Madeline Thinking Games
Madeline Thinking Games |
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Developer: Gryphon Software Corporation This game has hidden development-related text. |
To do: There appear to be a number of other files with leftover development text. |
Development Text
TEMPDEMO.WRI is a small file in the main folder which includes the following text:
This is a placeholder for a Creative Wonders Demo program!
A file titled README in the folder for the Sesame Street: Let's Make a Word! demo. This is also present in some editions of Madeline European Adventures.
Instructions for Let's Make A Word Macintosh Demo Small World Software October 22, 1995 Holly, You need to do the following steps in order to run the Let's Make A Word Macintosh demo program included in this package. 1) Create a single volume with all the necessary files on it. The volume can either be a CDROM or hard disk partition volume. Please note the path to the containers, as you will need this information in step #2. The following files need to be copied from the LMAW folder in the CDROM labeled SSAW, which contains the PC/Windows version of the Let's Make A Word Demo. error.msg FB.CON FN.CON IN.CON INTROFIL.WAV LB.CON LG.CON LMAWICON.ICO LMAWTADA.WAV LN.CON LNOBDING.WAV LNOBHLTE.WAV LNOBNEWB.WAV SPARKLE.00 SPARKLE.01 SPARKLE.02 SPARKLE.03 SPARKLE.04 SPARKLE.05 TR.CON TRANFARM.WAV TRANSTUD.WAV UG.CON UN.CON The Macintosh demo also requires the following file from the Let's Make A Word ? Macintosh game CDROM. macwow.inp All these files need to be in the same folder for the demo to run properly. 2) As we discussed on the phone, you will need to use the 'ResEdit' program to set the path to the containers. This allows you the flexibility of changing the executable with respect to the path to the containers, without recompiling the executable. The following steps describe this procedure. 3) Start ResEdit. 4) Open the 'Wow' executable located in this archive. You will see a list of resources come up. 5) Double click the 'STR#' resource (you may have to scroll the list down to see it). A list of resources will pop up. 6) Double click on ID #600 resource, labeled 'Path to Containers'. 7) Replace the first entry 'Let's Make A Word:LMAW:' with the full path name to the containers. Make sure the path name ends with a colon (:), as in the default setting. 8) Save your changes, and close this executable. 9) Repeat steps 4 through 8 for the wow.fat executable. Quit ResEdit when you are finished editing both executables. 10) Both executables are now ready to run. If there are any problems, please do not hesitate to contact us. Seth Aron Ari Shamash Small World Software
Unused Graphics
BOOKCASE.BMP, FLOORS.BMP, PETS.BMP and TOOLS.BMP are placeholder images for the decoration game.
PUZZLE1.INF and PUZZLE2.INF are photos of unknown people, probably family members of one of the developers, located in the folder for the jigsaw puzzle images. They may have been used as placeholders.
PUZZLE16.BMP is an unused image for the jigsaw game.
Revisional Differences
To do: Check for more differences. |
The game was rereleased as Madeline Thinking Games Deluxe. This edition of the game included an animated Madeline sprite in all of the main screens, who would provide additional commentaries.
Original | Rerelease |
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The Madeline series
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Windows, Mac OS Classic | The Magnificent Puppet Show • Thinking Games • European Adventures • 2nd Grade Math |
- Pages missing developer references
- Games developed by Gryphon Software Corporation
- Pages missing publisher references
- Games published by Creative Wonders
- Mac OS Classic games
- Windows games
- Pages missing date references
- Games released in 1996
- Games released in March
- Games released on March 22
- Games with hidden development-related text
- Games with unused graphics
- Games with revisional differences
- To do
- Madeline series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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