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Notes:Pokémon Black 2 and White 2

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This page contains notes for the game Pokémon Black 2 and White 2.

Weather Effects

00 Interior
01 Snow
02 Rain
03 Sandstorm
04 Snowstorm
05 Hail
06 Rainstorm (Thundurus)
07 Rainstorm (Tornadus)
08 Crystals
09 Fog (gray)
0A Fog (dark gray)
0B Fog (light gray)
0C Sandstorm (stronger)
0D Fog (dark gray)
0E Fog (light gray)
40 Normal

Unused Maps

ID Name Description
3 Black City
4 Black City
94 Nimbasa Gate Gate to Route 4
145 Opelucid Gate Gate to Route 10
152 Pokémon League Entrance to N's Castle
211 Relic Castle B2F
212 Relic Castle B3F
213 Relic Castle B4F
214 Relic Castle B5F
215 Relic Castle B7F Right
216 Relic Castle B7F Maze (left, right & bottom)
217 Relic Castle B7F Maze (left, right & bottom)
218 Relic Castle B7F Maze (left, right & bottom)
219 Relic Castle B7F Maze (left, right & bottom)
220 Relic Castle B7F Maze (left & right)
221 Relic Castle B7F Maze (left & right)
222 Relic Castle B7F Maze (left & right)
223 Relic Castle B7F Maze (left & right)
226 Relic Castle B7F Maze (top & left)
228 Relic Castle B7F Maze (top & right)
232 Relic Castle B7F Left
233 Relic Castle B6F Tower
234 Relic Castle B5F Tower
235 Relic Castle B4F Tower
236 Relic Castle B3F Tower
237 Relic Castle B2F Tower
238 Relic Castle B1F Tower
239 Relic Castle Tower Entrance
265 Victory Road 1F 1
266 Victory Road 2F 2
267 Victory Road 3F 1
268 Victory Road 4F 1
269 Victory Road 2F 2
270 Victory Road 1F 2
271 Victory Road 1F 3
272 Victory Road 1F 3
273 Victory Road 3F 3
274 Victory Road 4F 2
275 Victory Road 5F
276 Victory Road 6F
277 Victory Road 4F 3
279 Trial Chamber Terrakion
412 N's Castle Entrance
413 N's Castle 1F
414 N's Castle Generic room
415 N's Castle Generic room
416 N's Castle Generic room
417 N's Castle 2F
418 N's Castle Lab
419 N's Castle Generic room
420 N's Castle Generic room
423 N's Castle Generic room
424 N's Castle Generic room
521 Challenger's Cave Entrance
522 Challenger's Cave B1F
523 Challenger's Cave B2F
524 Route 10 Field
525 Route 10 Badge Gate
526 Route 10 Café Chamber
527 Route 10 Normal Chamber
528 Route 10 Bug Chamber
529 Route 10 Electric Chamber
530 Route 10 Ground Chamber
531 Route 10 Sky Chamber
532 Route 10 Ice Chamber
533 Route 10 Dragon Chamber
555 Lostlorn Forest Trailer

ROM Directory Structure

From http://pastebin.com/raw/PAE4reQg

/file location/ (iscopy from another game) what it contains

/a/0/0/0 (bw a000) connection strength icons 
/a/0/0/1 (bw a001) unused dev (underground etc) 
/a/0/0/2 ********* text 1
/a/0/0/3 ********* text 2
/a/0/0/4 ********* sprites (pokegra)
/a/0/0/5 ********* basic boxes and arrow
/a/0/0/6 ********* move effects (waza_particle, maybe others)
/a/0/0/7 ********* Pokemon icons
/a/0/0/8 ********* Maps / Models
/a/0/0/9 ********* (416 * various, small)
/a/0/1/0 ********* ?? 1 file ??
/a/0/1/1 ********* Battle Backgrounds, generic map textures, battle UI
/a/0/1/2 ********* Zonedata (map association table)
/a/0/1/3 ********* not a narc, just data (?)
/a/0/1/4 ********* textures
/a/0/1/5 ********* edge color tables
/a/0/1/6 ********* personal.narc (file index information below)
/a/0/1/7 (dp)----- growtbl
/a/0/1/8 ********* Level Up moves (levelup)
/a/0/1/9 ********* evolves into (evolutions)
/a/0/2/0 ********* child pokemon
/a/0/2/1 (bw a021) move data  
/a/0/2/2 (bw a022) light blue window (communications lost with other player) 
/a/0/2/3 (bw a023) fonts 
/a/0/2/4 ********* item data
/a/0/2/5 ********* item sprites 
/a/0/2/6 ********* Title Screen (version, nintendo/pc logo too)
/a/0/2/7 ********* ui background for something
/a/0/2/8 (bw a028) trading interface (link?) 
/a/0/2/9 ********* IR/wifi etc interface backgrounds
/a/0/3/0 ********* overworld hero sprites
/a/0/3/1 (bw a032) overorld sprites for certain NPCs 
/a/0/3/2 (bw a033) wireless communication interaction & backgrounds 
/a/0/3/3 ********* mystery gift interfaces 
/a/0/3/4 ********* mainmenu continue background and interface
/a/0/3/5 ********* entralink ui sprites and background
/a/0/3/6 (bw a037) ?? 1 file ??
/a/0/3/7 ********* ?? 1 file ??
/a/0/3/8 ********* more entralink related sprites and backgrounds
/a/0/3/9 ********* Trainer Card & Badges
/a/0/4/0 (bw a041) inbattle basic trainer sprites (Youngster, Preschooler, Scientist, etc.)
/a/0/4/1 (bw a042) ?? 1 file ?? 
/a/0/4/2 (bw a043) shared trainer profile sprites and background 
/a/0/4/3 (bw a044) simple shapes, likely dev & unused
/a/0/4/4 (bw a045) musical prop sprites
/a/0/4/5 (bw a046) musical generic sprites/background
/a/0/4/6 ********* musical in-musical sprites
/a/0/4/7 ********* ?? 1 file ?? same sort of thing as a/2/0/8- pokemon species and forms split up into actual index numbers
/a/0/4/8 ********* overworld sprites
/a/0/4/9 (bw a050) cgear top bar sprites
/a/0/5/0 (bw a051) single color sprites, unused
/a/0/5/1 (bw a052) bw1 sprites (copy)
/a/0/5/2 (bw a053) (19 * various)
/a/0/5/3 ********* item browsing UI backsplash
/a/0/5/4 (bw a055) status/type/contact sprites (battle)
/a/0/5/5 (bw a056) weather particle sprites (effects?)
/a/0/5/6 ********* in-game scripts
/a/0/5/7 ********* (25 * various, script related?) - loads 28 bytes at a time
/a/0/5/8 (bw a059) pal pad entry sprites
/a/0/5/9 ********* ?? 1 file ??
/a/0/6/0 ********* (200 * 780 bytes)
/a/0/6/1 (bw a062) (10 * 780 bytes)
/a/0/6/2 (bw a063) pal pad background sprites
/a/0/6/3 ********* trainer sendout pokeball throw sprites
/a/0/6/4 (bw a065) dev alphanumeric unused
/a/0/6/5 ********* Move Animation Scripts
/a/0/6/6 ********* Battle Animation Scripts
/a/0/6/7 (bw a068) dev camera UI tiles
/a/0/6/8 ********* material/material srt anims
/a/0/6/9 ********* (8 * various)
/a/0/7/0 ********* start/X menu sprites (save/party etc)
/a/0/7/1 ********* trainer front sprites (trfgra)
/a/0/7/2 ********* trainer back sprites (trbgra)
/a/0/7/3 (bw a074) BMD0 - shadow4_test
/a/0/7/4 ********* overworld ambient textures (grass+)
/a/0/7/5 ********* matrixy background and buttons
/a/0/7/6 (bw a077) musical? background for some window
/a/0/7/7 ********* pokemon stats summary + ribbons
/a/0/7/8 ********* (50 * various)
/a/0/7/9 (bw a080) ?? 1 file ??
/a/0/8/0 ********* (30 * various)
/a/0/8/1 (bw a082) (1 * 780 bytes, another 0 byte blank)
/a/0/8/2 ********* UI tiles, PC box tiles, type sprites
/a/0/8/3 ********* small shield sprites with numbers
/a/0/8/4 ********* map layout tiles
/a/0/8/5 ********* ?? 1 file ??
/a/0/8/6 ********* ?? 1 file ?? background music-related
/a/0/8/7 ********* inventory buttons and icons for item types
/a/0/8/8 (bw a089) link tiles
/a/0/8/9 ********* 1 file (text-related)
/a/0/9/0 ********* 1 file (text-related)
/a/0/9/1 ********* trainer data (trdata)
/a/0/9/2 ********* trainer poke (trpoke)
/a/0/9/3 (bw a094) musical (?) model and background/stuff
/a/0/9/4 ********* move backgrounds
/a/0/9/5 (bw a096) gts search room sprites/etc
/a/0/9/6 ********* (2 files, large and small)
/a/0/9/7 ********* (10 files, various)
/a/0/9/8 ********* item quality boxes, kinda like wondercards
/a/0/9/9 ********* various backgrounds (large skewed pokeball)


==

==


/a/1/0/0 ********* pokewood logos and ui backgrounds
/a/1/0/1 ********* speech bubbles and battle background (black pokeball)
/a/1/0/2 ********* ?? 1 file ?? 800 bytes
/a/1/0/3 (bw a102) gts negotiations sprites
/a/1/0/4 (bw a103) trading sub-animation for pokeball effects
/a/1/0/5 (bw a104) some kind of red aurora
/a/1/0/6 ********* (38 * 188)
/a/1/0/7 (bw a106) jigglypuff singing sprites
/a/1/0/8 ********* protaganist textures (professor intro)
/a/1/0/9 ********* (444 * 28 bytes, few bigger)
/a/1/1/0 ********* (25 * 4 bytes)
/a/1/1/1 (bw a110) museum's book textures
/a/1/1/2 (bw a111) sound/song for something musical
/a/1/1/3 (bw a112) sound/song for something musical
/a/1/1/4 (bw a113) sound/song for something musical
/a/1/1/5 (bw a114) sound/song for something musical
/a/1/1/6 ********* large key item textures (magma stone, mirror, lunar wing), also mugshot backgrounds (fiery/icy winds etc), keldeo form change(281), NPC fly action animations(59,67)
/a/1/1/7 ********* PC box backgrounds
/a/1/1/8 ********* (117 * 36 bytes)
/a/1/1/9 ********* wifi tournament ui backgrounds?
/a/1/2/0 ********* Text Input Charmap - bw2 keyboard layouts
/a/1/2/1 (bw a120) pikachu & pachirisu wallpaper
/a/1/2/2 ********* breaking box texture
/a/1/2/3 (bw a122) earth/water/fire mini texture
/a/1/2/4 (bw a123) copy of bw1 egg moves (/a/1/2/3)
/a/1/2/5 (bw a124) something with linking and unused stuff
/a/1/2/6 ********* overworlds (616)
/a/1/2/7 ********* encounters (135) encounter slot tables slots
/a/1/2/8 ********* subway texture
/a/1/2/9 (bw a128) registered item popup overlay
/a/1/3/0 (bw a129) dev screenshots, useless
/a/1/3/1 ********* TV gelboard
/a/1/3/2 ********* xtransciever NPC sprites
/a/1/3/3 ********* unova city system
/a/1/3/4 (bw a133) link sprites, nothing
/a/1/3/5 ********* cocoon textures
/a/1/3/6 (bw a136) unova zone system
/a/1/3/7 (bw a137) battle recorder tiles
/a/1/3/8 ********* clay & protagonist textures
/a/1/3/9 (bw a139) DS/DSi connectivity screen?
/a/1/4/0 (bw a140) poketransfer sseq
/a/1/4/1 (bw a141) PCbox bottom screen layout
/a/1/4/2 (bw a142) poketransfer textures/tiles
/a/1/4/3 ********* dream world cutscene stuff
/a/1/4/4 (bw a144) gts sprites
/a/1/4/5 (bw a145) wireless connection screen
/a/1/4/6 (bw a146) unova dungeon system
/a/1/4/7 ********* unova route/area switch system
/a/1/4/8 (bw a148) moving car textures
/a/1/4/9 ********* (1 file, 40 bytes)
/a/1/5/0 (bw a151) seasons splash
/a/1/5/1 ********* (3 * various xKB files)
/a/1/5/2 (bw a153) woody/metal/ice textures
/a/1/5/3 (bw a155) mail backgrounds
/a/1/5/4 ********* (48 * 1052 bytes)
/a/1/5/5 (bw a157) textures gold/blue (insignificant)
/a/1/5/6 ********* (8 * various <1KB files)
/a/1/5/7 ********* pokedex tiles
/a/1/5/8 ********* more overworld sprites, boat textures, cutscene textures, map textures?
/a/1/5/9 ********* ********* "POCKET MONSTERS BLACK/WHITE VERSION 2" tilemaps (intro cutscene / credits?)
/a/1/6/0 ********* dragon gym textures
/a/1/6/1 (bw a163) (7 * 44 bytes)
/a/1/6/2 ********* bootup credits / copyright notice after credits
/a/1/6/3 ********* (31 * 108 bytes)
/a/1/6/4 ********* (8 * 36 bytes)
/a/1/6/5 (bw a167) footprint sprites (cgear?)
/a/1/6/6 (Pt copy) pl_btdtr (bw a168)
/a/1/6/7 (Pt copy) pl_btdpm (bw a169)
/a/1/6/8 ********* professor intro animation
/a/1/6/9 (bw a171) trainer AI scripting
/a/1/7/0 ********* xtransciever ui and static bg
/a/1/7/1 ********* player interaction sprites
/a/1/7/2 ********* (25 * 124 bytes)
/a/1/7/3 ********* (2 * 36 bytes)
/a/1/7/4 ********* map textures
/a/1/7/5 ********* more map textures
/a/1/7/6 ********* (684 * 345 bytes, 01 flags)
/a/1/7/7 ********* (60 * 64 bytes)
/a/1/7/8 (bw a181) online win loss messages
/a/1/7/9 (bw a182) less of ^
/a/1/8/0 (bw a183) egg_cursor, spiral sphere
/a/1/8/1 (bw a184) Mixing records screen in Union Room, wireless communications playersprites
/a/1/8/2 (bw a185) unova 3d sys
/a/1/8/3 (bw a186) (6 * 50 bytes, 1 * 80 bytes)
/a/1/8/4 (bw a187) closeup backgrounds when people are talking
/a/1/8/5 (bw a188) vs recorder, battle point
/a/1/8/6 (bw a189) demo_sinka2, white screen with black topbottom
/a/1/8/7 (bw a190) water textures
/a/1/8/8 (bw a191) yellowgreen ui
/a/1/8/9 ********* more yellowgreen ui, player interactivity sprites
/a/1/9/0 (bw a193) unity tower
/a/1/9/1 ********* (685 * 4 bytes) definitely pokemon-related
/a/1/9/2 (bw a195) itemfinder UI
/a/1/9/3 ********* https://dl.dropbox.com/u/12206225/anotherunk.png ??
/a/1/9/4 ********* (Pt copy) wifi_earth
/a/1/9/5 (bw a198) blueblack HUD
/a/1/9/6 (bw a199) more interactive UIs similar to above
/a/1/9/7 (bw a200) saving game notebook animation
/a/1/9/8 (bw a201) battle institute record paper
/a/1/9/9 ********* dex complete paper

==

==

/a/2/0/0 ********* (6 * various >1KB files)
/a/2/0/1 (bw a204) animated pokeball small
/a/2/0/2 ********* starter sprites
/a/2/0/3 (bw a206) battle subway map
/a/2/0/4 ********* out25 bushes and flowers textures
/a/2/0/5 ********* ITEM_STD items split into type groups by file:  5_0: battle items, 5_1: , 5_2: , 5_3: , 5_4:
/a/2/0/6 ********* 8 byte members- stadium trainers (last 2 bytes of member is trainer class)
/a/2/0/7 ********* rainbow/sparkle textures
/a/2/0/8 ********* index of pokemon and their forms used to look up a poke's "real" index number - they're listed separated by form, though some have 2 listings even with 1 form(venusaur, meganium)
/a/2/0/9 ********* camera click sound..
/a/2/1/0 (bw a214) Hall of Fame background
/a/2/1/1 (bw a214) copy of bw1 subpoke (/a/2/1/4)
/a/2/1/2 (bw a215) copy of bw1 subtr (/a/2/1/5)
/a/2/1/3 ********* hall of fame sprites
/a/2/1/4 (bw a218) dream mist poof
/a/2/1/5 ********* ending picture montage
/a/2/1/6 (bw a221) (7 * various >1KB).
/a/2/1/7 (bw a222) car/truck textures
/a/2/1/8 ********* some UI
/a/2/1/9 (bw a224) (4 * 36 bytes).
/a/2/2/0 (bw a225) gamefreak logo movie
/a/2/2/1 (bw a134) bw1 intro movie (15fps) 
/a/2/2/2 ********* intro movie (seems to be 15fps)
/a/2/2/3 ********* min pokemon levels (0-649)
/a/2/2/4 (bw a228) pidove/woobat flying pokemon animation
/a/2/2/5 ********* (70 * large files) ABT files
/a/2/2/6 ********* (93 * large files) ABL files
/a/2/2/7 ********* (86 * 98304 compressed) tutorial screenshots?
/a/2/2/8 ********* battle_pocket.dat
/a/2/2/9 ********* small footprints without pallete
/a/2/3/0 (bw a234) black error message ("An error has occurred. Please turn off the power.")
/a/2/3/1 ********* (23 * pallete&?? files)
/a/2/3/2 ********* test effect textures
/a/2/3/3 ********* stage (musical?)
/a/2/3/4 ********* (8 * various <50b files).
/a/2/3/5 ********* medal
/a/2/3/6 ********* medal case background
/a/2/3/7 ********* medal case checkerflag background
/a/2/3/8 ********* achievement medals
/a/2/3/9 ********* ?? 1 file ??
/a/2/4/0 ********* ?? 1 file ??
/a/2/4/1 ********* ?? 1 file ??
/a/2/4/2 ********* green&yellow-orange background for something
/a/2/4/3 ********* score bonus time up tiles (poketransfer?)
/a/2/4/4 ********* (13 * various files)
/a/2/4/5 ********* world tournament brackets sprites
/a/2/4/6 ********* world tournament poster~
/a/2/4/7 ********* ?? 1 file ??
/a/2/4/8 ********* (120 * 6 byte files) frontier 1 pokemon allowance?
/a/2/4/9 ********* (120 * <16 byte files) multiple pokemon, double?
/a/2/5/0 ********* 1000 files, pokemon sets pretty much filled
/a/2/5/1 ********* (120 * 6 byte files) ...
/a/2/5/2 ********* (120 * <16 byte files) ...
/a/2/5/3 ********* pwtpoke2 - 1000 files, first bunch are for PWT (second set)
/a/2/5/4 ********* pwttr1, 68 files - world tournament trainer pkm choices 1v1
/a/2/5/5 ********* pwttr6, 68 files - world tournament trainer pkm choices 6v6
/a/2/5/6 ********* pwtpoke - world tournament pkm sets (first set)
/a/2/5/7 ********* 1000 files, pokemon sets pretty much filled ~still diff
/a/2/5/8 ********* pwt vgc top4 event
/a/2/5/9 ********* greenblack honeycomb background
/a/2/6/0 ********* elevator/gate textures
/a/2/6/1 ********* 1000 files, only 370 with data (pkm sets)
/a/2/6/2 ********* 661 files, 44/24/10 bytes ~ pkm choices from above sets ^?
/a/2/6/3 ********* wbt textures (battle tournament)
/a/2/6/4 ********* homika (roxie)'s gym speaker texture
/a/2/6/5 ********* world tournament backgrounds
/a/2/6/6 ********* more world tournament bg
/a/2/6/7 ********* trainer mugshots
/a/2/6/8 ********* (117 * various <100b files)
/a/2/6/9 ********* (41 * 1688 bytes, +1 1536 byte)
/a/2/7/0 ********* ~new record, timed people interaction? hexagonal background+
/a/2/7/1 ********* pokewood
/a/2/7/2 ********* (41 * ~100b files)
/a/2/7/3 ********* hidden hollows encounter tables
/a/2/7/4 ********* pokewood animated cell movies
/a/2/7/5 ********* (185 * various files)
/a/2/7/6 ********* shibu/hasu/nami textures (insignificant)
/a/2/7/7 ********* IR battle tiles
/a/2/7/8 ********* aku_fire, aku_kage, aku_tume textures (insignificant)
/a/2/7/9 ********* starry night textures
/a/2/8/0 ********* shauntal room textures (fires)
/a/2/8/1 ********* marshal room textures
/a/2/8/2 ********* Pokemart inventory data
/a/2/8/3 ********* ?? 1 file ??
/a/2/8/4 ********* more texture tiles
/a/2/8/5 ********* c-gear people background
/a/2/8/6 ********* small insignificant textures
/a/2/8/7 ********* c-gear textures and default background
/a/2/8/8 ********* stairwell textures
/a/2/8/9 ********* lists of pokemon by type~pokedex search by type
/a/2/9/0 ********* champion's room textures, and mark-medals?
/a/2/9/1 ********* trfgra (trainer battle sprites) for pwt
/a/2/9/2 (bw a107) elesa gym textures
/a/2/9/3 ********* multicolor pokewood logo poster
/a/2/9/4 ********* pokewood mini posters for each unique character
/a/2/9/5 ********* textures of water pokemon caricatures
/a/2/9/6 ********* in-pokedex route encounter lists
/a/2/9/7 ********* undersea tunnel overview and poster
/a/2/9/8 ********* insignificant texture (really not)
/a/2/9/9 ********* N riding zekrom/reshiram

==

==

/a/3/0/0 ********* weather particles (leaf/flake/flower/leaf)
/a/3/0/1 ********* regi floor textures
/a/3/0/2 (bw a016) copy of bw1 personal.narc
/a/3/0/3 ********* firework texture
/a/3/0/4 ********* glowing virizion/terrakion/cobalion textures
/a/3/0/5 ********* 2 effect texture, another 13640b file)
/a/3/0/6 (bw a219) (copy of bw1 /a/2/1/9) (legendary stone effect & pokeball)

==

big files:
569 0x10bfba00 0x117b0c84  12276356 [  627] /a/2/2/2  (intro movie)
349 0x058ab600 0x064cdbdc  12723676 [  480] /a/0/0/2  (text 1)
568 0x0f95fe00 0x10bfb8fc  19512060 [  670] /a/2/2/1  (bw1 intro)
361 0x09e5fc00 0x0b15b81c  19905564 [  409] /a/0/1/4  (textures)
505 0x0d656200 0x0ec001c0  22716352 [  479] /a/1/5/8  (more textures)
355 0x07a35800 0x09847660  31530592 [ 1065] /a/0/0/8  (maps / models)

these are the only files which differ between b2/w2 (based on the md5sum):
/a/0/2/6 title screen (version, nintendo/pc logo too)
/a/0/8/5 
/a/1/2/7 (encounters)
/a/1/6/0 (8th gym textures)
/a/1/7/6 pokedex related?
/a/2/2/2 (intro movie)
/a/2/2/7 help screenshots of some sort
/a/2/9/6 pokedex -> ingame location