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Proto:A Hat in Time (Windows, Mac OS X)/Beta/Differences Between Builds

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This is a sub-page of Proto:A Hat in Time (Windows, Mac OS X)/Beta.

No known assets for the game were imported or re-imported between the initial release of the Beta on March 7 2015 and Beta Update 2 on March 12 2015. As such, the only texture and model differences that are documented here are between Beta Update 2 and Beta Update 3.

Texture Differences

Hmmm...
To do:
Document stuff.

Monitor Intro Hat Kid Texture

Beta Base Version Beta Update 3/Final
AHatIntime monitor intro current(Beta).png AHatIntime monitor intro current(Final).png

The icon used to represent Hat Kid in the Beta builds prior to Beta Update 3 was just a scaled-down version of the HUD icon for Hat Kid's hat. In Beta Update 3, it was changed to its final design.

Monitor Intro Path Texture

Beta Base Version Beta Update 3/Final
AHatIntime monitor intro path(Beta).png AHatIntime monitor intro path(Final).png

The graphic used to represent the path on the monitor in the intro sequence is different in the initial Beta release, but was updated to its final design starting with Beta Update 3.


Animation Differences

Beta Base Version Beta Update 3
AHatIntime (Beta0) HatKid Propellor.gif AHatIntime (BetaUpdate3) HatKid Propellor.gif

The animation used for the Hove Badge was updated for the final update to the Beta's, now matching the final game's in every way except animation speed. The version used in Beta Base Version through Beta Update 2 has more downwards motion in the animation, while Beta Update 3's keeps Hat Kid at the same altitude.

Localization Differences

Hmmm...
To do:
Document stuff.


Coding Differences

Hmmm...
To do:
Document stuff.