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Project Horned Owl

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Title Screen

Project: Horned Owl

Developer: Alfa System
Publishers: SCEI (JP), SCEA (US)
Platform: PlayStation
Released in JP: December 29, 1995
Released in US: August 1996


DevMessageIcon.png This game has a hidden developer message.
DebugIcon.png This game has debugging material.


The correct title of this game is Project: Horned Owl. The substitution or omission of the colon is due to technical restrictions.

Camera Debug

Project Horned Owl Debug Mode.png

Use the code, after that press L2 to enter a camera debug mode.

D00876AC 0001
800877CC 0000
  • L1, L2: Up, Down
  • D-pad: Move
  • Select + D-Pad: Rotate
  • Start: Exit the debug mode
(Source: Original TCRF research)

Hidden Developer Message

This developer message can be found at 0x796B0 in ROLL.BIN, after all of the credits and post-credits text. This is from programmer Chapuni Nakamura and it appears only in the US version.

Japanese English
注意。空行にはダミーでスペースでも入れといてくれ。
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ここから先はゲームとはまったく関係ありません。
今回北米および欧州仕様へのカスタマイズを担当したのは、
私こと中村っす。そして、私が知る人ぞ知る「ちゃぷ」っす。
日本版でかなわなかったことを少しづつかなえるべく
ちょっとばかりあがいてみました。銃の精度が劇的に
向上しているのがいちばん大きいかな?
熊本はええのぉ。私は気が滅入るとすぐに会社をふけて
阿蘇の温泉とかに行ったり、昼寝を決めたりするの
です。温泉はええよぉ。べつに混浴でなくともええよん。
現在、彼女募集中です。とゆーか、一生懸命がんばっています。
結婚するとかしないとかじゃなくって、何かさびしーじゃん。
ちゃぷ/なかむらたくみ, GBA02750@niftyserve.or.jp
X68000 よ、永遠なれ。まだまだくたばるまいぞ。
...5 月 30 日、欧州版はぽしゃってしまった。
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You're welcome! Please e-mail to me when you read this message.
My address is GBA02750@niftyserve.or.jp, .
You should know, Hiro Utsumi's name is Ryo Kurotsu, and
Nash Stolar's name is Marco Antonelli, in Japanese version.
We call Hiro Kurotsu, and call Nash Marco!
    chapuni/Takumi Nakamura
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それにしても、海外版のこれ(Project: Horned Owl)を
持っている日本人のあなた。つくづく熱心やねぇ。そして、この
メッセージを発見してしまったあなた。あなただよ。暇ねぇ。
とーぜんながら、書いている俺はもっと暇だ(ウソ)。
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Note: The empty lines are filler, replace them with spaces or something.
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This section is not related to the game in any way.
I, Nakamura, was responsible for customizing the North American and European release. Those who know me call me chapuni.
I fought a little to get some of the things we could not fit into the Japanese version of the game. I think the biggest one was the vast improvement to aiming precision.
Kumamoto's a nice place. I would just leave the office whenever I lost motivation and would go to a hot spring in Aso or just take a catnap. Hot springs are great; it doesn't even have to be mixed-gender.
I'm currently looking for a girlfriend. You could say that I'm trying very hard to find one.
Not because I feel like I have to get married, but it's lonely, y'know?
chapuni/Takumi Nakamura, GBA02750@niftyserve.or.jp
So long, X68000. Don't kick the can yet.
...May 30, the European release was scrapped.
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You're welcome! Please e-mail to me when you read this message.
My address is GBA02750@niftyserve.or.jp, .
You should know, Hiro Utsumi's name is Ryo Kurotsu, and
Nash Stolar's name is Marco Antonelli, in Japanese version.
We call Hiro Kurotsu, and call Nash Marco!
    chapuni/Takumi Nakamura
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Come to think of it, you're a Japanese person with an overseas version of this thing (Project: Horned Owl). You must like the game quite a bit. What's more, you found this message. Yes, you. Aren't you a bored one.
Of course, that applies to me as well, since I'm writing all this (except not really).
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(Source: Decension, divingkataetheweirdo)