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Prerelease:Hyperdimension Neptunia Victory

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So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

This page details prerelease information and/or media for Hyperdimension Neptunia Victory.

Early Special Moves

The CPUs have unique background effects for their special moves.

Early HUDs

In Game

HDNV-Early in-game HUD.jpg
  • The map is displayed on the upper-right corner.
  • Neptune and Nepgear's portraits have a different expression.
  • "EXE Drive Gauge" words are absent.

During Battle

HDNV-Early Battle HUD.jpg
  • The HUD uses a much larger font.
  • The characters' portraits are zoomed out.
  • Enemy icons are absent and use generic portraits.

Early Cutscene

HDNV-Beta Cutscene.jpg

This scene shows Neptune encountering Abnes in a hotel.

Early CGs

Hmmm...
To do:
Assemble and upload the rest of the Final CGs
Early Final
HDNV-CG Concept Art.jpg HDNV-Opening CG Final.png
HDNV-CG Concept Art 2.jpg
HDNV-CG Concept Art 3.jpg
HDNV-CG Concept Art 4.jpg HDNV-Normal Ending CG Final.png
HDNV-CG Concept Art 5.jpg HDNV-Plutia and Babies Final.png
HDNV-CG Concept Art 6.jpg HDNV-Nepgear Appears CG Final.png
HDNV-CG Concept Art 7.jpg HDNV-Trauma Final.png
HDNV-CG Concept Art 8.jpg HDNV-A Day in the Life Final.png
HDNV-CG Concept Art 9.jpg HDNV-Good Ending CG Final.png
HDNV-CG Concept Art 10.jpg
(Source: Neptune Series Hyperdimension Visual Chronicle)