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One Piece: Grand Battle (PlayStation 2)

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Title Screen

One Piece: Grand Battle RUSH!

Also known as: One Piece: Grand Battle (US/EU)
Developer: Ganbarion
Publisher: Bandai
Platform: PlayStation 2
Released in JP: March 17, 2005
Released in US: September 7, 2005
Released in EU: October 7, 2005


AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.


Hmmm...
To do:
  • Title screen should probably be updated to be for Grand Battle RUSH! instead of the English version.
  • Should the page be altered to reflect the Japanese version, rather than the cut down English localization?
  • Does ANYTHING removed for the overseas release (models, stages, characters, etc) still exist anywhere, or has it all been blanked out like the cut audio?

One Piece: Grand Battle RUSH! is the fourth game in the One Piece: Grand Battle fighting game series. Released in 2005, it would include characters and stages from up to the end of the Long Ring Long Land arc of the anime/manga, and would be the final game released in the series.

...However, 4Kids Entertainment decided it would be a good idea to localize this game, despite being literally years behind where the series was in Japan, resulting in the English version being retitled to One Piece: Grand Battle (not to be confused with the Japanese exclusive PS1 game) and having most of its content stripped down, censored, and cut out to avoid spoiling English viewers of the anime. The ramifications of this decision would eventually lead to the death of the franchise's video game releases overseas for years to come.

Debug Display

One Piece Grand Battle - Debugdisplay1.png One Piece Grand Battle - Debugdisplay2.png

Apply the below code to display memory information. This shows CPU and GFX usage.

USA code:

2042D698 xxxxxxxx

Replace xxxxxxxx with one of the below values.
 
00000014 = Debug display 1
00000001 = Debug display 2
(Source: Original TCRF research)

Unused Maps

Hmmm...
To do:
Make a better code that doesn't cause TLB misses.

Enter Training Mode with one of the codes on to appear in one of the maps in the below sections.

dbg0_0

One Piece Grand Battle - Unusedmap1-1.png One Piece Grand Battle - Unusedmap1-2.png

USA code:
203FE644 62642F65
203FE648 305F3067
203FE64C 6361702E

dbg1_0

One Piece Grand Battle - Unusedmap2-1.png One Piece Grand Battle - Unusedmap2-2.png

USA code:
203FE644 62642F65
203FE648 305F3167
203FE64C 6361702E

dbg2_0

One Piece Grand Battle - Unusedmap3-1.png One Piece Grand Battle - Unusedmap3-2.png

USA code:
203FE644 62642F65
203FE648 305F3267
203FE64C 6361702E

dbg3_0

One Piece Grand Battle - Unusedmap4-1.png One Piece Grand Battle - Unusedmap4-2.png

USA code:
203FE644 62642F65
203FE648 305F3367
203FE64C 6361702E

dbg4_0

One Piece Grand Battle - Unusedmap5-1.png One Piece Grand Battle - Unusedmap5-2.png One Piece Grand Battle - Unusedmap5-3.png

This map contains a few exclusive textures, namely the snowman and the company logo embedded on the walls.

USA code:
203FE644 62642F65
203FE648 305F3467
203FE64C 6361702E

dbg5_0

This is just a blank map with no textures, or skybox.

(Source: Original TCRF research)

Regional Differences

Hmmm...
To do:
  • There are a lot of these, needless to say... Should a subpage be made for just how extensive the localization process was?

The overseas release of the game, in order to avoid spoiling viewers of the English anime (which had not even completed the Drum Island arc at this point), completely cut out 3 characters (Enel, Foxy, and Aokiji) and two stages (Maxim and Sexy Foxy). However, in addition to this, the unlock conditions for Mr. 0 Crocodile and Mr. 2 Bon Clay were also changed for the English release, having them be locked behind passwords instead of being starting characters. The password feature is completely absent in the Japanese version, and every other unlockable character in the game can also be unlocked in the same fashion. The Alabasta stage was also made into a hidden stage instead of a starting stage, unlocked after completing Story Mode with Crocodile.

In addition to this, all alternate costumes for Nico Robin (dubbed only as Ms. Sunday in the English version) were removed, leaving her with only her Alabasta costume and its recolor, to avoid spoiling that she'd later be joining the Straw Hat Pirates. All of her Story Mode cutscenes, in addition to Chopper's, were also completely written to remove any kind of familiarity with the Straw Hat crew, with Ms. Sunday's portraits all redrawn to accommodate the fact that the costume she used in her Japanese artwork is now absent.

Every Straw Hat character had their costumes altered, with their "B" costumes becoming their "A"/default costumes, and their "B" costumes becoming color swaps of their "A" costumes (resulting in the loss of the Skypeia arc outfits). Luffy's Afro Luffy costume was also removed, resulting in the loss of his unique "Gum Gum Cannon" secret attack.

The stage "Mariejois" (renamed "Eden Rock" in the English release) would suffer from localization changes as well, cutting out all cameos from the Shichibukai (Doflamingo, Mihawk, and Bartholomew Kuma) and the Gorosei, leaving nothing in their place.