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Payday 2 (Windows, Linux)/Unused Audio

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This is a sub-page of Payday 2 (Windows, Linux).

Payday 2, like most games with narration, has a bunch of unused voice clips for Bain and the rest of the heisters left in the game.

To do:
  • Ukrainian Job / Jewelry Store still has its unused lines for Vlad wanting to steal a necklace.
  • Unused escape driver named Bronson needs to be documented. His folder is HUGE.
  • General heister chatter, specifically to do with needing to release a hostage.
  • GO Bank has unused lines for Bain announcing the SWAT's placing bombs in the car park.
  • Bain has a few unused lines in the Briefings folder.

Boiling Point / Murky Station

The Elephant was originally meant to be your contractor for the Hardcore Henry heists, as he does play a significant role in the trailer for the heists, being the person to give Dallas the briefing in the first place, although unlike Jimmy, he was working for Akan, not against him. The original briefing, given by The Elephant, was to steal a server full of data on experimented Humans-turned-superhumans that Akan would use to create his own superhuman-mooks, suggesting he realized Akan was a threat. It was even depicted in the trailer as such, so it was very likely that the developers re-recorded the lines for Jimmy after realizing that it would make more sense for the heists to be contracted by Jimmy (who overrides The Elephant's deal near the end of the trailer).

"This Russian organisation is conducting some very disturbing experiments from a hidden laboratory- in Russia. The Lab in Russia is holding information that could literally change how we perceive reality in this world. If you really want to stop Akan on getting his hands on whatever he's after, you need to get there first. Head to Russia, and do your thing."
"Murkywater are transporting the EMP bomb by train, but, luckily for us, they have a planned pitstop. And that's when you need to strike. The hidden trainyard is where you'll find the EMP bomb parts. The place will be heavily guarded by Murkywater, so I hope you're up to the challenge. Sneak in there, and get them, then get out quickly. Do not sound the alarm."

Safe House Raid

At the end of said mission, Bain mentions that he'll make a phonecall to a mole in the police to take care of the massive amount of dead bodies in the Safe house. This is that phonecall. It was very likely cut to save time while you're in the heist, or Overkill couldn't find a voice for Captain Smith for the phonecall.

"Captain Smith, Congratulations on your promotion, uh, I'm sure you're grateful. Listen, I have a request. We need a cleanup operation. Some officers ran into...uh...unexpected resistance...*breathes*...on a routine raid. There were no survivors. That's right, no survivors. I need the area cleared, and no questions asked. Understand? Nothing happened here! Can you do it? *Pauses* Ok, great. Tell me when it's done."


"This is trouble! I can see at least nine guys!"

Presumably said when Bain is eavesdropping at the beginning of the Heist. Even when the undercover feds arrive, they total up to four (of which two are promptly shot by you.)

"Radio scanner -Don't mind that, it's my police scanner, there are no cops here."

Bain was supposedly going to be tipped off that cops were in the near-vicinity because of his Police Radio Scanner. This makes little sense story-wise, as Bain is likely off-site, and the fact that getting clues early can makes players disrupt the deal at an less-than opportunistic time.

"Must be Feds! Taxman is being set up!"

Likely unused due to Bain bordering on whispering the command when it'd make no sense to do so.

"(Policeman shouting on a megaphone) Up top! Move people, let's secure Alpha One!"

In the final game, the announcer just tells them to apprehend the Payday Gang.

"I count four guys."

This is never used, as even when the undercover cops turn up, Bain repeats his "I see 2 guys line", or that the sellers have turned up.

"Alex will be seen by that helicopter!"

While there is a police helicopter, it's nowhere near Alex.

"That's four guys."
"I see four guys."
"Holy!-, I..I count nine guys!"

One of the few lines that the Taxman has that isn't used.

"I see nine of-em!"
"Uuuh, that must be my Police Scanner. The Cops are miles away!"

More police scanner tomfoolery

"What-uh, Wha? That must be my police scanner. The cops are nowhere near!"

Panic Room

The story of the "Giant Toothbrush" is a weird one. It was originally in Payday: The Heist, and after fans found it, Overkill patched Panic Room and made the Toothbrush as big as it is today. In Payday 2's remake of Panic Room, this Toothbrush was made "extra loot" for you to pick up and secure at the start (and it's worth at least $1.35 million if found, so get huntin'!). As you can hear below, Bain has lines for you stumbling upon it, which, rather curiously, don't play in the game.

"Whoa!, that's a big Toothbrush. I want it."
"Hey now!, that's a big Toothbrush. -pauses- Can I have it?"
"What the hell is that? An enormous Toothbrush?!. I could really use something like that."

GO Bank

Audio from the heist "GO Bank", a level made in collaboration with Valve and Counter-Strike: Global Offensive. The audio that's left unused is...interesting for a number of reasons.

"Three more minutes guys!"

Said by George the plane pilot, but never used as he never takes that long.

"Four bags, hustle, hustle!"

Bain counting bags, presumably while they're being thrown into the van.

"Nine bags! You guys are legendary!"

Likely a reference to those annoying Quake announcer mods made for Counter-Strike'.

"This is a new tactic. I'm seeing cops placing trip mines in the parking lot. Don't let them get that stuff set up."
"Yeah, tell him his ass is on the line if he isn't available for the regular time lock check in!"

Bain impersonating Hillary, the GenSec security lady who may end up calling. Probably used in testing.

Unused GO Bank Prank Calls I'm not sure how to explain half of these...You be the judge. Some of these were winners of a prank phone call competition held by Overkill.

"Hey there, We've got an alert of a camera out on the premises. You should probably check that out, preferably unattended."
"Yeah, there's a charge on my credit card the wife can't see, so er.. I was in Mexico and-"
"Coconut has milk, A coconut has hair. A coconut has flesh. Therefore, a a mammal."
"*Donald duck impression*. Just kidding, I'd like to make a deposit please."
"Er, hello, I have an important note for a Mr. Bain: "Mycket snö, ingen ficklampa!" (Lots of snow, [but] no flashlight!)
"I will make your head explode using sound! *evil laugh*. Wait a minute, whoah nooo! [explosion]"
"The bank *audio skips* I'm coming for you! It's me, Dallas, kid. The- *static* Wait, am I talking to my partner?! Jesus."
"Hey, uh, just to let you know. We have reset your safe and default PIN code is 0000.
So, please get that changed before anyone tries get around to it and attempts to open it."
"Hey, uh, OVE 9000 Saw and I was wondering if you could help me out."


From these many unused pieces of dialogue, the Meltdown heist was originally contracted by the Butcher. Instead of the task being to retreive nuclear warheads for Vlad in the final version, it instead involves recovering servers with sensitive data.

"We're headed back to the Murkywater warehouse. The Butcher wants us to recover some sensitive data held on a server, before they bug out for good. And if there's any loot leftover, well you know what to do."

Unused Infamy levels?

There's curiously a soundbyte for Infamy rank 26, even though you cannot legitimately reach that unless you hack. For this reason, the listed audio below is unused.


Of note is that the infamy card's texture has parts labeled "HACKER", "NEWB", and "SCRIPT KID". Another one showing the Overkill bomb is for the developers.