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Notes:The Elder Scrolls Travels: Oblivion

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This page contains notes for the game The Elder Scrolls Travels: Oblivion.


Hmmm...
To do:
Format this better!!! Also check if the things that crash work on a physical PSP

-Debug Menu

 -Oblivion
   -Inventory   //Contains the amount of each item in the game you have and can be adjusted.
   -Player
 Weapon Type (int)                      //Cycles from 0-2.
 Spell Type (int)                       //Cycles from 0-3.
 Update game while menu active (bool)   //Allows the game to run in the background while the menu is up.
 Display FPS (bool)                     //Toggles fps counter
 Display Particle Stats (bool)          //Displays sets and batches of particle effects.
 Display Multiplayer Info (bool)        //Crashes the game.
 -Memory Stats
   Resource Memory (int)                //Presumably shows the ammount of memory the game is using in bytes.
   Allocated (int)                      //Allocated Bytes
   High Alloc (int)                     //"High" Allocated Bytes
   Within 32mb (bool)                   //Unknown
 -Resources Memory                      //Shows various statistics about objects (?)
 -System
   Time Modifier (Percent) (int)        //Modifies the timescale in game, increments in 5
   Framerate Smoothing (bool)           //Toggles framerate smoothing
   Enable Multi-Ticks (bool)            //Unknown
   Highlight Missing Polys (bool)       //Highlights missing polygons, does nothing.
   Widescreen Mode (bool)               //Toggles the games widescreen mode on or off.
 Pause Game (int)                       //Any value except for 0 will pause the game.
 Fly Cam Mode (bool)                    //Supposed to enable a Fly Cam Mode but only disables input.
 -Cheats
   One Hit Kill (bool)                  //Player one hit kills enemies
   Invincibility (bool)                 //Player's health does not decrease
   Double Speed (bool)                  //Doubles the player's speed
   Give Essence (bool)                  //Unknown
   Enemy Poison (bool)                  //Possibly poisons enemies, but no visible effects.
   Replenish Health (int)               //Any value except for 0 makes the player invincible.
   Infinite Link Charge (bool)          //Unknown
   Replenish Penance Gauge (int)        //Unknown
   Infinite Penance Gauge (bool)        //Unknown
   Commit Suicide (int)                 //Any value besides 0 murders the player
   Unlock Player Characters (int)       //Unlocks every Player Character
   Select Player Character (int)        //Selects a Player Character
   Turbo Mode (bool)                    //Unknown
   PSP Unlock All Zones (bool)          //Unlocks All Zones
 -Unlockables                           //Contains leftovers from a Ghost Rider game.
 -Effects
   Bloom (bool)                         //Toggles bloom
 -Networking
   Show Collision Spheres (bool)        //Unknown
   Log Dropped Frames (bool)            //Supposed to log dropped frames, but to where?
 -Settings                              
   Difficulty (string)                  //Difficulties Easy, Normal, Hard, and Extreme.
   Master Volume (int)                  //Configure the Master Volume
   Music Volume (int)                   //Configure the Music Volume
   SFX Volume (int)                     //Configure the SFX Volume
   Pad Vibration (bool)                 //Toggles vibration? Test on a physical PSP
 Memory Log Dump (bool)                 //Supposed to Dump the memory, but the bool cannot be changed from false
 -HUD
   Enable HUD (bool)                    //Toggles the HUD on or off
-Zone                                   //Displays the name of the level and the music it plays.