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Prerelease:Pokémon Mystery Dungeon: Explorers of Time & Darkness

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This page details pre-release information and/or media for Pokémon Mystery Dungeon: Explorers of Time & Darkness.

Development Timeline

2007

  • March 20 - IGN reports on Famitsu revealing a duo of new Pokémon games by Chunsoft, both for the DS, and featuring better dual-screen support and Wi-Fi connectivity.[1]
  • May 15 - Pokémon Fushigi no Danjon Toki no Tankentai and Yami no Tankentai are fully unvelied.[2]
  • August 3-5 - The games are playable at Pokémon Festa 2007, where their release date of September 13th is also revealed.[3]
  • August 8 - Build date of Build 157.
  • August 14 - Build date of Build 163.
  • September 13 - Pokémon Fushigi no Danjon Toki no Tankentai and Yami no Tankentai are released for DS in Japan.[3][4] They get launched in Taiwan on the same day.[5]

2008

  • January 16 - Nintendo's website posts a list of upcoming games, with Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness set for Q2 2008.[6]
  • February 26 - The localized versions of Pokémon Mystery Dungeon: Explorers of Time & Darkness are revealed for an April 20th release.[7]
  • April 20 - Pokémon Mystery Dungeon: Explorers of Time & Darkness are released for DS in North America.[8]
  • June 19 - Pokémon Mystery Dungeon: Explorers of Time & Darkness are released for DS in Australia.[9]
  • July 4 - Pokémon Mystery Dungeon: Explorers of Time & Darkness are released for DS in Europe.[10]
  • December 11 - Pokémon Mystery Dungeon: Explorers of Time & Darkness are released for DS in South Korea.[11]

Prerelease Screenshots

The official Spike Chunsoft website still hosts a webpage with pre-sale information about the game. It has numerous development screenshots of mostly the beginning of the game, and written information about the game’s story, dungeons, items and gameplay.

Below are development screenshots with differences compared to the final game.

Pokémon Differences

Among the development screenshots, two different variations of Wigglytuff’s ‘normal’ portrait are shown, which are different from the final game. In one version, which was a carry-over from Rescue Team, Wigglytuff has darker, almost black eyes. In another, Wigglytuff’s eyes are lighter, but still darker than the final version of the portrait. Additionally, Wigglytuff's sprites had their eye color changed from blue (as in Rescue Team) to green in the final game.

Version 1 Version 2 Final Game
PDMEOTD Prerelease - Wigglytuff2.jpg PDMEOTD Prerelease - Wigglytuff1.jpg PMDEOTD Final - Wigglytuff.png


Sunflora appears to have a lighter portrait in the final game.

Development Screenshot Final Game
PMDEOTD Prerelease - Sunflora.jpg PMDEOTD Final - Sunflora.png

Wigglytuff’s Guild

The development screenshots show brown placeholder sprites at the entrance of the guild. In the final game, the inner two brown spots have been removed, and the outer two have been replaced by totem poles.

Development Screenshot Final Game
PMDEOTD Prerelease - Guild.jpg PMDEOTD Final - Guild.png


Wigglytuff’s Room is also different in the development screenshots. The torches used to be on fire, and the chests had a brighter color and a different texture. The gems inside the chests were also colored differently.

Development Screenshot Final Game
PDMEOTD Prerelease - Wigglytuff1.jpg PMDEOTD Final - Room.png


The Outlaw Notice board in the guild sticks out less in the final version. The bricks around it are not highlighted and the board itself is darker in color.

Development Screenshot Final Game
PMDEOTD Prerelease - OutlawBoard.jpg PMDEOTD Final - OutlawBoard.png


Like the Outlaw Notice Board, the Job Bulletin Board also stood out more in the prerelease screenshots.

Development Screenshot Final Game
PMDEOTD Prerelease - JobBoard.jpg PMDEOTD Final - JobBoard.png


The basement floor of the guild used to have more flower bundles (top right in the development screenshot), and some had a different color order (top left).

Development Screenshot Final Game
PDMEOTD Prerelease - Wigglytuff2.jpg PMDEOTD Final - Basement.png


Another comparison showing those same flowers completely being omitted in the final game. The flowers in the top right of the prerelease screenshot still exist in the final game, but have been moved slightly to be more at the edge of the room.

Development Screenshot Final Game
PMDEOTD Prerelease - Basement2.jpg PMDEOTD Final - Basement2.png

Beach

The iconic meeting spot on the beach used to have a brush nearby, and the two rocks were slightly bigger and darker in color. Additionally, the Krabby's bubbles were yet to be added to this scene.

Development Screenshot Final Game
PMDEOTD Prerelease - Beach.jpg PMDEOTD Final - Beach.png

Miscellaneous

Nighttime scenes were originally less dark.

Development Screenshot Final Game
PMDEOTD Prerelease - night.jpg PMDEOTD Final - night.png
(Source: Chunsoft JP)

References