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Mouse Stampede
Mouse Stampede |
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Developer: Mark of the Unicorn This game has uncompiled source code. |
Mouse Stampede is like Millipede, but with rodents instead of arthropods, cheese instead of mushrooms, and ouse Stam instead of illi.
Contents
Revisional Differences
An updated version was produced in the mid-nineties, and posted as a free easter egg on MOTU's web site. Some of its changes added compatibility with recent systems: multitasking awareness, a centered playfield on larger screens, and the ability to quit at any time instead of rebooting.
Build Dates
Both versions include a date in the owner resource: 30 July 1984 for the retail release and 25 January 1994 for the download. The latter is one day after the tenth anniversary of the Macintosh, which may have been the author's occasion for revisiting the game.
Title Screen
Version 1.0 | Version 2.0 |
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Jason Linhart is well-attested as Mouse Stampede's developer, from a caption in the Baltimore Sun to a Slashdot comment by MS sprite artist Bill Spitzak. A 1983 Byte article also names Linhart as MOTU's president at the time. Conversely, there's no record of a Tom Wade having any association with the company. Why the first version went out under that byline is an enigma, to say nothing of "Walter" and "A Herd of Walruses".
Help Screen
A page of online documentation was added to replace the printed instructions.
Start Dialog
Semaphore Signal's review expressed confusion about the option to choose a starting score. Version 2.0 added an explanation of its purpose as a difficulty switch.
Version 1.0 | Version 2.0 |
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Copy Protection Strings
The game's theme song riffs on "Three Blind Mice", and so does its copy protection.
The disk check compares two otherwise unused strings in the application — FarmersWifeCarvingKnife
at 70DF and 1.0.0
at 70B3 — with their counterparts at the beginning of the file Stampede Stuff. If either fails to match, the game is "cut off" by a spontaneous reboot. (And you'll never, ever manage to copy that file, because it's locked behind the impregnable bozo bit.)
The only other legible text in Stampede Stuff is the phrase "Stampede Protector".
Version 2.0 no longer includes the file, the strings, or any copy protection.
Source Code
In version 2.0, some source code fragments were written to what used to be empty space. They can be seen at the beginning of the application in a hex editor.
Date=0; } else { count=size
sallersean renam
rr=ReadDateTime(&time); time=time-86400L; i=6; for (j=0; j<4; ++j) { if (HiScores[i].Date<time) { for (k=i; k<9; ++k) Hi
- Pages missing developer references
- Games developed by Mark of the Unicorn
- Pages missing publisher references
- Games published by Mark of the Unicorn
- Mac OS Classic games
- Pages missing date references
- Games released in 1984
- Games with uncompiled source code
- Games with hidden development-related text
- Games with revisional differences
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Mark of the Unicorn
Games > Games by platform > Mac OS Classic games
Games > Games by publisher > Games published by Mark of the Unicorn
Games > Games by release date > Games released in 1984