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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Notes:Super Mario Strikers
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This page contains notes for the game Super Mario Strikers.
Folder structure of .INI and similar files.
- art/
- animation/ - control character animation during gameplay
- Birdo_triggers.txt
- Bowser_triggers.txt
- Daisy_triggers.txt
- DonkeyKong_triggers.txt
- Goalie_triggers.txt
- HammerBro_triggers.txt
- koopa_triggers.txt
- Luigi_triggers.txt
- mario_triggers.txt
- MarioGoalie_triggers.txt
- Peach_triggers.txt
- SuperTeam_triggers.txt
- Toad_triggers.txt
- Waluigi_triggers.txt
- Wario_triggers.txt
- Yoshi_triggers.txt
- debug/
- debug.glg - Contains no text.
- effects/
- scripts.fx - Contains a number of dummied out lines. Needs investigation.
- templates.fx
- lua/ - no comments, nothing interesting
- globalanimproperties.lua
- goalieanimproperties.lua
- luigisoundproperties.lua
- mariosoundproperties.lua
- waluigisoundproperties.lua
- wariosoundproperties.lua
- worldsoundproperties.lua
- nis/
- nis_dict.txt
- presentation/
- transitions.fx - includes instructions on how to define color transitions
- transitions/
- transitions.fx - similar to above, but with more info added to the instructions
- AnimationList - no file extension, simply contains a list of 10 objects (such as "TVtruck" and "Blimp")
- SharedAnimationList - similar, except for it only lists all of the player characters
- animation/ - control character animation during gameplay
- audio/
- data/
- Streams/
- FEStreams.txt - controls volume for music events
- StreamNames.txt - matches up internal names for streams to actual file locations
- Streams/
- birdosoundproperties.htm - Yes, these are actually html files! Contain interesting dev stuff.
- crittersoundproperties.htm
- CrowdMood.ini - contains instructions and dummied lines
- CrowdScript.ini
- crowdsoundproperties.htm
- daisysoundproperties.htm
- dksoundproperties.htm
- FEAnimAudio.txt - dev comments!
- hambrossoundproperties.htm
- koopasoundproperties.htm
- luigigoaliesoundproperties.htm - eh?
- luigisidekicksoundproperties.htm -?
- luigisoundproperties.htm
- mariogoaliesoundproperties.htm - same...
- mariosidekicksoundproperties.htm - yup
- mariosoundproperties.htm
- peachsoundproperties.htm
- powerupsoundproperties.htm
- stadgensoundproperties.htm
- stadpipesoundproperties.htm
- toadsoundproperties.htm
- VolumeGroups.ini
- waluigisoundproperties.htm
- wariosoundproperties.htm
- worldsoundproperties.htm
- yoshisoundproperties.htm
- data/
- fe/
- hud.fet
- startscreen.fet
- birdo.ini - files like these include instructions
- common.ini
- credits.txt - yes, the actual credits
- daisy.ini
- DefaultAudioOptions.ini - Forbidden Dome?
- DefaultGameplayOptions.ini
- DefaultPowerupOptions.ini
- Difficulty0.ini - easy
- Difficulty1.ini - medium
- Difficulty2.ini - hard
- Difficulty3.ini - also named hard, but has slightly different stats...
- DifficultyBraindead.ini - almost all stats are 0... hmmm
- DifficultyHuman.ini - referred to as medium
- DifficultySuperhuman.ini - "Legendary". Practically perfect stats
- dk.ini
- flushfile.txt - file contents: flush
- FormationSets.ini
- FuzzyTweaks.ini
- GameTweaks.ini - DO NOT TOUCH THIS NUMBER MIKE INGLEHART
- glx.ini - ???
- goalie.ini
- GoalPostDimensions.ini
- hammerbros.ini
- koopa.ini
- license_bsd.txt - Copyright info for the engine
- luigi.ini
- mario.ini
- peach.ini
- PlanarShadow.ini
- PrintCfg.txt - file contents: MEMORY
- SimmerStats.ini
- Stadium.ini - interesting info regarding Toad's stadium
- superteam.ini
- tag_elf_region.cpp - C++ source file for something!
- tag_elf_region.exe - compiled program...
- tag_elf_region.py - Python script!
- toad.ini
- waluigi.ini
- wario.ini
- yoshi.ini