icon and name that is shown due to a level link, so the description wasn't made.
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gamedata/lbp2/th_eve_assylum/final_levels/main_05_invasion_of_the_body_invaders/main_05_invasion_of_the_body_invaders.bin
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Unnamed Level
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Eve Silva Paragorica
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The boss level for Eve's Asylum, the metadata is very early due to never being able to be seen at all.
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gamedata/lbp2/th_cosmos/final_levels/cutscene_intro_theme6/cutscene_intro_theme6_b.bin
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Negativitron Incoming
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By Dr. Herbert Higginbotham
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Although this level isn't unused, it's lacking a description and shares the same icon is its main level due to being shown in a level link.
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gamedata/lbp2/th_cosmos/final_levels/main_01_lift_off/main_01_lift_off_b.bin
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Set The Controls For The Heart Of The Negativitron: Part 2!
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By Dr. Herbert Higginbotham
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One of the more seen level link icon and name due to the level link from the beta being brought to the final.
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gamedata/lbp2/th_cosmos/final_levels/main_02_trash_valley/main_02_trash_valley.bin
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Full Metal Rabbit
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By Dr. Herbert Higginbotham
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Being stranded on the surface of the Negativitron is not a great way to start the day. However, the rest of the Alliance are in the same boat (or Huge Spaceship)! But where? You're going to need to fight your way through the wiley minion `hordes` and rescue Da Vinci and the gang!
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Keeping the metadata from the main level despite the description never being seen.
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gamedata/lbp2/th_cosmos/final_levels/main_02_trash_valley/main_02_trash_valley_b.bin
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Full Metal Rabbit: Part 2!
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By Dr. Herbert Higginbotham
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Keeps the icon, but that's it.
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gamedata/lbp2/th_cosmos/final_levels/main_05_the_negativitron/main_05_the_negativitron.bin
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The Negativitron
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By Dr. Herbert Higginbotham
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The final showdown! The ultimate challenge! The apogee of antagonism!
Defeat the Negativitron once and for all. At last Craftworld - nay, the entire Cosmos - can sleep easy once more. Have you got what it takes?
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Oddly enough this level has everything unique for it, excluding the icon, implying that the level was once not going to be a sub level.
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