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Lua:Metal Slader Glory
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This page contains Lua scripts for the game Metal Slader Glory.
Text Id Displayer
The following Lua scripts display the id of the currently displayed dialogue line.
FCEUX
while true do local DialogueIdOffset = 0x64 local DialogueId = memory.readword(DialogueIdOffset) gui.text(20, 20, "Dialogue Id: " .. DialogueId) emu.frameadvance() end
Mesen
function sceneInfo() state = emu.getState() bgColor = 0x302060FF fgColor = 0x30FF4040 --Draw some rectangles and print some text emu.drawRectangle(8, 8, 86, 16, bgColor, true, 1) emu.drawRectangle(8, 8, 86, 16, fgColor, false, 1) emu.drawString(12, 12, "Dialogue ID: " .. string.format('%02d', emu.read(0x64, emu.memType.cpu)), 0xFFFFFF, 0xFF000000, 1) end emu.addEventCallback(sceneInfo, emu.eventType.endFrame)