Pokémon Trading Card Game/Version Differences
This is a sub-page of Pokémon Trading Card Game.
Regional Differences
Super Game Boy Border
Japan | International |
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The Japanese initial SGB border has writing on the Poké Ball outline, which matches the similar outline used in this version's title screen. This writing was removed from the international releases.
Intro Boosters
Japan | International | ||
---|---|---|---|
Game Boy Color | Super Game Boy | Game Boy Color | Super Game Boy |
Expansion Set | Base Set | ||
Pokémon Jungle | Jungle | ||
Mystery of the Fossils | Fossil |
The boosters that appear during the intro were changed outside of Japan to reflect the appearance of those distributed internationally.
Title Screen
Japan | International |
---|---|
The international title screen was changed radically, being made more simple, while the copyright info was streamlined.
Game Boy Graphics
Japan | ||
---|---|---|
International | ||
The Game Boy seen when using the game's various link features had its graphics refined in the international releases.
Card Back
Japan | International |
---|---|
The back of the cards was changed outside of Japan to reflect the appearance of the cards distributed abroad.
Card Closeup
Japan | International |
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The "POKEMON" label on the card closeups was changed to "POKéMON" internationally, to match the casing used in the mainline games at the time.
Paralysis Symbol
Japan | International |
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The status icon used for paralyzed Pokémon was changed internationally to a thick horizontal jagged line, due to the original icon having an unfortunate resemblance to the Schutzstaffel's emblem.
Jynx
Japan | International |
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Jynx's skin was changed from black to purple to match its international Base Set card art.
Challenge Hall
Japan | International |
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The writing on the Challenge Hall's sign was translated into English.
Ninetales
US | Europe |
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In the US version, both Ninetales cards incorrectly spell its name as "Ninetails". The European versions corrected this.
Oddly, the description for Base Set Ninetales' Fire Blast does spell its name correctly in the US version.
Card Behavior
The Japanese version does not allow one to flip freely through a card's page. You can only go forward, and you do so by pressing A. The localizations made it so you can flip forward and back through each page with the D-Pad. Doing so also makes the pages loop, whereas reaching the last page of a card by pressing A returns you to the card list screen.
Almost as a trade-off for this quality of life change, the localized versions removed the reference mark (※) symbols next to attacks with special effects. This is especially odd, as this symbol is still used during duels, now just not when checking a card's description.
Infrared Communication
The Japanese version contains infrared hardware inside the cartridge, enabling compatibility between different Game Boy models. International versions removed this, and require the Game Boy Color's built-in sensor.
Virtual Console Changes
General
- Due to Card Popǃ being unsupported, a bookcase in Ishihara's House cannot be interacted with, as it refers to the "Phantom Cards" one can obtain from using Card Popǃ. Despite this, Dr. Mason's first email, which explains the process behind Card Pop!, was left completely untouched.
- It's impossible to interact with the clerks in each club's lounge. This is due to the game disabling Battle Mode and Trade Mode, as all Game Link Cable features are neither supported nor emulated.
- As the Game Boy Printer cannot be used, the "Print" function from the PC has been disabled, the only change that is directly mentioned in the manual for the game.
Jynx
Original (INT) | Virtual Console |
---|---|
While the original international releases already changed Jynx's skin from black to purple, the Virtual Console release chose to further lighten it. This reflects an identical change done between the Base Set and Base Set 2 printings of the card's real-life equivalent.
Nintendo Switch Online Changes
- Unlike the 3DS VC release, infrared communication is supported, making it possible to use Card Pop!, and thus obtain the "Phantom Cards".
- This version also has native link cable support, letting one use Battle Mode and Trade Mode. However, the "Print" PC option is still disabled.
- Jynx uses its lighter palette from the 3DS Virtual Console version.
- The game is once again locked in Game Boy Color mode.