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Max Payne 2: The Fall of Max Payne

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Title Screen

Max Payne 2: The Fall of Max Payne

Developers: Remedy Entertainment (Windows), Rockstar Vienna (Xbox/PS2)
Publisher: Rockstar Games
Platforms: Windows, Xbox, PlayStation 2
Released in US: October 14, 2003 (Windows), November 25, 2003 (Xbox), December 2, 2003 (PS2)
Released in EU: October 24, 2003 (Windows), December 5, 2003 (Xbox/PS2)


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Figure out what the rest of the debug options do. Most likely do nothing anymore and only would work on the PC version.

Debug Options

Applying the below codes will enable various developer options in the PlayStation 2 version. The codes listed below will only work on the US version of the game.

005FC050 00000001 window
00595EF0 00000000 nodialog
005FC058 00000001 screenshot
005FC060 00000001 profile
005FC048 00000001 developer
005FC068 00000001 enableloadingstats
005FC070 00000001 debugmem
005FC078 00000001 disable3dpreloads
005FC088 00000001 skipstartup
005FC090 00000001 developerkeys
005FC098 00000001 materialverbose
005FC0A0 00000001 runtimeverbose
005FC0A8 00000001 dumpfactories
005FC0C0 00000001 havokvdb
005FC0B0 00000001 showprogress
005FC0B8 00000001 novidmemcheck
005FC0D8 00000001 capture
005fc0e0 00000001 memcapture
006b40a0 00000001 viewsafearea
006B40A8 00000001 lightmapsonly
00595ef8 00000000 LegacyKfLoading
005fc0c8 00000001 debuglines
005aa8b0 00000000 noportalrendering
006b4098 00000000 dontclipportals
006b4090 00000001 wireframe
005fc0d0 00000001 coder
(Source: Punk7890)

developer

Max Payne 2 PS2 - Debugoption1.png Max Payne 2 PS2 - Debugoption2.png

Enables a level select menu in the main menu.

viewsafearea

Max Payne 2 PS2 - Debugoption3.png

Build Date

Present in the Windows version's executable at 0xE6294.

Max Payne 2 - Build %d
Max Payne 2 - Fri Sep 26 14:45:21 2003

Revisional Differences

The Steam version of the game was notorious for it's brief use of Myth's no-CD crack in an effort to remove the game's SecuROM copy protection. Although this was reverted on May 13, 2010, the Myth's ASCII logo can still be found in a file called testapp.exe.