We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Nanosaur 2: Hatchling
Jump to navigation
Jump to search
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by Ideas From the Deep
Games > Games by developer > Games developed by Pangea Software
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Ideas From the Deep
Games > Games by publisher > Games published by Pangea Software
Games > Games by release date > Games released in 2004
| Nanosaur 2: Hatchling |
|---|
|
Developers: Pangea Software (Mac),
Ideas From the Deep (Windows)
|
Nanosaur 2: Hatchling takes place shortly after the first game and sees the player once again saving eggs, this time as a pterodactyl.
Debug Modes
Pressing F8 will bring up the FPS. Pressing it again will show the collision boxes.
Pressing it a third time removes the boxes and turns the game into a wireframe mode.
Level Select
When selecting a game to play, hold F10 to bring up a level select.
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by Ideas From the Deep
Games > Games by developer > Games developed by Pangea Software
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Ideas From the Deep
Games > Games by publisher > Games published by Pangea Software
Games > Games by release date > Games released in 2004

