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Mother 3/Unused Graphics/Character Sprites

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This is a sub-page of Mother 3/Unused Graphics.

Sub-Pages

M3 Violet Kneel Down.png
Party Members
Sailor Kumatora!
M3-ShockedBrenda.png
NPCs


Magypsies

M3 BetaAeolia Walk Left.gif M3 BetaAeolia Walk Back.gif M3 BetaAeolia Walk Forward.gif M3 BetaAeolia Walk Right.gif M3 BetaAeolia Talk BottomLeft.gif M3 BetaAeolia Talk Left.gif M3 BetaAeolia Talk TopLeft.gif M3 BetaAeolia Talk Back.gif M3 BetaAeolia Talk Forwards.png M3 BetaAeolia Talk TopRight.gif M3 BetaAeolia Talk Right.gif M3 BetaAeolia Talk BottomRight.gif
Found in Aeolia's graphic bank, unused animations of an early design for them. The walking & talking forwards is missing a frame that was overwritten with the final design. In the final game, Aeolia is always seen sitting in her chair, which is likely why these sprites are left over. The graphic bank also contains 46 frames after the ones with valid data that pull from random small snippets of the following two graphic banks in the ROM, suggesting that this graphic bank contained more sprites that were removed.

M3 BetaPhrygia Walk Left.gif M3 BetaPhrygia Walk Forwards.gif M3 BetaPhrygia Walk Right.gif M3 BetaPhrygia Talk BottomLeft.png M3 BetaPhrygia Talk Left.gif M3 BetaPhrygia Talk TopLeft.gif M3 BetaPhrygia Talk TopRight.gif M3 BetaPhrygia Talk Right.gif M3 BetaPhrygia Talk BottomRight.png
Found in Phrygia's graphic bank are an early design for them walking & talking. Walking is missing a frame in each direction, & two of the talking sprites seem to have been partially overwritten and missing a frame as well.

Enemies

Pigmasks

M3 PigmaskCaptain Pull.gif
Unused animation of the Pigmask Captain trying (and failing) to pull something from the ground. While it's possible it was meant to be one of the Needles, the hole in their sprite doesn't quite match up.

M3 PigmaskCaptain Emerge.gif
Unused animation of the Pigmask Captain emerging from the water. It almost loops perfectly.

M3 PigmaskCaptain Carry.gifM3 Pigmask Carry.gif
Unused animations of the Pigmask Captain & Major picking something up from the ground. Their left shoulder has a hole in it that line up perfectly with unused sprites of the Masked Man being picked up.

M3 NavySqueal periscope.gif
Unused animations of a periscope found within the Navy SQUEAL's graphic's bank. In the final, they never have a periscope.

M3 NavySqueal Appear.gif
Follow-up animation of a Navy SQUEAL popping up from the water, which plays immediately after the previous one.

M3 NavySqueal Water BottomLeft.gifM3 NavySqueal Water Left.gifM3 NavySqueal Water TopLeft.gifM3 NavySqueal Water Down.gifM3 NavySqueal Water Up.gifM3 NavySqueal Water TopRight.gifM3 NavySqueal Water Right.gifM3 NavySqueal Water BottomRight.gif
Follow-up animation of a Navy SQUEAL which plays immediately after the previous one.

Master Eddy

M3 MasterEddy Down.gif M3 MasterEddy Side.gif M3 MasterEddy Side2.gif
Sprites of Master Eddy facing in the other 3 cardinal directions. He only faces upwards in the final due to his positioning, which leaves these sprites unused.

M3 MasterEddy WhirlpoolDown.gif M3 MasterEddy WhirlpoolSide.gif M3 MasterEddy WhirlpoolSide2.gif
Sprites of Master Eddy drawing the party in with a whirlpool. Same as above, these go unused due to the position you encounter him from.

Barrier Trio

M3 BarrierTrio Walk Left.gifM3 BarrierTrio Walk Down.gifM3 BarrierTrio Walk Up.gifM3 BarrierTrio Walk Right.gif
The Barrier Trio walking in multiple different directions. In the final, they stay stationary in the same pose, & never look forward.

Woah Mama!
A member of the Barrier Trio facing forward and moving its hips. Same as above, they don't even animate in the final game.

M3 BarrierTrio Ready.gif
An odd animation of the back Barrier Trio, looks like it's readying up?

Masked Man

M3 MM SwordWalkin.gif
An unfinished looking animation of the Masked Man walking with his sword drawn.

I'm the Masked Man, I'm grey and orange~
Unused animation of the Masked Man shooting his arm cannon to the side.

Mother3-mm-explode.gif
Unused animation of the Masked Man collapsing & exploding. While the first half is used in the final game after defeating him at Chupichupyoi Temple, the second half of him exploding goes completely unused.

Mother3-mm-float.gif
Unused animation of the Masked Man being lifted or floating. It seems to follow the previous animation, and it pairs well with the animation of the Pigmasks picking up something from the ground.

Mother3-mm-repair.png
A very interesting unused sprite of the Masked Man being repaired, seemingly after exploding. It's possible it was meant as a background detail in Chapter 8.

Porky

M3 Porky Early Idle.gif
Animation of an early Porky floating in a glass capsule never seen in the final game.

M3 Porky Early Close.gifM3 Porky Early Open.gif
More animations of the early Porky closing/opening his pod. Note that, while the sprite editor shows it closing, in-game it's opening.

M3 Porky Early Speak.gif
Possible talking animation for the early Porky design.

M3 Porky Early Unknown R.gifM3 Porky Early Unknown L.gif
The early Porky wobbling in his floating contraption before floating back up.

M3 Porky Early Fall.gif
Early Porky falling from the ground, breaking the glass from his contraption all over the floor.

M3 Porky Early Struggle.gif
Follow up to the previous animation, Porky struggling or calling out for something after falling to the ground.

Porkybots

M3 Porkybot2.pngM3 PorkybotTalk.gif
Unused sprites for a Porkybot sitting and talking.

M3 PorkybotFall.gif
Unused animation of a Porkybot falling or stomping its foot.

M3 PorkyBot Destroyed.gif
Unused animation for a destroyed Porkybot.

M3 Porky Bot Destroyed.pngM3 PorkyBot AbsolutelyAnnihilated.png
An unused sprite of the destroyed Porkybot without the electric effects, and a completely destroyed Porkybot.

M3 PorkyBot Shine.gif
Unused animation of an early Porkybot shining its eyes. Maybe a form of brainwashing?

M3 PorkyBot Death.gif
Unused animation of the same early Porkybot falling over & breaking apart.

Miscellaneous

Huzzah for Engrish!
Some text that resembles the "End?" text that appears in the ending.

M3OsohePortraitUp.png
The haunted portrait in Osohe Castle has a frame for looking up if the player goes above it, which goes technically unused as this is normally impossible without using a walk-through-walls code.

M3 Statue Unused.png
Found in the graphics bank for the Osohe Castle statue, graphics of an unused variant/early design for it exist.

M3 TrashCan Falling.gif
Found in Bank 0 - Character 1F6, graphics of a trash can falling over. This might be related to the graphics of Andonuts falling over in the Trash Can.

Mother3 Rocking Chair.gif
A rocking chair that is found in the sprite group for Wess.

ploop
An animation exists of the pig-shaped vending machines dispensing an item.

M3 slimeplaceholder.png

M3 slimeplaceholder 2.png


A dummy graphic whose sprites are copied at least 24 times in the ROM. It is often used as the overworld sprite for unused enemies such as the Tiny Forest or enemies that are encountered in cutscenes instead of the overworld, like Fassad and the Porky-bots. It depicts a jolly creature resembling a Slime from the Dragon Quest series saying the word "dummy". It uses an incorrect palette in-game giving it a rather creepy appearance as well as blanking out its speech bubble. The second image is an artist's rendering with a custom grayscale palette to show the detail, as well as a gray background added to make the white more visible.

Why did HAL/Brownie Brown give him a butt?
Another dummy graphic, depicting an immobile naked man, which could have been used as the placeholder for NPCs on the overworld. It appears if the party gets a game over when adolescent Kumatora is in the lead, which is normally impossible without the use of cheats or the Debug room (If kid/pre-chapter 4 Kumatora is in the lead, the game will just play Flint's game over animation instead).