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Notes:The Legend of Zelda: Majora's Mask 3D
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This page contains notes for the game The Legend of Zelda: Majora's Mask 3D.
Log your hacking notes here, so others can learn and benefit from them!
MM 3D Resources
- Practice plugin with features to explore the game
- Some codes for exploring maps and cutscenes (EUR v1.0)
- OoT3D/MM3D model viewer and Collada exporter
- A more recent OoT3D/MM3D model viewer, capable of exporting fully rigged models. Of the export formats available, GLTF 2.0 has proved to be a good intermediate format for Blender.
- Switch Toolbox, supports opening GAR files and most of its subfiles, including CMB models, CTXB textures, and some CMAB animations. Supports decompressing LzS compressed files. Does not support saving or replacing files within GAR archives however.
- Kuriimu2, supports opening uncompressed GAR files, extracting, repacking, replacing its subfiles and saving edits
- OoT3D/MM3D Zar/Gar Decompressor & Compressor. Some larger files (such as zelda2_keep.gar.lzs) may not work
Documentation
- MM3D supports loading uncompressed LzS files, even if the original file was LzS compressed. Switch Toolbox (above) can decompress said files by going in the Tools tab > Compression > LZSS > Decompress, then opening the compressed file, and finally saving the uncompressed one.