Pizza Tower/Build-Specific Leftovers/Noise's Hardoween Leftovers
This is a sub-page of Pizza Tower/Build-Specific Leftovers.
Noise's Hardoween was a public demo released in October of 2019 where you played as The Noise, that only had one level, that being Pizzascare. There are still a few leftovers from the demo in the final game, however.
Contents
Rooms
halloween_entrance
This is the entrance/hub for the demo. The object for Snick is missing due to most Snick-related things being deleted from the game. Additionally, an instance of obj_player is present, as this was the room the game booted into in the demo.
chateau_pizzamart
Originally, the Pizzamart was going to appear in every level instead of only being in Oregano Desert. Inside of the shop you can get a mini-gun for free (though in SAGE, it was 4 Pizzacoins for one shotgun as Peppino/mini-gun as The Noise). This was probably scrapped because having the guns this early in the game would make the game too easy. This, along with the Pizzard room are the only rooms left over from the demo.
chateau_10
The only rooms from the old Pizzascare level that still exist in the files is this room, that has a lot of Pizzards, as well as the Pizzamart room mentioned previously.
Assets
spr_medievalcomputer
A computer for Pizzascape. This was redesigned from the SAGE 2019 Demo to be more Halloween-ish.
Noise's Candy
Before the final game, the Noise had candy for collectables, as found in the Noise's Hardoween demo. According to the official lore, the Noise hates pizza and loves candy, but this was changed in the Noise Update, where he is now indifferent to it and now shares the default topping collectables with Peppino. The last known build where The Noise collected candy is Octobe22, while he could still drop candy when he got hit, up to the Halloween Update.