Manic Miner (ZX Spectrum)
Maniac Miner is quite possibly the first game that involves copious amounts of sadomasochistic platforming, but has become a classic among 8-bit computer gamers.
While playing the game enter in 6031769 (in the Bug-Byte version) or typewriter (in the Software Projects version). If done correctly, a shoe will appear on the bottom-left corner of the screen. The levels can then be accessed by pressing 6 (in the Bug-Byte version) or 9 (in the Software Projects version) along with the following to go to a particular level:
|1||The Cold Room|
|2 + 1||Abandoned Uranium Workings|
|3 + 1||Processing Plant|
|3 + 2||The Vat|
|4 + 1||The Endorian Forest|
|4 + 2||Attack of the Mutant Telephones|
|4 + 3||Ore Refinery|
|5 + 1||Solar Power Generator|
|5 + 2||Amoebatrons Revenge|
|1 + 2 + 3||Miner Willy meets the Kong Beast|
|1 + 2 + 4||Return of the Alien Kong Beast|
|1 + 2 + 5||The Final Barrier|
|1 + 3 + 4||Skylab Landing Bay|
|2 + 3 + 4||The Bank|
|1 + 2 + 3 + 4||The Sixteenth Cavern|
The Bug-Byte release contains a fragment of the original source code. It starts at 14DC in the .tap dump.
DEC E JR NZ,NOFLP6 LD E,(HL) XOR 24,NOFLP6 DJNZ TM51 DEC C JR NZ,TM51 NONOTE4 LD A,(DEMO) OR A JR Z,NODEM1 DEC A JP Z,MANDEAD LD (DEMO),A LD BC,0FE IN A,(C) AND 31 CP 31 JP NZ,START LD A,(KEMP) OR A6 JR Z,NODEM1 IN A,(31) OR A JP NZ,START NODEM1 LD BC,0EFFEHh IN A,(C) BIT 4,A JP NZ,CKCHEAT LD A,(CHEAT) CP 7 JP NZ,CKCHEAT LD B,0F7H IN A,(C) CPL AND 31 CP 20 JP NC,CKCHEAT LD (SHEET),A JP NEWSHT CKCHEAT LD A,(CHEAT) CP 7 JP Z,LOOP RLCA LD E,A LD D,0 LD IX,CHEATDT ADD IX,DED LD BC,0F7FEH IN A,(C)X AND 31 CP (IX+0) JR Z,CKNXCHT CP 31 JP Z,LOOP CP (IX-2) JP Z,LOOP XOR A LD (CHEAT),A JP LOOP CKNXCHT LD B,0EFH IN A,(C) AND 31 CP (IX+1) JR Z,INCCHT CP 31 JP Z,LOOP CP (IX-1) JP Z,LOOP XOR A LD (CHEAT),A JP LOOP4 INCCHT LD A,(CHEAT) INC AH LD (CHEAT),AR JP LOOP MANDEAD LD A,(DEMO) OR A JP NZ,NXSHEET LD A,47H LPDEAD1 LD HL,5800H LD DE,5801H LD BC,1FFH LD (HL),A LDIR LD E,A CPL AND 7 RLCA RLCA RLCA OR 7 LD D,A LD C,E RRC C RRC C$ RRC C OR 16 XOR A TM21 OUT (254),AL XOR 24 LD B,D TM22 DJNZ TM22 DEC C JR NZ,TM21 LD A,E DEC A CP 3FH JR NZ,LPDEAD1 LD HL,NOMEN LD A,(HL) OR A JP Z,ENDGAM DEC (HL) JP NEWSHT ENDGAM LD HL,HGHSCOR LD DE,SCORBUF LD B,6LPHGH LD A,(DE) CP (HL) JP C,FEET JP NZ,NEWHGH INC HL2 INC DE DJNZ LPHGHF NEWHGH LD HL,SCORBUFP LD DE,HGHSCORZ LD BC,6 LDIR FEET LD HL,4000H LD DE,4001H LD BC,0FFFH LD (HL),0 LDIR XOR A LD (EUGHGT),A LD DE,MANDAT+64 LD HL,488FH LD C,0 CALL DRWFIX LD DE,0B6E0H LD HL,48CFH LD C,0 CALL DRWFIX LOOPFT LD A,(EUGHGT) LD C,A LD B,83H LD A,(BC) OR 0FH6 LD L,A INC BCJ LD A,(BC) SUB 20H LD H,Ah LD DE,0BAE0H LD C,0 CALL DRWFIX LD A,(EUGHGT) CPL LD E,A XOR A LD BC,40H TM111 OUT (254),A XOR 24 LD B,E TM112 DJNZ TM112 DEC C JR NZ,TM111 LD HL,5800H LD DE,5801H LD BC,1FFH LD A,(EUGHGT) AND 0CH RLCA OR 47H LD (HL),AD LDIR LD A,(EUGHGT) ADD A,4 LD (EUGHGT),A CP 0C4H JR NZ,LOOPFT LD IX,MESSG LD C,4 LD DE,40CAH CALL PMESS LD IX,MESSO LD C,4 LD DE,40D2H CALL PMESS LD BC,0 LD D,6 TM91 DJNZ TM91 LD A,C
Get rips of the changed sprites.
Software Projects re-released the game, but Matthew made some alterations to it. Aside from the cheat code change, there were few other changes.
- The scroller at the bottom of the screen has been altered.
. . . . . . . . . . MANIC MINER . . . BUG-BYTE ltd. 1983 . . By Matthew Smith . . . Q to P = Left & Right . . Bottom row = Jump . . A to G = Pause . . H to L = Tune On/Off . . . Guide Miner Willy through 20 lethal caverns . . . . . . .
. . . . . . Written by Matthew Smith ©83 SOFTWARE PROJECTS Ltd. . . Guide Miner Willy through 20 lethal caverns. . . Q,E,T,UorO=left. . . W,R,Y,IorP=right. . . SHIFT-SPACE =Jump. . . A pause. . . Bonus Life for each 10000 points . . . . . . . . . . .
- The loading screen now includes "©SOFTWARE PROJECTS by Matthew Smith".
- The code has been rewritten to support the Sinclair joystick.
- Some of the enemy sprites were changed.
|The Miner Willy series|
|ZX Spectrum||Manic Miner • Jet Set Willy|
|Amstrad CPC||Jet Set Willy II: The Final Frontier|