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Prerelease:Metal Gear (MSX2)

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This page details pre-release information and/or media for Metal Gear (MSX2).

First Ad

The June 1987 issues of the Japanese publications MSX Magazine and MSX Fan both contain a two-page ad by Konami featuring what could be the first screenshots of Metal Gear ever released to the public. These screenshots have a few details that differ significantly from the final version.

(Source: Terebi Game Kouryakudou)
Pre-release
Mg1msx june 1987 print ad.jpg
Final
Mg1msx hind d.pngMg1msx fence.png
  • The HUD in the pre-release screenshots have an oxygen gauge beneath the life gauge that is missing from the finalized game (your health is simply depleted when you're underwater or in a gas-covered room without the proper equipment). As a result, the player's current class was displayed in the middle instead.
  • The white frames that surround the life gauge, item icons, and weapon icons are missing.
  • The wire fence on the courtyard of Building No. 1 was originally a wooden fence.
  • The weapon icon on the same screenshot appears to be an unusual gun that was either changed for the final game or removed entirely.

Development Document

In 2011, Hideo Kojima revealed portions of original proposals and development documents for the MSX2 versions of Metal Gear and Metal Gear 2: Solid Snake, as well as the original Snatcher, on Twitter, giving insights on how each game was made.

(Source: Togetter & Metalgearsolid.be [1, 2])